Player Matchup

Olorun
Olorun
PenguinzGonWild
Olorun
Level 140
God Stats
19W - 15L
1,569 SR
Queue Stats
297W - 342L
1,448 Elo+
Party 1
Ymir
Ymir
TONEMUFF91
Ymir
Level 90
God Stats
178W - 201L
1,497 SR
Queue Stats
183W - 213L
1,435 Elo+
Party 1
Nemesis
Nemesis
yup_iHitThat
Nemesis
Level 131
God Stats
7W - 7L
1,590 SR
Queue Stats
305W - 333L
1,493 Elo+
Solo
Team Averages
Level 120
1,552 SR
1,459 Elo+

VS

Team Averages
Level 94
1,526 SR
1,422 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
CozieVampire
Skadi
Level 85
God Stats
19W - 11L
1,664 SR
Queue Stats
65W - 78L
1,466 Elo+
Solo
Ah Puch
Ah Puch
Jon_E_Depth
Ah Puch
Level 86
God Stats
1W - 0L
1,415 SR
Queue Stats
5W - 10L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
11,307
595
8,630
21,002
10,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 4 / 5
12,379
652
5,033
31,908
40,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
yup_iHitThat
Nemesis
15
5 / 8 / 4
12,915
680
16,590
25,993
11,938
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 1 / 15
12,958
682
18,130
17,513
20,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 4 / 5
13,556
713
26,935
15,182
5,870
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
Jon_E_Depth
Ah Puch
16
6 / 5 / 7
12,897
679
20,795
12,427
4,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
10
Kills
19
19
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
15
10.5
W
10
4
5
3.13
W
Ah Puch
Jon_E_Depth
Ah Puch
6
5
7
1.9
L
3
7
4
0.71
L
2
4
5
1.13
L
Nemesis
yup_iHitThat
Nemesis
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,253
Damage
65,860
78,903
Taken
45,122
62,118
Mitigated
30,927
12,502
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,130
523
364
2,268
17,513
20,233
242
5,152
12,361
48,532
0
W
26,935
15,102
0
1,088
15,182
5,870
862
3,251
11,931
0
74,051
W
Ah Puch
Jon_E_Depth
Ah Puch
20,795
274
885
2,004
12,427
4,824
809
4,536
7,891
52,029
0
L
8,630
4,366
1,546
4,885
21,002
10,126
583
12,148
8,402
46,570
4,662
L
5,033
675
0
1,283
31,908
40,054
15
14,505
16,332
14,236
0
L
Nemesis
yup_iHitThat
Nemesis
16,590
6,440
0
4,788
25,993
11,938
0
10,726
14,643
0
32,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
39,411
148
Minions Killed
228
6
Camps Cleared
11
965,315
Distance Traveled
1,055,145
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,958
682
77
4
1
387,926
4
W
Skadi
13,556
713
86
5
10
320,175
2
W
Ah Puch
12,897
679
65
3
0
347,044
1
L
Olorun
11,307
595
96
5
1
309,950
5
L
Ymir
12,379
652
20
1
1
346,094
4
L
Nemesis
12,915
680
32
2
4
309,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role