Player Matchup

Loki
Loki
DIRECTOR ZONE
Loki
Level 81
God Stats
34W - 22L
1,518 SR
Queue Stats
166W - 161L
1,430 Elo+
Solo
Kukulkan
Kukulkan
IlSanTalI
Kukulkan
Level 69
God Stats
80W - 71L
1,547 SR
Queue Stats
101W - 98L
1,464 Elo+
Solo
Nike
Nike
SCROTUMHAIR
Nike
Level 106
God Stats
9W - 2L
1,632 SR
Queue Stats
403W - 295L
1,706 Elo+
Party 3
Mulan
Mulan
Verbiage
Mulan
Level 33
God Stats
10W - 4L
1,791 SR
Queue Stats
279W - 175L
1,790 Elo+
Party 3
The Morrigan
The Morrigan
Zenloh
The Morrigan
Level 160
God Stats
1W - 3L
1,099 SR
Queue Stats
338W - 241L
1,674 Elo+
Party 3
Team Averages
Level 90
1,517 SR
1,613 Elo+

VS

Team Averages
Level 102
1,543 SR
1,456 Elo+
Chaac
Chaac
CrocAttackZ
Chaac
Level 79
God Stats
28W - 27L
1,552 SR
Queue Stats
248W - 254L
1,390 Elo+
Party 2
Artio
Artio
ImRxin
Artio
Level 129
God Stats
0W - 2L
1,406 SR
Queue Stats
110W - 137L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
Unity Titan
Danzaburou
Level 89
God Stats
13W - 13L
1,623 SR
Queue Stats
64W - 77L
1,439 Elo+
Party 1
He Bo
He Bo
wizard lizzerd
He Bo
Level 88
God Stats
12W - 10L
1,457 SR
Queue Stats
288W - 303L
1,466 Elo+
Party 2
Ne Zha
Ne Zha
xXSpr1ngXx8609
Ne Zha
Level 124
God Stats
14W - 11L
1,679 SR
Queue Stats
160W - 163L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 7
12,778
473
6,625
22,051
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
IlSanTalI
Kukulkan
20
3 / 5 / 7
13,495
500
12,119
15,870
6,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 1 / 10
14,209
526
18,819
20,783
20,465
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
Verbiage
Mulan
20
15 / 2 / 8
15,684
581
43,220
31,813
44,288
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Zenloh
The Morrigan
20
11 / 4 / 8
14,718
545
24,159
14,496
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 2
12,496
463
15,236
31,551
42,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
ImRxin
Artio
16
2 / 4 / 8
11,211
415
13,186
31,587
35,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Unity Titan
Danzaburou
18
3 / 10 / 3
12,106
448
6,554
23,041
8,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 9 / 4
11,113
412
13,328
18,478
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 11 / 5
12,179
451
18,982
28,767
11,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
40
Kills
17
17
Deaths
40
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
4
5
7
1.5
W
Kukulkan
IlSanTalI
Kukulkan
3
5
7
1.3
L
Artio
ImRxin
Artio
2
4
8
1.5
W
7
1
10
12
L
Danzaburou
Unity Titan
Danzaburou
3
10
3
0.45
W
Mulan
Verbiage
Mulan
15
2
8
9.5
W
The Morrigan
Zenloh
The Morrigan
11
4
8
3.75
L
3
9
4
0.56
L
7
11
5
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,942
Damage
67,286
105,013
Taken
133,424
85,921
Mitigated
103,474
44,237
Healing
40,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,236
3,369
0
13,517
31,551
42,515
0
5,734
25,668
0
70,495
W
6,625
836
0
7,760
22,051
8,177
2,407
3,256
18,667
0
99,419
W
Kukulkan
IlSanTalI
Kukulkan
12,119
477
0
2,849
15,870
6,376
799
5,308
10,562
96,133
0
L
Artio
ImRxin
Artio
13,186
1,642
2,463
9,489
31,587
35,939
0
8,701
22,687
49,220
0
W
18,819
3,046
2,437
4,112
20,783
20,465
437
4,734
15,743
751
92,736
L
Danzaburou
Unity Titan
Danzaburou
6,554
2,305
0
5,032
23,041
8,183
1,047
6,232
16,809
0
84,756
W
Mulan
Verbiage
Mulan
43,220
8,986
0
19,337
31,813
44,288
1,208
9,025
21,127
0
109,096
W
The Morrigan
Zenloh
The Morrigan
24,159
5,032
20
7,722
14,496
6,615
766
4,161
10,201
98,691
10,434
L
13,328
311
0
1,579
18,478
5,510
0
5,840
12,638
77,089
0
L
18,982
3,418
0
8,240
28,767
11,327
0
6,608
22,045
0
86,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,884
Gold Earned
59,105
734
Minions Killed
567
0
Camps Cleared
0
2,662,864
Distance Traveled
2,374,240
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,496
463
136
5
0
505,898
6
W
Loki
12,778
473
124
5
0
534,103
7
W
Kukulkan
13,495
500
173
6
0
506,776
4
L
Artio
11,211
415
62
2
0
510,751
2
W
Nike
14,209
526
111
4
0
566,155
0
L
Danzaburou
12,106
448
142
5
0
455,029
0
W
Mulan
15,684
581
163
6
0
554,896
5
W
The Morrigan
14,718
545
163
6
0
500,934
6
L
He Bo
11,113
412
116
4
0
443,243
3
L
Ne Zha
12,179
451
111
4
0
459,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role