Player Matchup

Ares
Ares
AKA_3rdLeg
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
AKA_GoatOnSticks
Medusa
Level 67
God Stats
0W - 1L
1,588 SR
Queue Stats
29W - 21L
1,617 Elo+
Party 2
Hera
Hera
BettyWhite_FGC
Hera
Level 9
God Stats
6W - 5L
1,692 SR
Queue Stats
13W - 6L
1,741 Elo+
Solo
Hercules
Hercules
aivnerrad
Hercules
Level 28
God Stats
13W - 20L
1,479 SR
Queue Stats
134W - 160L
1,394 Elo+
Solo
Bakasura
Bakasura
likely-sundown3
Bakasura
Level 25
God Stats
4W - 4L
1,475 SR
Queue Stats
24W - 31L
1,384 Elo+
Solo
Team Averages
Level 26
1,547 SR
1,527 Elo+

VS

Team Averages
Level 15
1,480 SR
1,616 Elo+
Osiris
Osiris
Cooberto
Osiris
Level 39
God Stats
4W - 3L
1,624 SR
Queue Stats
73W - 49L
1,633 Elo+
Party 1
Izanami
Izanami
DontTankMinions
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 40L
1,792 Elo+
Party 1
Zeus
Zeus
KITTYryry9064
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,082 Elo+
Solo
Ra
Ra
MustyManButt
Ra
Level 6
God Stats
1W - 1L
1,277 SR
Queue Stats
11W - 2L
1,739 Elo+
Party 1
Cliodhna
Cliodhna
ZeusStrikR
Cliodhna
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
56W - 25L
1,833 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
7,443
414
3,853
11,765
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 5 / 1
9,363
520
9,644
15,536
4,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 3 / 0
8,091
450
4,964
8,003
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
aivnerrad
Hercules
13
0 / 4 / 1
7,698
428
2,337
14,271
9,954
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
14
1 / 8 / 4
8,371
465
5,220
12,552
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cooberto
Osiris
18
11 / 0 / 3
11,721
651
16,064
10,691
10,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
7 / 3 / 2
12,482
693
13,816
11,040
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 12 / 0
6,710
373
149
8,844
1,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 0 / 8
11,162
620
8,637
10,197
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ZeusStrikR
Cliodhna
18
4 / 1 / 5
11,160
620
8,503
14,149
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
27
27
Deaths
16
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
5
5
1
1.1
L
3
3
0
1
W
Osiris
Cooberto
Osiris
11
0
3
12.5
W
7
3
2
2.67
W
0
12
0
0
W
5
0
8
9
W
Cliodhna
ZeusStrikR
Cliodhna
4
1
5
6.5
L
Hercules
aivnerrad
Hercules
0
4
1
0.13
L
Bakasura
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,018
Damage
47,169
62,127
Taken
54,921
30,791
Mitigated
27,139
13,824
Healing
24,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,853
280
0
585
11,765
8,698
0
2,183
9,582
13,120
0
L
9,644
4,598
0
2,595
15,536
4,764
282
1,413
14,123
0
57,729
L
4,964
1,234
28
3,967
8,003
2,400
0
1,930
6,073
42,781
0
W
Osiris
Cooberto
Osiris
16,064
6,211
0
4,877
10,691
10,704
0
1,612
9,004
0
81,065
W
13,816
6,916
0
2,880
11,040
4,896
5,737
1,220
9,810
0
105,404
W
149
149
0
108
8,844
1,951
125
1,086
7,748
2,782
0
W
8,637
1,238
1,418
6,430
10,197
4,196
460
2,391
7,796
71,312
0
W
Cliodhna
ZeusStrikR
Cliodhna
8,503
917
0
9,226
14,149
5,392
783
3,046
11,056
0
82,465
L
Hercules
aivnerrad
Hercules
2,337
896
0
2,902
14,271
9,954
229
1,961
12,310
0
31,290
L
Bakasura
5,220
3,317
335
3,412
12,552
4,975
2,117
1,299
11,253
0
46,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,966
Gold Earned
53,235
380
Minions Killed
602
0
Camps Cleared
0
1,652,381
Distance Traveled
1,754,445
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,443
414
20
1
0
363,852
0
L
Medusa
9,363
520
106
6
0
339,174
4
L
Hera
8,091
450
84
5
0
221,843
5
W
Osiris
11,721
651
132
7
0
380,261
4
W
Izanami
12,482
693
193
11
0
316,050
2
W
Zeus
6,710
373
4
0
0
286,036
0
W
Ra
11,162
620
134
7
0
358,412
1
W
Cliodhna
11,160
620
139
8
0
413,686
4
L
Hercules
7,698
428
73
4
0
355,244
2
L
Bakasura
8,371
465
97
5
0
372,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role