Player Matchup

Chiron
Chiron
DaBlurrr
Chiron
Level 17
God Stats
2W - 0L
1,809 SR
Queue Stats
47W - 29L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
DaHazeee
Baron Samedi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,602 Elo+
Party 1
Discordia
Discordia
GhostlyAbyss
Discordia
Level 83
God Stats
3W - 0L
1,834 SR
Queue Stats
96W - 73L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
Kami913
Gilgamesh
Level 87
God Stats
1W - 0L
1,823 SR
Queue Stats
60W - 37L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
L3g4Cy
Heimdallr
Level 86
God Stats
2W - 0L
1,553 SR
Queue Stats
13W - 11L
1,650 Elo+
Party 1
Team Averages
Level 57
1,704 SR
1,599 Elo+

VS

Team Averages
Level 89
1,531 SR
1,534 Elo+
Nu Wa
Nu Wa
BuffBabyTerrence
Nu Wa
Level 157
God Stats
2W - 1L
1,730 SR
Queue Stats
231W - 195L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
Ropemaster
Baron Samedi
Level 70
God Stats
2W - 3L
1,534 SR
Queue Stats
38W - 42L
1,571 Elo+
Party 2
Izanami
Izanami
Sephiroth1015
Izanami
Level 62
God Stats
0W - 1L
1,564 SR
Queue Stats
66W - 55L
1,599 Elo+
Party 2
Loki
Loki
b00mboxmonkey
Loki
Level 26
God Stats
0W - 2L
1,287 SR
Queue Stats
64W - 74L
1,439 Elo+
Party 2
Thanatos
Thanatos
c0ggaming
Thanatos
Level 129
God Stats
0W - 4L
1,539 SR
Queue Stats
109W - 91L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaBlurrr
Chiron
20
5 / 1 / 18
12,806
1,067
14,001
11,454
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
DaHazeee
Baron Samedi
19
1 / 10 / 18
11,139
928
10,325
16,519
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
GhostlyAbyss
Discordia
20
11 / 1 / 18
14,553
1,213
31,260
11,439
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Kami913
Gilgamesh
20
15 / 6 / 23
16,489
1,374
27,027
28,638
22,670
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
L3g4Cy
Heimdallr
20
10 / 6 / 29
15,170
1,264
30,639
20,996
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 16
12,265
1,022
23,842
19,105
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Ropemaster
Baron Samedi
19
6 / 4 / 14
13,490
1,124
16,677
23,694
11,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
19
5 / 10 / 15
12,491
1,041
15,285
23,778
7,264
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 7 / 16
11,864
989
8,657
20,335
7,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
c0ggaming
Thanatos
19
10 / 14 / 9
13,614
1,135
18,295
31,280
11,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
94
42
Kills
24
24
Deaths
42
106
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
7
16
1.43
W
Chiron
DaBlurrr
Chiron
5
1
18
14
W
Baron Samedi
DaHazeee
Baron Samedi
1
10
18
1
W
Discordia
GhostlyAbyss
Discordia
11
1
18
20
W
Gilgamesh
Kami913
Gilgamesh
15
6
23
4.42
W
Heimdallr
L3g4Cy
Heimdallr
10
6
29
4.08
L
Baron Samedi
Ropemaster
Baron Samedi
6
4
14
3.25
L
Izanami
5
10
15
1.25
L
1
7
16
1.29
L
Thanatos
c0ggaming
Thanatos
10
14
9
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,252
Damage
82,756
89,046
Taken
118,192
39,022
Mitigated
43,014
22,840
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,842
4,352
121
876
19,105
5,255
0
8,767
10,005
55,565
0
W
Chiron
DaBlurrr
Chiron
14,001
6,565
1,736
5,283
11,454
2,968
0
4,377
7,077
0
61,922
W
Baron Samedi
DaHazeee
Baron Samedi
10,325
565
1,631
1,185
16,519
4,746
0
5,665
10,854
19,551
0
W
Discordia
GhostlyAbyss
Discordia
31,260
379
419
3,468
11,439
2,505
0
4,128
7,311
43,594
0
W
Gilgamesh
Kami913
Gilgamesh
27,027
5,721
1,920
4,548
28,638
22,670
0
15,801
12,837
10,968
43,186
W
Heimdallr
L3g4Cy
Heimdallr
30,639
14,474
0
2,650
20,996
6,133
0
10,548
10,448
0
63,563
L
Baron Samedi
Ropemaster
Baron Samedi
16,677
1,453
1,934
3,095
23,694
11,348
0
9,983
13,373
47,161
0
L
Izanami
15,285
11,316
0
1,292
23,778
7,264
0
9,896
13,620
0
45,513
L
8,657
1,320
0
525
20,335
7,896
0
7,817
12,264
0
16,524
L
Thanatos
c0ggaming
Thanatos
18,295
2,388
0
7,414
31,280
11,251
0
10,045
20,756
0
24,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,157
Gold Earned
63,724
290
Minions Killed
236
7
Camps Cleared
7
1,165,541
Distance Traveled
1,270,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,265
1,022
63
5
1
241,966
0
W
Chiron
12,806
1,067
107
9
1
229,198
0
W
Baron Samedi
11,139
928
17
1
0
188,428
0
W
Discordia
14,553
1,213
39
3
4
268,506
0
W
Gilgamesh
16,489
1,374
48
4
1
258,858
0
W
Heimdallr
15,170
1,264
79
7
1
220,551
0
L
Baron Samedi
13,490
1,124
70
6
2
235,724
0
L
Izanami
12,491
1,041
75
6
1
218,622
0
L
Loki
11,864
989
16
1
1
273,906
0
L
Thanatos
13,614
1,135
12
1
2
300,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role