Player Matchup

Ymir
Ymir
CriminallyInsane
Ymir
Level 16
God Stats
13W - 11L
1,551 SR
Queue Stats
20W - 19L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
Ikari SIV
Sun Wukong
Level 11
God Stats
1W - 1L
1,316 SR
Queue Stats
8W - 4L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
Saten
Jormungandr
Level 28
God Stats
5W - 9L
1,325 SR
Queue Stats
68W - 76L
1,396 Elo+
Party 2
Chernobog
Chernobog
legal-report5
Chernobog
Level 7
God Stats
1W - 1L
1,668 SR
Queue Stats
3W - 5L
1,449 Elo+
Solo
Thor
Thor
mohammadjhn
Thor
Level 29
God Stats
9W - 16L
1,300 SR
Queue Stats
121W - 153L
1,421 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,462 Elo+

VS

Team Averages
Level 12
1,439 SR
1,400 Elo+
Ao Kuang
Ao Kuang
B1gPaPaR1ch1
Ao Kuang
Level 22
God Stats
2W - 2L
1,325 SR
Queue Stats
25W - 34L
1,202 Elo+
Party 3
Janus
Janus
Darrms
Janus
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 28L
1,371 Elo+
Party 1
Sun Wukong
Sun Wukong
KB33
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,472 Elo+
Party 1
Kali
Kali
Rdarr89
Kali
Level 14
God Stats
1W - 0L
1,540 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
WolffTheRebel
Cernunnos
Level 16
God Stats
2W - 4L
1,328 SR
Queue Stats
174W - 230L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 2
11,282
364
12,313
36,579
37,158
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Ikari SIV
Sun Wukong
16
4 / 14 / 5
11,713
378
14,303
32,464
18,218
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Saten
Jormungandr
18
6 / 1 / 3
13,717
442
15,194
29,484
25,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
legal-report5
Chernobog
16
3 / 13 / 3
11,883
383
12,166
21,217
7,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 6 / 4
12,680
409
10,770
28,402
12,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
B1gPaPaR1ch1
Ao Kuang
18
5 / 7 / 4
13,352
431
10,950
27,206
28,594
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Darrms
Janus
20
27 / 2 / 8
18,668
602
63,960
25,005
10,751
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
KB33
Sun Wukong
20
6 / 3 / 13
14,304
461
15,207
21,213
19,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kali
Rdarr89
Kali
18
3 / 5 / 3
12,855
415
12,445
21,216
8,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
WolffTheRebel
Cernunnos
20
2 / 2 / 10
15,083
487
13,216
23,872
10,551
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
81
16
Kills
43
44
Deaths
19
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
B1gPaPaR1ch1
Ao Kuang
5
7
4
1
L
2
10
2
0.3
W
Janus
Darrms
Janus
27
2
8
15.5
L
Sun Wukong
Ikari SIV
Sun Wukong
4
14
5
0.46
W
Sun Wukong
KB33
Sun Wukong
6
3
13
4.17
W
Kali
Rdarr89
Kali
3
5
3
0.9
L
Jormungandr
Saten
Jormungandr
6
1
3
7.5
W
Cernunnos
WolffTheRebel
Cernunnos
2
2
10
3.5
L
Chernobog
legal-report5
Chernobog
3
13
3
0.35
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,746
Damage
115,778
148,146
Taken
118,512
100,764
Mitigated
78,072
20,634
Healing
25,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
B1gPaPaR1ch1
Ao Kuang
10,950
3,560
0
2,809
27,206
28,594
2,726
5,014
22,192
55,428
0
L
12,313
3,328
0
1,981
36,579
37,158
718
16,832
19,086
63,789
0
W
Janus
Darrms
Janus
63,960
3,356
194
8,142
25,005
10,751
463
7,985
17,020
161,184
0
L
Sun Wukong
Ikari SIV
Sun Wukong
14,303
4,542
0
2,421
32,464
18,218
1,061
21,515
10,376
0
43,245
W
Sun Wukong
KB33
Sun Wukong
15,207
3,921
0
2,605
21,213
19,291
2,984
6,292
14,921
0
66,776
W
Kali
Rdarr89
Kali
12,445
9,371
0
3,458
21,216
8,885
3,089
6,200
15,016
0
85,372
L
Jormungandr
Saten
Jormungandr
15,194
4,253
0
7,832
29,484
25,857
154
12,707
16,267
67,655
0
W
Cernunnos
WolffTheRebel
Cernunnos
13,216
7,898
0
8,751
23,872
10,551
4,229
6,787
17,085
0
118,568
L
Chernobog
legal-report5
Chernobog
12,166
6,797
0
1,047
21,217
7,445
0
12,635
8,049
0
58,421
L
10,770
2,189
835
6,518
28,402
12,086
273
9,710
18,144
0
105,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,275
Gold Earned
74,262
462
Minions Killed
573
0
Camps Cleared
0
2,564,953
Distance Traveled
2,957,240
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,352
431
61
2
0
604,094
1
L
Ymir
11,282
364
74
2
0
440,476
0
W
Janus
18,668
602
177
6
0
673,278
3
L
Sun Wukong
11,713
378
73
2
0
520,576
4
W
Sun Wukong
14,304
461
87
3
0
547,322
1
W
Kali
12,855
415
89
3
0
568,384
4
L
Jormungandr
13,717
442
98
3
0
573,534
1
W
Cernunnos
15,083
487
159
5
0
564,162
1
L
Chernobog
11,883
383
68
2
0
457,284
5
L
Thor
12,680
409
149
5
0
573,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role