Player Matchup

Fafnir
Fafnir
COMMANDO55
Fafnir
Level 69
God Stats
13W - 7L
1,590 SR
Queue Stats
382W - 276L
1,606 Elo+
Solo
Scylla
Scylla
DevilsShooter
Scylla
Level 156
God Stats
3W - 2L
1,791 SR
Queue Stats
87W - 94L
1,636 Elo+
Solo
Loki
Loki
TouchMySauceBox
Loki
Level 160
God Stats
24W - 14L
1,712 SR
Queue Stats
467W - 331L
1,689 Elo+
Solo
Team Averages
Level 128
1,697 SR
1,644 Elo+

VS

Team Averages
Level 106
1,622 SR
1,610 Elo+
Ah Puch
Ah Puch
CraKy12
Ah Puch
Level 149
God Stats
15W - 8L
1,774 SR
Queue Stats
153W - 121L
1,649 Elo+
Solo
Bellona
Bellona
MomotoMi
Bellona
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 86L
1,519 Elo+
Solo
Izanami
Izanami
Naddra
Izanami
Level 157
God Stats
43W - 43L
1,593 SR
Queue Stats
443W - 449L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
COMMANDO55
Fafnir
17
1 / 2 / 17
14,075
704
12,731
23,726
37,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 4 / 10
13,483
674
21,301
15,257
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
15 / 3 / 7
14,739
737
32,546
21,092
9,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CraKy12
Ah Puch
15
2 / 9 / 5
11,920
596
20,233
28,649
31,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
MomotoMi
Bellona
14
3 / 6 / 3
11,930
597
11,556
25,421
26,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Naddra
Izanami
15
3 / 9 / 3
12,469
623
16,475
21,191
6,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
24
Kills
8
9
Deaths
24
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
COMMANDO55
Fafnir
1
2
17
4.75
L
Ah Puch
CraKy12
Ah Puch
2
9
5
0.5
W
8
4
10
3.25
L
Bellona
MomotoMi
Bellona
3
6
3
0.75
L
Izanami
Naddra
Izanami
3
9
3
0.5
W
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,578
Damage
48,264
60,075
Taken
75,261
52,226
Mitigated
64,112
17,364
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
COMMANDO55
Fafnir
12,731
3,948
303
7,764
23,726
37,132
146
3,966
18,877
31,675
0
L
Ah Puch
CraKy12
Ah Puch
20,233
1,528
0
9,636
28,649
31,658
0
14,009
14,016
42,889
0
W
21,301
2,734
91
3,431
15,257
5,603
909
6,320
8,287
62,789
0
L
Bellona
MomotoMi
Bellona
11,556
3,291
0
832
25,421
26,123
110
11,351
13,738
0
27,355
L
Izanami
Naddra
Izanami
16,475
9,239
0
3,420
21,191
6,331
912
7,715
13,294
0
55,605
W
32,546
8,196
0
5,775
21,092
9,491
1,182
8,762
11,441
0
91,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
36,319
234
Minions Killed
190
15
Camps Cleared
3
1,096,408
Distance Traveled
970,950
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,075
704
31
2
0
336,610
4
L
Ah Puch
11,920
596
52
3
1
308,593
11
W
Scylla
13,483
674
116
6
4
347,686
3
L
Bellona
11,930
597
33
2
1
361,984
0
L
Izanami
12,469
623
105
5
1
300,373
8
W
Loki
14,739
737
87
4
11
412,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role