Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
HydroOxigen
Agni
Gold III
Level 72
God Stats
3W - 2L
1,471 SR
Queue Stats
138W - 134L
1,348 MMR
Solo
Mulan
Mulan
Gold V
SniperWolf123
Mulan
Gold V
Level 132
God Stats
3W - 2L
1,264 SR
Queue Stats
289W - 288L
1,291 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
enigma_skater
Gilgamesh
Gold IV
Level 160
God Stats
8W - 16L
1,548 SR
Queue Stats
185W - 189L
1,322 MMR
Solo
Jing Wei
Jing Wei
Bronze III
mcdabs780
Jing Wei
Bronze III
Level 68
God Stats
0W - 2L
1,530 SR
Queue Stats
1W - 8L
1,354 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,463 SR
1,363 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,596 SR
1,360 MMR
Olorun
Olorun
Gold IV
BeardedBreaux
Olorun
Gold IV
Level 144
God Stats
2W - 4L
1,344 SR
Queue Stats
32W - 37L
1,373 MMR
Party 1
Ymir
Ymir
Gold V
ButPlug69
Ymir
Gold V
Level 125
God Stats
13W - 14L
1,642 SR
Queue Stats
59W - 59L
1,317 MMR
Solo
Osiris
Osiris
Gold IV
Pasley12
Osiris
Gold IV
Level 84
God Stats
2W - 1L
1,540 SR
Queue Stats
131W - 123L
1,315 MMR
Solo
Fenrir
Fenrir
Gold IV
Wattlexp
Fenrir
Gold IV
Level 81
God Stats
6W - 3L
1,845 SR
Queue Stats
86W - 81L
1,523 MMR
Party 1
Xbalanque
Xbalanque
Gold V
djmehrer
Xbalanque
Gold V
Level 160
God Stats
44W - 37L
1,609 SR
Queue Stats
736W - 756L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
4 / 4 / 2
7,233
482
5,980
14,107
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 4 / 3
8,573
572
11,932
7,691
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 0
7,086
472
9,324
13,355
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
enigma_skater
Gilgamesh
14
1 / 5 / 8
8,199
547
7,400
13,361
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
mcdabs780
Jing Wei
13
0 / 3 / 2
7,517
501
6,882
10,058
2,159
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioTiamatSolGeb

VS

Bans
OdinTsukuyomiMorgan Le FayThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 8
8,229
549
7,072
14,083
8,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
12
2 / 2 / 10
7,968
531
4,713
13,139
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
Pasley12
Osiris
13
2 / 1 / 4
8,491
566
9,091
12,223
9,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Wattlexp
Fenrir
16
6 / 2 / 3
9,362
624
6,105
11,963
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
djmehrer
Xbalanque
15
7 / 2 / 2
9,079
605
11,645
9,099
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
20
20
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
4
2
1.25
W
3
5
8
1.4
W
Ymir
2
2
10
3.5
L
6
4
3
1.88
W
Osiris
Pasley12
Osiris
2
1
4
4
L
1
4
0
0.25
W
Fenrir
Wattlexp
Fenrir
6
2
3
3.75
W
Xbalanque
djmehrer
Xbalanque
7
2
2
4
L
Gilgamesh
enigma_skater
Gilgamesh
1
5
8
1
L
Jing Wei
mcdabs780
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,518
Damage
38,626
58,572
Taken
60,507
32,316
Mitigated
36,751
11,597
Healing
21,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,980
329
0
3,192
14,107
11,483
307
4,638
9,469
15,450
0
W
7,072
3,343
507
6,037
14,083
8,088
0
7,286
6,303
46,688
0
W
Ymir
4,713
822
0
1,996
13,139
11,873
0
5,572
7,421
23,927
0
L
11,932
808
0
591
7,691
2,310
0
2,808
4,883
51,213
0
W
Osiris
Pasley12
Osiris
9,091
3,812
0
3,834
12,223
9,472
0
2,066
9,199
5,935
39,802
L
9,324
1,366
0
2,267
13,355
11,295
0
1,171
12,184
6,267
29,608
W
Fenrir
Wattlexp
Fenrir
6,105
1,460
0
5,443
11,963
4,320
0
2,506
9,232
0
66,161
W
Xbalanque
djmehrer
Xbalanque
11,645
4,903
0
3,622
9,099
2,998
0
1,782
7,317
0
63,178
L
Gilgamesh
enigma_skater
Gilgamesh
7,400
2,046
0
3,978
13,361
5,069
0
2,612
10,749
0
58,424
L
Jing Wei
mcdabs780
Jing Wei
6,882
5,168
0
1,569
10,058
2,159
801
1,727
8,331
0
52,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,608
Gold Earned
43,129
404
Minions Killed
413
0
Camps Cleared
0
1,484,329
Distance Traveled
1,469,433
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,233
482
17
1
0
272,818
2
W
Olorun
8,229
549
75
5
0
265,111
2
W
Ymir
7,968
531
36
2
0
284,540
3
L
Agni
8,573
572
89
6
0
293,901
2
W
Osiris
8,491
566
85
6
0
306,590
4
L
Mulan
7,086
472
83
6
0
283,323
4
W
Fenrir
9,362
624
113
8
0
339,300
4
W
Xbalanque
9,079
605
104
7
0
273,892
6
L
Gilgamesh
8,199
547
107
7
0
337,315
8
L
Jing Wei
7,517
501
108
7
0
296,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role