Player Matchup

Hel
Hel
GUCCiB7KFACE
Hel
Level 27
God Stats
1W - 2L
1,536 SR
Queue Stats
63W - 76L
1,497 Elo+
Solo
Poseidon
Poseidon
NotJohnCenaa
Poseidon
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,571 Elo+
Party 2
Cabrakan
Cabrakan
NotKeelo
Cabrakan
Level 15
God Stats
0W - 1L
1,755 SR
Queue Stats
13W - 4L
1,790 Elo+
Party 2
Zeus
Zeus
NotKinetikz
Zeus
Level 22
God Stats
1W - 3L
1,213 SR
Queue Stats
56W - 41L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
RidingWithRex
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,726 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,627 Elo+

VS

Team Averages
Level 99
1,653 SR
1,518 Elo+
Vamana
Vamana
LateralRgby
Vamana
Level 27
God Stats
2W - 0L
1,781 SR
Queue Stats
64W - 52L
1,485 Elo+
Party 3
Hel
Hel
Stooper Doo
Hel
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 79L
1,528 Elo+
Party 3
Artio
Artio
X JrM02 X
Artio
Level 28
God Stats
3W - 2L
1,724 SR
Queue Stats
266W - 219L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
uchija664
Ah Puch
Level 152
God Stats
12W - 4L
1,623 SR
Queue Stats
223W - 211L
1,561 Elo+
Party 1
King Arthur
King Arthur
xXV3n0mKill3rXx
King Arthur
Level 159
God Stats
2W - 2L
1,636 SR
Queue Stats
158W - 143L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 12
12,734
554
10,430
22,199
20,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
NotJohnCenaa
Poseidon
19
1 / 9 / 9
12,787
556
18,567
20,283
9,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
NotKeelo
Cabrakan
20
4 / 5 / 15
13,871
603
20,820
39,627
73,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 6 / 6
15,918
692
49,221
25,598
12,836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Sun Wukong
RidingWithRex
Sun Wukong
20
2 / 6 / 10
13,286
578
38,909
38,148
50,573
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
5 / 7 / 18
13,496
587
24,552
41,546
58,910
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 4 / 15
15,091
656
24,133
24,604
15,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
X JrM02 X
Artio
20
1 / 3 / 18
14,353
624
11,787
43,598
63,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
uchija664
Ah Puch
20
10 / 4 / 14
16,020
697
52,967
22,327
10,484
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xXV3n0mKill3rXx
King Arthur
20
6 / 3 / 14
13,433
584
19,704
44,179
52,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
107
21
Kills
28
28
Deaths
21
52
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
2
12
3.5
W
Vamana
5
7
18
2
L
Poseidon
NotJohnCenaa
Poseidon
1
9
9
0.61
L
Cabrakan
NotKeelo
Cabrakan
4
5
15
2.3
L
13
6
6
2.67
L
Sun Wukong
RidingWithRex
Sun Wukong
2
6
10
1.17
W
6
4
15
3.38
W
Artio
X JrM02 X
Artio
1
3
18
3.33
W
Ah Puch
uchija664
Ah Puch
10
4
14
4.25
W
King Arthur
xXV3n0mKill3rXx
King Arthur
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,947
Damage
133,143
145,855
Taken
176,254
166,034
Mitigated
200,139
77,755
Healing
115,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,430
26
34,096
16,880
22,199
20,194
138
11,909
9,815
23,049
0
W
Vamana
24,552
8,213
3,771
9,386
41,546
58,910
509
22,834
17,947
2,708
37,801
L
Poseidon
NotJohnCenaa
Poseidon
18,567
1,465
3,132
1,640
20,283
9,141
780
15,219
4,534
49,788
0
L
Cabrakan
NotKeelo
Cabrakan
20,820
1,834
3,406
3,589
39,627
73,290
525
23,160
14,928
27,071
0
L
49,221
4,047
4,256
1,980
25,598
12,836
1,438
14,351
10,536
76,580
0
L
Sun Wukong
RidingWithRex
Sun Wukong
38,909
3,831
849
7,927
38,148
50,573
446
22,863
13,927
14,126
51,973
W
24,133
2,908
44,115
15,480
24,604
15,340
1,585
15,672
8,596
56,083
0
W
Artio
X JrM02 X
Artio
11,787
721
8,729
13,537
43,598
63,176
1,311
27,897
14,973
26,906
0
W
Ah Puch
uchija664
Ah Puch
52,967
1,046
1,402
6,144
22,327
10,484
1,888
14,724
7,370
100,308
0
W
King Arthur
xXV3n0mKill3rXx
King Arthur
19,704
1,335
3,331
9,899
44,179
52,229
324
23,611
20,112
0
35,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,596
Gold Earned
72,393
225
Minions Killed
217
0
Camps Cleared
0
2,046,666
Distance Traveled
2,315,072
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,734
554
25
1
0
456,262
0
W
Vamana
13,496
587
21
1
0
465,974
2
L
Poseidon
12,787
556
69
3
0
360,364
0
L
Cabrakan
13,871
603
15
1
0
418,880
2
L
Zeus
15,918
692
66
3
0
366,758
0
L
Sun Wukong
13,286
578
50
2
0
444,402
3
W
Hel
15,091
656
62
3
0
443,881
0
W
Artio
14,353
624
28
1
0
493,027
1
W
Ah Puch
16,020
697
82
4
0
451,421
0
W
King Arthur
13,433
584
24
1
0
460,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role