Player Matchup

Artemis
Artemis
 
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Joshdaninja
Bacchus
Level 27
God Stats
1W - 0L
1,517 SR
Queue Stats
9W - 10L
1,481 Elo+
Party 2
Neith
Neith
Projewbacca
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,638 Elo+
Party 2
Tiamat
Tiamat
tmn69
Tiamat
Level 102
God Stats
5W - 2L
1,739 SR
Queue Stats
23W - 18L
1,600 Elo+
Party 2
Janus
Janus
xMegalodonx
Janus
Level 22
God Stats
2W - 0L
1,697 SR
Queue Stats
2W - 3L
1,693 Elo+
Party 2
Team Averages
Level 57
1,591 SR
1,582 Elo+

VS

Team Averages
Level 105
1,499 SR
1,391 Elo+
Thor
Thor
Angel9Farts
Thor
Level 148
God Stats
2W - 2L
1,506 SR
Queue Stats
144W - 169L
1,430 Elo+
Solo
Aphrodite
Aphrodite
Bragi23
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,322 Elo+
Party 1
Merlin
Merlin
Grojmeir93
Merlin
Level 121
God Stats
3W - 2L
1,547 SR
Queue Stats
66W - 61L
1,425 Elo+
Party 3
Bacchus
Bacchus
Tyrsorg
Bacchus
Level 24
God Stats
0W - 1L
1,317 SR
Queue Stats
4W - 9L
1,322 Elo+
Party 1
Cupid
Cupid
delojesus
Cupid
Level 143
God Stats
3W - 2L
1,628 SR
Queue Stats
100W - 94L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 4 / 15
11,055
790
14,676
10,329
4,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
Joshdaninja
Bacchus
17
4 / 0 / 18
11,650
832
7,526
13,160
16,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 11
9,548
682
5,314
11,442
5,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
tmn69
Tiamat
19
13 / 1 / 8
13,194
942
17,732
10,685
8,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 10
9,315
665
8,904
7,942
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 3
9,490
678
9,163
15,287
6,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Bragi23
Aphrodite
14
0 / 3 / 2
7,875
563
2,375
12,523
10,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
Grojmeir93
Merlin
15
4 / 6 / 3
9,351
668
12,030
11,983
4,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Tyrsorg
Bacchus
16
0 / 2 / 7
9,026
645
6,233
10,668
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
delojesus
Cupid
16
3 / 3 / 6
9,341
667
8,510
9,992
4,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
23
Kills
11
11
Deaths
23
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
4
15
2.88
L
4
9
3
0.61
L
Aphrodite
Bragi23
Aphrodite
0
3
2
0.33
L
Merlin
Grojmeir93
Merlin
4
6
3
0.92
W
Bacchus
Joshdaninja
Bacchus
4
0
18
13
W
2
4
11
1.88
L
Bacchus
Tyrsorg
Bacchus
0
2
7
1.75
L
Cupid
delojesus
Cupid
3
3
6
2
W
Tiamat
tmn69
Tiamat
13
1
8
17
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,152
Damage
38,311
53,558
Taken
60,453
37,662
Mitigated
39,511
8,283
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,676
5,153
0
0
10,329
4,329
2,530
4,833
5,496
0
40,462
L
9,163
988
403
1,252
15,287
6,225
0
8,272
7,015
0
29,931
L
Aphrodite
Bragi23
Aphrodite
2,375
148
3,685
5,111
12,523
10,406
0
8,608
3,915
15,823
0
L
Merlin
Grojmeir93
Merlin
12,030
224
0
0
11,983
4,900
0
7,070
4,913
31,448
0
W
Bacchus
Joshdaninja
Bacchus
7,526
1,131
1,076
1,687
13,160
16,510
325
4,674
8,486
12,566
0
W
5,314
1,988
0
801
11,442
5,199
748
4,291
7,151
0
19,130
L
Bacchus
Tyrsorg
Bacchus
6,233
282
463
3,172
10,668
13,852
0
4,547
6,121
17,713
0
L
Cupid
delojesus
Cupid
8,510
1,671
694
1,028
9,992
4,128
1
5,885
4,107
0
36,961
W
Tiamat
tmn69
Tiamat
17,732
845
0
2,339
10,685
8,681
918
3,733
6,952
53,135
0
W
8,904
395
1,099
1,281
7,942
2,943
2,076
3,107
4,835
35,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,762
Gold Earned
45,083
290
Minions Killed
243
7
Camps Cleared
4
1,387,062
Distance Traveled
1,182,626
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,055
790
72
5
2
247,279
3
L
Thor
9,490
678
41
3
2
206,055
0
L
Aphrodite
7,875
563
43
3
0
252,203
3
L
Merlin
9,351
668
49
4
0
232,248
2
W
Bacchus
11,650
832
8
1
0
310,941
3
W
Neith
9,548
682
30
2
0
234,403
0
L
Bacchus
9,026
645
34
2
0
278,793
0
L
Cupid
9,341
667
76
5
2
213,327
0
W
Tiamat
13,194
942
100
7
4
305,482
0
W
Janus
9,315
665
80
6
1
288,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role