Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EldritchGuardian
Loki
Level 141
God Stats
10W - 9L
1,578 SR
Queue Stats
76W - 89L
1,464 Elo+
Party 1
Agni
Agni
SirClutch
Agni
Level 100
God Stats
32W - 23L
1,548 SR
Queue Stats
51W - 43L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zav3ch
Kumbhakarna
Level 129
God Stats
1W - 1L
1,535 SR
Queue Stats
108W - 145L
1,481 Elo+
Party 1
Achilles
Achilles
wildestkarma
Achilles
Level 106
God Stats
5W - 6L
1,488 SR
Queue Stats
36W - 61L
1,350 Elo+
Party 1
Team Averages
Level 124
1,530 SR
1,455 Elo+

VS

Team Averages
Level 105
1,411 SR
1,494 Elo+
Hercules
Hercules
BarcoB4sureroUnU
Hercules
Level 136
God Stats
3W - 11L
1,317 SR
Queue Stats
470W - 482L
1,516 Elo+
Solo
Loki
Loki
H4X_The_Ultimate
Loki
Level 115
God Stats
3W - 4L
1,505 SR
Queue Stats
30W - 43L
1,430 Elo+
Party 2
Poseidon
Poseidon
Itsallogre1
Poseidon
Level 87
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
MechyCornz
Neith
Level 61
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
skippadaflippa_6
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 97L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 0 / 11
9,208
921
10,110
8,551
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 7
8,985
899
5,508
4,141
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
16
6 / 1 / 9
9,232
923
13,930
6,088
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Zav3ch
Kumbhakarna
14
3 / 2 / 11
8,748
875
4,824
12,023
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
wildestkarma
Achilles
14
5 / 2 / 10
9,127
913
4,882
11,684
15,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,402
740
6,743
15,628
11,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 4
7,042
704
5,515
8,572
3,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Itsallogre1
Poseidon
12
0 / 8 / 2
6,274
627
3,990
8,073
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
1 / 2 / 2
6,805
681
4,550
7,073
2,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
skippadaflippa_6
The Morrigan
12
1 / 3 / 2
6,846
685
3,942
7,194
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
22
Kills
5
5
Deaths
22
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
11
10.5
L
2
4
3
0.88
W
3
0
7
6.5
L
1
5
4
0.6
L
Poseidon
Itsallogre1
Poseidon
0
8
2
0.13
L
Neith
1
2
2
1
W
Agni
6
1
9
10.5
W
Kumbhakarna
Zav3ch
Kumbhakarna
3
2
11
4.25
L
The Morrigan
skippadaflippa_6
The Morrigan
1
3
2
0.67
W
Achilles
wildestkarma
Achilles
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,254
Damage
24,740
42,487
Taken
46,540
37,535
Mitigated
22,934
16,214
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,110
368
2,610
5,229
8,551
3,553
0
3,001
5,550
32,580
0
L
6,743
864
0
3,854
15,628
11,292
0
9,584
5,802
80
19,446
W
5,508
2,074
0
1,356
4,141
1,601
939
690
3,451
0
42,407
L
5,515
370
0
0
8,572
3,300
0
3,757
4,718
0
18,126
L
Poseidon
Itsallogre1
Poseidon
3,990
83
0
255
8,073
3,032
0
6,740
1,229
14,483
0
L
Neith
4,550
1,660
0
1,386
7,073
2,760
0
4,871
2,042
0
19,413
W
Agni
13,930
1,447
134
1,811
6,088
2,140
2,223
928
5,160
35,097
0
W
Kumbhakarna
Zav3ch
Kumbhakarna
4,824
241
1,125
2,706
12,023
15,046
69
2,607
9,416
14,528
0
L
The Morrigan
skippadaflippa_6
The Morrigan
3,942
544
103
1,085
7,194
2,550
2
4,853
1,975
20,250
0
W
Achilles
wildestkarma
Achilles
4,882
862
0
1,243
11,684
15,195
825
1,218
10,466
6,000
14,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,300
Gold Earned
34,369
280
Minions Killed
179
11
Camps Cleared
6
1,070,142
Distance Traveled
902,434
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,208
921
54
5
1
183,070
1
L
Hercules
7,402
740
39
4
0
180,416
5
W
Loki
8,985
899
94
9
9
259,341
3
L
Loki
7,042
704
21
2
2
176,927
0
L
Poseidon
6,274
627
28
3
0
168,457
0
L
Neith
6,805
681
63
6
2
192,345
0
W
Agni
9,232
923
72
7
1
210,258
1
W
Kumbhakarna
8,748
875
28
3
0
213,025
1
L
The Morrigan
6,846
685
28
3
2
184,289
1
W
Achilles
9,127
913
32
3
0
204,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role