Player Matchup

Amaterasu
Amaterasu
DimplyRaindrop
Amaterasu
Level 95
God Stats
8W - 9L
1,347 SR
Queue Stats
659W - 759L
1,351 Elo+
Party 3
Zhong Kui
Zhong Kui
Dimplyraindrop
Zhong Kui
Level 86
God Stats
9W - 10L
1,513 SR
Queue Stats
551W - 646L
1,360 Elo+
Party 3
Anubis
Anubis
Nick326
Anubis
Level 61
God Stats
2W - 1L
1,383 SR
Queue Stats
6W - 9L
1,228 Elo+
Solo
Hachiman
Hachiman
WonkaDsChocolate
Hachiman
Level 82
God Stats
3W - 3L
1,327 SR
Queue Stats
95W - 106L
1,396 Elo+
Solo
Cthulhu
Cthulhu
drakeborne
Cthulhu
Level 54
God Stats
10W - 11L
1,326 SR
Queue Stats
200W - 211L
1,391 Elo+
Solo
Team Averages
Level 76
1,379 SR
1,345 Elo+

VS

Team Averages
Level 57
1,522 SR
1,398 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AshoGains
Janus
Level 76
God Stats
0W - 1L
1,490 SR
Queue Stats
69W - 100L
1,394 Elo+
Solo
Charybdis
Charybdis
Lowlid5882
Charybdis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
iQxARii
Gilgamesh
Level 43
God Stats
1W - 2L
1,669 SR
Queue Stats
10W - 25L
1,325 Elo+
Party 2
Fenrir
Fenrir
iQxDaz
Fenrir
Level 64
God Stats
2W - 7L
1,450 SR
Queue Stats
48W - 72L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DimplyRaindrop
Amaterasu
20
6 / 0 / 4
14,345
624
12,948
21,725
15,213
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Dimplyraindrop
Zhong Kui
18
9 / 2 / 5
12,581
547
15,778
22,215
14,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Nick326
Anubis
20
7 / 1 / 10
13,733
597
16,728
20,644
10,776
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 10
11,091
482
11,497
15,164
5,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
drakeborne
Cthulhu
16
4 / 1 / 11
12,275
534
13,198
17,505
23,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 2 / 5
9,552
415
9,445
18,330
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
AshoGains
Janus
14
0 / 6 / 3
9,390
408
16,628
11,989
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Lowlid5882
Charybdis
15
2 / 7 / 3
9,162
398
8,786
16,603
4,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
iQxARii
Gilgamesh
16
1 / 6 / 2
10,140
441
7,753
17,062
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
iQxDaz
Fenrir
15
3 / 7 / 2
10,083
438
8,654
26,365
7,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
28
Kills
7
9
Deaths
28
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
5
1.75
L
Janus
AshoGains
Janus
0
6
3
0.25
W
Amaterasu
DimplyRaindrop
Amaterasu
6
0
4
8
W
Zhong Kui
Dimplyraindrop
Zhong Kui
9
2
5
5.75
L
Charybdis
Lowlid5882
Charybdis
2
7
3
0.5
W
Anubis
Nick326
Anubis
7
1
10
12
W
2
5
10
1.4
W
Cthulhu
drakeborne
Cthulhu
4
1
11
9.5
L
Gilgamesh
iQxARii
Gilgamesh
1
6
2
0.33
L
Fenrir
iQxDaz
Fenrir
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,149
Damage
51,266
97,253
Taken
90,349
69,689
Mitigated
33,607
49,070
Healing
27,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,445
798
6,737
11,581
18,330
9,052
48
9,991
8,339
38,761
0
L
Janus
AshoGains
Janus
16,628
64
0
250
11,989
3,223
39
4,965
7,024
72,335
0
W
Amaterasu
DimplyRaindrop
Amaterasu
12,948
4,210
856
13,926
21,725
15,213
5,997
4,705
16,862
0
98,682
W
Zhong Kui
Dimplyraindrop
Zhong Kui
15,778
1,887
1,423
9,411
22,215
14,491
4,014
7,720
13,945
68,005
0
L
Charybdis
Lowlid5882
Charybdis
8,786
4,090
0
1,363
16,603
4,400
125
10,772
5,831
0
40,295
W
Anubis
Nick326
Anubis
16,728
1,224
0
13,531
20,644
10,776
1,510
7,311
13,051
118,709
0
W
11,497
4,987
0
4,318
15,164
5,284
3,264
5,382
9,712
0
67,835
W
Cthulhu
drakeborne
Cthulhu
13,198
1,203
1,418
4,187
17,505
23,925
296
6,086
11,159
45,702
0
L
Gilgamesh
iQxARii
Gilgamesh
7,753
671
208
2,457
17,062
9,418
0
5,961
11,101
0
58,958
L
Fenrir
iQxDaz
Fenrir
8,654
1,254
207
4,923
26,365
7,514
0
14,015
12,350
0
61,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,025
Gold Earned
48,327
582
Minions Killed
464
0
Camps Cleared
0
2,226,820
Distance Traveled
2,174,314
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,552
415
35
2
0
433,438
4
L
Janus
9,390
408
127
6
0
411,169
6
W
Amaterasu
14,345
624
176
8
0
489,392
4
W
Zhong Kui
12,581
547
88
4
0
427,950
5
L
Charybdis
9,162
398
90
4
0
377,933
0
W
Anubis
13,733
597
163
7
0
414,291
5
W
Hachiman
11,091
482
83
4
0
418,637
3
W
Cthulhu
12,275
534
72
3
0
476,550
2
L
Gilgamesh
10,140
441
106
5
0
471,668
1
L
Fenrir
10,083
438
106
5
0
480,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role