Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CHUGnDIESEL
Neith
Level 147
God Stats
9W - 6L
1,675 SR
Queue Stats
322W - 370L
1,472 Elo+
Party 2
Cerberus
Cerberus
CORKSCREW16
Cerberus
Level 117
God Stats
2W - 1L
1,745 SR
Queue Stats
283W - 308L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
Fesblo
Sylvanus
Level 84
God Stats
3W - 2L
1,643 SR
Queue Stats
242W - 278L
1,481 Elo+
Party 1
Eset
Eset
WarSpartan9
Eset
Level 126
God Stats
4W - 0L
1,725 SR
Queue Stats
120W - 138L
1,461 Elo+
Party 2
Team Averages
Level 127
1,657 SR
1,479 Elo+

VS

Team Averages
Level 122
1,511 SR
1,480 Elo+
Kuzenbo
Kuzenbo
JenovasWitnesss
Kuzenbo
Level 107
God Stats
4W - 7L
1,354 SR
Queue Stats
816W - 860L
1,458 Elo+
Solo
Khepri
Khepri
ToelessTom
Khepri
Level 122
God Stats
3W - 2L
1,506 SR
Queue Stats
43W - 51L
1,479 Elo+
Solo
Chernobog
Chernobog
Vansrouge
Chernobog
Level 129
God Stats
3W - 6L
1,507 SR
Queue Stats
267W - 263L
1,542 Elo+
Solo
Fenrir
Fenrir
YungJard
Fenrir
Level 103
God Stats
3W - 3L
1,644 SR
Queue Stats
533W - 524L
1,460 Elo+
Solo
Ra
Ra
kidqz
Ra
Level 149
God Stats
5W - 5L
1,544 SR
Queue Stats
408W - 437L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 1 / 13
9,737
885
19,199
10,762
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 10
9,349
850
13,258
8,907
4,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
CORKSCREW16
Cerberus
13
1 / 3 / 13
8,569
779
6,930
18,958
22,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Fesblo
Sylvanus
14
1 / 1 / 16
8,699
791
5,411
12,548
14,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 2 / 11
9,222
838
13,087
10,831
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
7,320
665
6,561
14,703
26,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
ToelessTom
Khepri
14
1 / 4 / 2
7,910
719
8,594
17,073
22,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Vansrouge
Chernobog
14
0 / 2 / 5
7,379
671
10,087
7,692
3,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
YungJard
Fenrir
13
4 / 5 / 2
7,918
720
9,197
14,238
12,698
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
12
0 / 5 / 5
7,235
658
10,111
9,073
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
19
Kills
6
7
Deaths
19
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
13
11.5
W
6
0
10
11
W
Cerberus
CORKSCREW16
Cerberus
1
3
13
2.5
W
Sylvanus
Fesblo
Sylvanus
1
1
16
9
L
1
3
4
1
L
Khepri
ToelessTom
Khepri
1
4
2
0.5
L
Chernobog
Vansrouge
Chernobog
0
2
5
1.25
W
6
2
11
5.75
L
Fenrir
YungJard
Fenrir
4
5
2
1
L
Ra
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,885
Damage
44,550
62,006
Taken
62,779
54,538
Mitigated
70,212
36,618
Healing
23,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
19,199
4,261
2,247
4,936
10,762
7,039
1,346
3,060
7,702
32,722
0
W
13,258
4,594
740
3,117
8,907
4,807
1,696
4,047
4,860
0
29,319
W
Cerberus
CORKSCREW16
Cerberus
6,930
420
164
6,488
18,958
22,791
25
7,815
11,143
15,824
0
W
Sylvanus
Fesblo
Sylvanus
5,411
2,170
9,173
4,526
12,548
14,359
1,752
5,549
6,999
9,046
0
L
6,561
2,531
1,709
921
14,703
26,529
15
9,854
4,849
8,962
0
L
Khepri
ToelessTom
Khepri
8,594
186
1,720
2,683
17,073
22,995
0
12,498
4,575
15,179
0
L
Chernobog
Vansrouge
Chernobog
10,087
4,760
1,365
1,264
7,692
3,946
0
6,034
1,658
0
34,022
W
13,087
1,386
2,812
2,415
10,831
5,542
525
4,795
6,036
24,616
0
L
Fenrir
YungJard
Fenrir
9,197
1,560
2,133
1,506
14,238
12,698
0
9,400
4,838
0
16,764
L
Ra
10,111
176
7,987
2,231
9,073
4,044
0
6,841
2,232
26,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,576
Gold Earned
37,762
114
Minions Killed
145
0
Camps Cleared
0
999,264
Distance Traveled
934,477
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,737
885
34
3
0
213,370
2
W
Neith
9,349
850
33
3
0
226,254
0
W
Cerberus
8,569
779
15
1
0
197,299
0
W
Sylvanus
8,699
791
8
1
0
145,343
0
L
Kuzenbo
7,320
665
2
0
0
207,750
0
L
Khepri
7,910
719
16
1
0
191,198
4
L
Chernobog
7,379
671
62
6
0
174,608
2
W
Eset
9,222
838
24
2
0
216,998
0
L
Fenrir
7,918
720
28
3
0
191,667
0
L
Ra
7,235
658
37
3
0
169,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role