Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
APML Chris
Hachiman
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 79L
1,588 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
ElliotArchon
Baron Samedi
Bronze III
Level 116
God Stats
0W - 2L
1,519 SR
Queue Stats
6W - 5L
1,414 MMR
Solo
Ymir
Ymir
Gold IV
MataRatasPRO920
Ymir
Gold IV
Level 155
God Stats
4W - 9L
1,346 SR
Queue Stats
577W - 587L
1,281 MMR
Party 1
Pele
Pele
Bronze III
sprewth
Pele
Bronze III
Level 34
God Stats
0W - 1L
1,349 SR
Queue Stats
4W - 10L
1,401 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,443 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,559 SR
1,411 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
A_OLD_MAN_22
Charybdis
Silver I
Level 103
God Stats
6W - 1L
1,664 SR
Queue Stats
28W - 24L
1,443 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Ayo DevvY
Erlang Shen
Gold III
Level 149
God Stats
32W - 28L
1,515 SR
Queue Stats
747W - 752L
1,477 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
ancros1989
Kumbhakarna
Gold IV
Level 159
God Stats
16W - 17L
1,560 SR
Queue Stats
323W - 329L
1,317 MMR
Solo
Persephone
Persephone
Gold V
lausite
Persephone
Gold V
Level 155
God Stats
21W - 16L
1,554 SR
Queue Stats
779W - 788L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 8 / 1
10,333
492
9,086
17,868
5,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
APML Chris
Hachiman
15
2 / 6 / 2
9,258
441
11,873
16,899
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ElliotArchon
Baron Samedi
13
1 / 9 / 1
8,670
413
4,363
23,486
23,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 8 / 1
9,914
472
5,497
18,683
16,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
sprewth
Pele
15
3 / 9 / 3
9,764
465
9,588
18,116
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaSetGebGilgameshUllr

VS

Bans
Morgan Le FayKaliKhepriHorusChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
17 / 2 / 13
14,691
700
15,770
16,726
9,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
A_OLD_MAN_22
Charybdis
19
6 / 3 / 8
12,176
580
11,898
19,523
7,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Ayo DevvY
Erlang Shen
20
13 / 1 / 8
13,949
664
23,940
23,727
22,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
ancros1989
Kumbhakarna
17
2 / 2 / 14
11,905
567
8,312
20,378
23,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
lausite
Persephone
18
2 / 2 / 7
13,243
631
11,720
9,970
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
10
Kills
40
40
Deaths
10
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
8
1
0.44
W
Thanatos
 
Thanatos
17
2
13
11.75
L
Hachiman
APML Chris
Hachiman
2
6
2
0.5
W
Charybdis
A_OLD_MAN_22
Charybdis
6
3
8
3.33
W
Erlang Shen
Ayo DevvY
Erlang Shen
13
1
8
17
L
Baron Samedi
ElliotArchon
Baron Samedi
1
9
1
0.17
L
1
8
1
0.19
W
Kumbhakarna
ancros1989
Kumbhakarna
2
2
14
4.5
W
Persephone
lausite
Persephone
2
2
7
2.75
L
Pele
sprewth
Pele
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,407
Damage
71,640
95,052
Taken
90,324
54,925
Mitigated
66,444
20,487
Healing
47,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,086
157
0
5,238
17,868
5,639
94
7,147
10,122
69,668
0
W
Thanatos
 
Thanatos
15,770
2,653
0
19,098
16,726
9,426
3,953
2,510
14,216
0
103,528
L
Hachiman
APML Chris
Hachiman
11,873
6,529
0
4,404
16,899
4,062
610
2,045
14,636
0
63,879
W
Charybdis
A_OLD_MAN_22
Charybdis
11,898
6,663
0
10,400
19,523
7,079
4,277
3,760
15,763
0
111,650
W
Erlang Shen
Ayo DevvY
Erlang Shen
23,940
12,287
0
8,811
23,727
22,247
1,276
4,565
18,171
0
102,253
L
Baron Samedi
ElliotArchon
Baron Samedi
4,363
580
1,055
4,778
23,486
23,019
0
5,692
17,450
25,458
0
L
5,497
1,447
0
3,542
18,683
16,640
358
2,371
15,312
69,397
0
W
Kumbhakarna
ancros1989
Kumbhakarna
8,312
1,029
0
5,181
20,378
23,611
469
5,247
15,131
38,205
0
W
Persephone
lausite
Persephone
11,720
813
0
4,368
9,970
4,081
841
4,380
5,588
84,240
0
L
Pele
sprewth
Pele
9,588
2,022
0
1,470
18,116
5,565
14
2,104
15,659
0
52,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,939
Gold Earned
65,964
491
Minions Killed
622
0
Camps Cleared
0
1,849,508
Distance Traveled
2,153,553
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,333
492
136
6
0
404,899
3
W
Thanatos
14,691
700
149
7
0
488,104
3
L
Hachiman
9,258
441
95
5
0
370,453
5
W
Charybdis
12,176
580
120
6
0
361,888
5
W
Erlang Shen
13,949
664
142
7
0
458,205
5
L
Baron Samedi
8,670
413
37
2
0
339,015
4
L
Ymir
9,914
472
136
6
0
323,246
1
W
Kumbhakarna
11,905
567
49
2
0
417,005
4
W
Persephone
13,243
631
162
8
0
428,351
5
L
Pele
9,764
465
87
4
0
411,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role