Player Matchup

Geb
Geb
AaronL6e6e6
Geb
Level 60
God Stats
8W - 11L
1,590 SR
Queue Stats
315W - 278L
1,551 Elo+
Party 1
Baba Yaga
Baba Yaga
Esdrassnake
Baba Yaga
Level 157
God Stats
4W - 13L
1,223 SR
Queue Stats
514W - 483L
1,539 Elo+
Party 1
Achilles
Achilles
GOD Veleford
Achilles
Level 49
God Stats
18W - 21L
1,417 SR
Queue Stats
266W - 267L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
Hambu98
Amaterasu
Level 127
God Stats
2W - 0L
1,774 SR
Queue Stats
476W - 435L
1,534 Elo+
Party 1
Medusa
Medusa
MaxwellGreen7u7
Medusa
Level 121
God Stats
3W - 2L
1,425 SR
Queue Stats
308W - 281L
1,535 Elo+
Party 1
Team Averages
Level 103
1,486 SR
1,541 Elo+

VS

Team Averages
Level 58
1,464 SR
1,410 Elo+
Mulan
Mulan
AToxicLibra
Mulan
Level 127
God Stats
7W - 3L
1,712 SR
Queue Stats
258W - 222L
1,527 Elo+
Party 3
Sol
Sol
Mohoneim
Sol
Level 27
God Stats
4W - 6L
1,513 SR
Queue Stats
55W - 60L
1,345 Elo+
Party 2
Hel
Hel
Retr_0H
Hel
Level 40
God Stats
4W - 15L
1,265 SR
Queue Stats
94W - 115L
1,308 Elo+
Party 2
Hades
Hades
SHAGGY-696
Hades
Level 57
God Stats
40W - 31L
1,582 SR
Queue Stats
135W - 134L
1,422 Elo+
Party 3
Amaterasu
Amaterasu
iMoneyy
Amaterasu
Level 39
God Stats
1W - 2L
1,248 SR
Queue Stats
99W - 83L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 13
7,646
588
6,048
8,949
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
Esdrassnake
Baba Yaga
14
4 / 1 / 4
8,436
649
8,381
7,466
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
GOD Veleford
Achilles
11
0 / 0 / 1
6,425
494
4,397
9,843
7,998
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Hambu98
Amaterasu
11
3 / 1 / 6
7,087
545
3,863
8,879
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
12 / 3 / 2
8,400
646
10,511
7,063
2,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,631
587
6,648
7,724
4,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
1 / 8 / 2
6,494
500
6,988
12,181
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
10
1 / 7 / 2
6,300
485
3,513
9,790
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
11
0 / 4 / 1
6,708
516
4,671
8,314
3,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
iMoneyy
Amaterasu
10
3 / 2 / 0
6,702
516
4,071
10,036
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
21
Kills
5
5
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
0
13
8.5
W
Baba Yaga
Esdrassnake
Baba Yaga
4
1
4
6
W
Achilles
GOD Veleford
Achilles
0
0
1
0.5
W
Amaterasu
Hambu98
Amaterasu
3
1
6
6
W
12
3
2
4.33
L
1
8
2
0.25
L
Hel
1
7
2
0.29
L
Hades
0
4
1
0.13
L
Amaterasu
iMoneyy
Amaterasu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,200
Damage
25,891
42,200
Taken
48,045
24,269
Mitigated
18,322
13,601
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,648
965
0
3,424
7,724
4,091
0
1,159
6,513
0
50,769
W
6,048
1,436
97
3,629
8,949
7,242
240
3,995
4,706
25,645
0
W
Baba Yaga
Esdrassnake
Baba Yaga
8,381
1,158
0
1,532
7,466
2,594
0
3,324
4,110
54,486
0
W
Achilles
GOD Veleford
Achilles
4,397
1,147
0
3,216
9,843
7,998
0
0
9,843
0
31,878
W
Amaterasu
Hambu98
Amaterasu
3,863
2,138
0
2,892
8,879
4,415
0
3,533
5,304
0
37,057
W
10,511
5,349
0
2,235
7,063
2,020
842
3,112
3,741
0
56,056
L
6,988
2,220
0
2,331
12,181
3,583
48
3,654
8,473
34,372
5,045
L
Hel
3,513
439
1,633
1,632
9,790
2,379
0
2,796
6,980
24,415
0
L
Hades
4,671
272
102
2,865
8,314
3,923
82
3,095
5,013
38,056
0
L
Amaterasu
iMoneyy
Amaterasu
4,071
1,670
0
3,570
10,036
4,346
0
3,298
6,637
0
36,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,994
Gold Earned
33,835
369
Minions Killed
391
0
Camps Cleared
0
1,312,907
Distance Traveled
1,225,365
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,631
587
118
9
0
248,629
4
W
Geb
7,646
588
33
3
0
263,549
2
W
Baba Yaga
8,436
649
121
9
0
255,063
2
W
Achilles
6,425
494
73
6
0
243,932
0
W
Amaterasu
7,087
545
61
5
0
300,617
3
W
Medusa
8,400
646
81
6
0
249,746
1
L
Sol
6,494
500
75
6
0
217,951
0
L
Hel
6,300
485
53
4
0
244,073
2
L
Hades
6,708
516
81
6
0
236,103
2
L
Amaterasu
6,702
516
64
5
0
278,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role