Player Matchup

Tiamat
Tiamat
DidntEnjoyThatL
Tiamat
Level 17
God Stats
9W - 7L
1,606 SR
Queue Stats
19W - 14L
1,651 Elo+
Party 1
Pele
Pele
DonJerRito
Pele
Level 8
God Stats
1W - 1L
1,740 SR
Queue Stats
4W - 3L
1,779 Elo+
Party 3
Heimdallr
Heimdallr
HentaiButtStuff
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,676 Elo+
Party 1
Vamana
Vamana
SocialCreditFarm
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,737 Elo+
Party 3
Ganesha
Ganesha
gothgfwanted
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,684 Elo+
Party 1
Team Averages
Level 11
1,569 SR
1,705 Elo+

VS

Team Averages
Level 13
1,629 SR
1,772 Elo+
Jing Wei
Jing Wei
Alotspum
Jing Wei
Level 27
God Stats
6W - 1L
1,809 SR
Queue Stats
43W - 11L
1,852 Elo+
Party 2
Fenrir
Fenrir
BanjoBoyBiden
Fenrir
Level 7
God Stats
4W - 0L
1,892 SR
Queue Stats
12W - 2L
1,872 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hiloshudon
Morgan Le Fay
Level 16
God Stats
8W - 16L
1,446 SR
Queue Stats
52W - 65L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
NuMetwa
Kumbhakarna
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,819 Elo+
Party 2
Danzaburou
Danzaburou
VaccineMandates
Danzaburou
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
10,253
540
12,061
14,785
9,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 7 / 2
10,146
534
9,960
16,739
6,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
HentaiButtStuff
Heimdallr
18
3 / 7 / 3
11,029
580
8,408
13,622
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 4 / 5
10,596
558
19,172
20,934
32,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
gothgfwanted
Ganesha
13
1 / 4 / 7
8,018
422
7,756
15,093
12,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alotspum
Jing Wei
18
8 / 2 / 6
11,737
618
13,542
15,162
4,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 5
10,451
550
12,980
17,263
10,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Hiloshudon
Morgan Le Fay
17
2 / 5 / 8
10,356
545
7,907
13,476
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
NuMetwa
Kumbhakarna
17
10 / 1 / 12
11,623
612
9,691
14,703
13,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
VaccineMandates
Danzaburou
16
4 / 7 / 10
10,763
566
15,986
15,977
7,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
19
Kills
27
27
Deaths
19
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alotspum
Jing Wei
8
2
6
5.5
W
3
4
5
1.38
L
3
5
2
0.8
L
7
7
2
1.14
L
Heimdallr
HentaiButtStuff
Heimdallr
3
7
3
0.64
W
Morgan Le Fay
Hiloshudon
Morgan Le Fay
2
5
8
1.2
W
Kumbhakarna
NuMetwa
Kumbhakarna
10
1
12
16
L
5
4
5
1.88
W
Danzaburou
VaccineMandates
Danzaburou
4
7
10
1.29
L
Ganesha
gothgfwanted
Ganesha
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,357
Damage
60,106
81,173
Taken
76,581
65,756
Mitigated
42,181
24,518
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alotspum
Jing Wei
13,542
10,820
0
4,524
15,162
4,643
378
3,005
11,981
0
86,606
W
12,980
4,584
0
5,609
17,263
10,996
0
3,506
12,619
0
66,653
L
12,061
1,012
0
5,049
14,785
9,742
0
3,975
10,532
78,159
0
L
9,960
3,172
0
4,970
16,739
6,442
0
4,124
12,519
0
60,338
L
Heimdallr
HentaiButtStuff
Heimdallr
8,408
2,887
0
3,031
13,622
4,896
2,786
2,554
11,068
0
76,643
W
Morgan Le Fay
Hiloshudon
Morgan Le Fay
7,907
466
147
3,651
13,476
5,433
324
8,084
4,923
59,927
0
W
Kumbhakarna
NuMetwa
Kumbhakarna
9,691
2,293
0
2,031
14,703
13,820
119
4,868
9,516
25,976
0
L
19,172
5,614
0
9,924
20,934
32,380
0
2,077
18,763
6,274
59,352
W
Danzaburou
VaccineMandates
Danzaburou
15,986
7,159
0
3,769
15,977
7,289
423
3,648
11,983
0
75,610
L
Ganesha
gothgfwanted
Ganesha
7,756
1,147
174
1,370
15,093
12,296
0
4,252
10,693
24,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,042
Gold Earned
54,930
539
Minions Killed
578
0
Camps Cleared
0
1,731,283
Distance Traveled
1,974,581
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,737
618
143
8
0
464,192
3
W
Fenrir
10,451
550
138
7
0
397,677
2
L
Tiamat
10,253
540
155
8
0
330,369
3
L
Pele
10,146
534
103
5
0
326,549
0
L
Heimdallr
11,029
580
150
8
0
333,547
0
W
Morgan Le Fay
10,356
545
148
8
0
350,393
6
W
Kumbhakarna
11,623
612
33
2
0
401,388
2
L
Vamana
10,596
558
121
6
0
372,004
3
W
Danzaburou
10,763
566
116
6
0
360,931
1
L
Ganesha
8,018
422
10
1
0
368,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role