Player Matchup

Neith
Neith
Crecerro
Neith
Level 26
God Stats
2W - 2L
1,564 SR
Queue Stats
81W - 71L
1,602 Elo+
Solo
Fenrir
Fenrir
Demon1245Bad
Fenrir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 17L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
JonnyOreo
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,580 Elo+
Party 1
Nemesis
Nemesis
nekolilyn
Nemesis
Level 5
God Stats
3W - 1L
1,725 SR
Queue Stats
5W - 2L
1,572 Elo+
Solo
Ares
Ares
username122122
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,615 Elo+
Solo
Team Averages
Level 9
1,558 SR
1,590 Elo+

VS

Team Averages
Level 15
1,624 SR
1,626 Elo+
Ullr
Ullr
BigMe3ch
Ullr
Level 17
God Stats
2W - 5L
1,467 SR
Queue Stats
69W - 71L
1,493 Elo+
Solo
Ganesha
Ganesha
CANXZ
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,872 Elo+
Solo
Ares
Ares
Fuzzmaster
Ares
Level 5
God Stats
2W - 1L
1,784 SR
Queue Stats
40W - 46L
1,603 Elo+
Party 2
Merlin
Merlin
LarryCañonga4
Merlin
Level 19
God Stats
4W - 2L
1,813 SR
Queue Stats
97W - 62L
1,684 Elo+
Solo
Fenrir
Fenrir
TOmmyboi223323
Fenrir
Level 28
God Stats
19W - 11L
1,557 SR
Queue Stats
47W - 48L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crecerro
Neith
12
2 / 1 / 2
6,532
653
3,418
4,735
1,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
3 / 0 / 4
5,664
566
5,606
6,150
2,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
JonnyOreo
Kukulkan
10
2 / 2 / 1
6,112
611
1,293
3,950
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
nekolilyn
Nemesis
10
1 / 1 / 3
5,948
595
1,637
5,253
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
5 / 1 / 2
6,401
640
4,408
7,537
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 2 / 0
5,168
517
2,659
6,179
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
CANXZ
Ganesha
6
0 / 1 / 1
4,592
459
946
4,001
1,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 4 / 0
5,492
549
4,888
6,779
4,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 1 / 0
4,367
437
884
1,864
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 5 / 2
4,786
479
4,116
6,970
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
5
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
2
0
0.5
L
Ganesha
CANXZ
Ganesha
0
1
1
0.5
W
Neith
Crecerro
Neith
2
1
2
3
W
Fenrir
3
0
4
5
L
2
4
0
0.5
W
Kukulkan
JonnyOreo
Kukulkan
2
2
1
1.25
L
0
1
0
0
L
1
5
2
0.4
W
Nemesis
nekolilyn
Nemesis
1
1
3
2.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,362
Damage
13,493
27,625
Taken
25,793
10,718
Mitigated
10,255
9,747
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,659
1,057
0
1,229
6,179
1,752
0
633
5,546
0
23,814
L
Ganesha
CANXZ
Ganesha
946
157
540
821
4,001
1,500
0
883
3,118
12,019
0
W
Neith
Crecerro
Neith
3,418
1,500
0
2,296
4,735
1,322
810
343
4,392
0
47,106
W
Fenrir
5,606
1,413
0
2,526
6,150
2,904
0
881
5,269
0
20,025
L
4,888
503
0
671
6,779
4,035
0
1,604
5,175
17,162
0
W
Kukulkan
JonnyOreo
Kukulkan
1,293
436
0
0
3,950
1,227
879
615
3,335
33,090
0
L
884
37
0
367
1,864
487
0
798
1,066
17,413
0
L
4,116
1,105
0
1,638
6,970
2,481
0
1,678
5,292
0
14,174
W
Nemesis
nekolilyn
Nemesis
1,637
647
0
1,991
5,253
1,860
546
3,555
1,698
0
19,486
W
4,408
439
0
2,934
7,537
3,405
0
1,384
6,153
25,160
6,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,657
Gold Earned
24,405
306
Minions Killed
166
0
Camps Cleared
0
1,030,129
Distance Traveled
816,107
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,168
517
55
6
0
182,275
2
L
Ganesha
4,592
459
17
2
0
132,681
1
W
Neith
6,532
653
95
10
0
209,471
6
W
Fenrir
5,664
566
20
2
0
234,972
0
L
Ares
5,492
549
31
3
0
199,253
2
W
Kukulkan
6,112
611
82
8
0
199,325
0
L
Merlin
4,367
437
33
3
0
104,044
2
L
Fenrir
4,786
479
30
3
0
197,854
3
W
Nemesis
5,948
595
55
6
0
196,492
1
W
Ares
6,401
640
54
5
0
189,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role