Player Matchup

Artio
Artio
BlueKnightGG
Artio
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 126L
1,385 Elo+
Solo
Arachne
Arachne
Dethmon
Arachne
Level 27
God Stats
2W - 1L
1,703 SR
Queue Stats
16W - 14L
1,513 Elo+
Solo
Pele
Pele
Reformed_King509
Pele
Level 24
God Stats
7W - 5L
1,213 SR
Queue Stats
42W - 45L
1,347 Elo+
Party 2
Ymir
Ymir
SupportCow
Ymir
Level 17
God Stats
10W - 7L
1,274 SR
Queue Stats
73W - 71L
1,425 Elo+
Solo
Persephone
Persephone
coyote_pack_gami
Persephone
Level 28
God Stats
10W - 11L
1,391 SR
Queue Stats
65W - 67L
1,346 Elo+
Party 2
Team Averages
Level 25
1,416 SR
1,403 Elo+

VS

Team Averages
Level 18
1,492 SR
1,387 Elo+
King Arthur
King Arthur
BestSmitePlay
King Arthur
Level 23
God Stats
3W - 3L
1,693 SR
Queue Stats
11W - 16L
1,531 Elo+
Solo
Ymir
Ymir
CeeKing101
Ymir
Level 8
God Stats
24W - 21L
1,383 SR
Queue Stats
199W - 217L
1,339 Elo+
Party 1
Ao Kuang
Ao Kuang
Chantz101
Ao Kuang
Level 17
God Stats
4W - 10L
1,511 SR
Queue Stats
305W - 338L
1,312 Elo+
Party 1
Nox
Nox
Cryptid101
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 176L
1,338 Elo+
Party 1
Set
Set
Wonderrboii_
Set
Level 28
God Stats
27W - 27L
1,372 SR
Queue Stats
84W - 94L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,086
505
5,784
13,402
12,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Dethmon
Arachne
13
2 / 5 / 8
7,981
499
7,063
11,699
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 6 / 4
8,388
524
10,859
13,029
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 3 / 3
8,199
512
6,499
10,470
10,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
coyote_pack_gami
Persephone
15
16 / 4 / 2
10,060
629
11,796
9,718
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BestSmitePlay
King Arthur
15
6 / 4 / 2
9,092
568
13,567
13,534
8,745
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 5 / 3
7,530
471
4,596
11,713
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Chantz101
Ao Kuang
11
4 / 4 / 2
7,257
454
6,441
11,188
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 12 / 5
7,376
461
4,801
11,909
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 5 / 4
9,084
568
7,743
13,261
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
30
Kills
20
21
Deaths
30
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BestSmitePlay
King Arthur
6
4
2
1.75
W
3
3
2
1.33
L
3
5
3
0.9
L
Ao Kuang
Chantz101
Ao Kuang
4
4
2
1.25
L
1
12
5
0.29
W
Arachne
Dethmon
Arachne
2
5
8
1.2
W
7
6
4
1.5
W
2
3
3
1.17
L
6
5
4
1.6
W
Persephone
coyote_pack_gami
Persephone
16
4
2
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,001
Damage
37,148
58,318
Taken
61,605
35,177
Mitigated
31,491
14,964
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BestSmitePlay
King Arthur
13,567
3,461
0
4,336
13,534
8,745
238
4,851
7,616
0
54,960
W
5,784
1,087
0
6,269
13,402
12,048
408
0
13,402
35,693
0
L
4,596
1,031
0
802
11,713
9,805
218
3,116
8,509
24,246
0
L
Ao Kuang
Chantz101
Ao Kuang
6,441
1,558
0
3,008
11,188
4,226
252
5,349
5,727
28,094
4,872
L
4,801
1,596
0
0
11,909
3,770
182
6,499
5,144
31,468
0
W
Arachne
Dethmon
Arachne
7,063
4,957
0
2,603
11,699
5,154
0
1,484
10,215
0
39,531
W
10,859
4,852
0
2,488
13,029
4,529
94
3,688
9,341
0
43,451
W
6,499
1,324
0
1,952
10,470
10,240
66
6,535
3,935
42,725
0
L
7,743
3,852
0
3,970
13,261
4,945
0
2,619
10,530
0
44,613
W
Persephone
coyote_pack_gami
Persephone
11,796
1,028
0
1,652
9,718
3,206
1,192
3,559
6,155
43,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
40,339
346
Minions Killed
347
0
Camps Cleared
0
1,479,429
Distance Traveled
1,397,170
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,092
568
109
7
0
304,618
2
W
Artio
8,086
505
85
5
0
310,921
2
L
Ymir
7,530
471
27
2
0
265,437
0
L
Ao Kuang
7,257
454
68
4
0
290,352
2
L
Nox
7,376
461
61
4
0
250,297
0
W
Arachne
7,981
499
63
4
0
334,307
2
W
Pele
8,388
524
68
4
0
302,384
0
W
Ymir
8,199
512
60
4
0
253,243
0
L
Set
9,084
568
82
5
0
286,466
0
W
Persephone
10,060
629
70
4
0
278,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role