Player Matchup

Ymir
Ymir
BrownTiger73
Ymir
Level 7
God Stats
4W - 12L
1,313 SR
Queue Stats
6W - 16L
1,270 Elo+
Solo
Hel
Hel
Kadalyst
Hel
Level 20
God Stats
52W - 21L
1,744 SR
Queue Stats
322W - 174L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
Mack096123
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,473 Elo+
Solo
Neith
Neith
NarutoSlayer58
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Kukulkan
Kukulkan
Principoo
Kukulkan
Level 18
God Stats
20W - 18L
1,510 SR
Queue Stats
123W - 86L
1,530 Elo+
Party 2
Team Averages
Level 14
1,513 SR
1,424 Elo+

VS

Team Averages
Level 26
1,555 SR
1,432 Elo+
Hachiman
Hachiman
Brisk27
Hachiman
Level 28
God Stats
3W - 0L
1,770 SR
Queue Stats
14W - 8L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
ImmortalFern
Cthulhu
Level 21
God Stats
13W - 9L
1,637 SR
Queue Stats
52W - 81L
1,363 Elo+
Party 3
Danzaburou
Danzaburou
Mewely
Danzaburou
Level 28
God Stats
8W - 11L
1,486 SR
Queue Stats
50W - 72L
1,398 Elo+
Party 3
Da Ji
Da Ji
TSL Legos
Da Ji
Level 26
God Stats
4W - 2L
1,467 SR
Queue Stats
78W - 136L
1,377 Elo+
Party 3
Ao Kuang
Ao Kuang
ianinator2
Ao Kuang
Level 28
God Stats
1W - 1L
1,414 SR
Queue Stats
14W - 10L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 6
12,220
940
9,977
25,498
31,813
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
0 / 4 / 10
11,817
909
6,209
19,897
16,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mack096123
Cthulhu
18
4 / 8 / 4
12,561
966
17,560
29,427
29,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
0 / 7 / 5
10,302
792
5,771
9,435
2,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Principoo
Kukulkan
18
6 / 8 / 4
13,003
1,000
28,484
22,343
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brisk27
Hachiman
20
11 / 2 / 15
14,127
1,087
33,977
13,694
4,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
ImmortalFern
Cthulhu
20
4 / 1 / 18
14,059
1,081
14,544
15,536
16,847
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Mewely
Danzaburou
20
5 / 1 / 18
14,116
1,086
27,103
14,624
5,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
TSL Legos
Da Ji
19
5 / 4 / 13
12,731
979
10,230
15,245
5,716
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
ianinator2
Ao Kuang
19
9 / 4 / 10
13,189
1,015
16,052
16,434
6,018
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
12
Kills
34
34
Deaths
12
29
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Brisk27
Hachiman
11
2
15
9.25
L
2
7
6
0.71
W
Cthulhu
ImmortalFern
Cthulhu
4
1
18
13
L
0
4
10
1.25
L
Cthulhu
Mack096123
Cthulhu
4
8
4
0.75
W
Danzaburou
Mewely
Danzaburou
5
1
18
14
L
0
7
5
0.36
L
Kukulkan
Principoo
Kukulkan
6
8
4
1
W
Da Ji
TSL Legos
Da Ji
5
4
13
2.88
W
Ao Kuang
ianinator2
Ao Kuang
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,001
Damage
101,906
106,600
Taken
75,533
89,034
Mitigated
38,736
13,561
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Brisk27
Hachiman
33,977
17,526
282
3,557
13,694
4,855
0
11,539
2,155
0
52,459
L
9,977
2,370
0
293
25,498
31,813
0
4,145
21,353
27,996
0
W
Cthulhu
ImmortalFern
Cthulhu
14,544
529
1,023
0
15,536
16,847
0
12,169
3,367
54,292
0
L
6,209
696
7,551
5,131
19,897
16,155
0
9,906
9,991
22,661
0
L
Cthulhu
Mack096123
Cthulhu
17,560
1,528
178
251
29,427
29,070
0
5,936
23,491
40,373
0
W
Danzaburou
Mewely
Danzaburou
27,103
16,720
0
3,796
14,624
5,300
0
12,613
2,011
0
51,117
L
5,771
3,128
0
157
9,435
2,963
0
2,121
7,314
0
7,465
L
Kukulkan
Principoo
Kukulkan
28,484
2,649
0
0
22,343
9,033
0
8,488
13,855
66,844
0
W
Da Ji
TSL Legos
Da Ji
10,230
3,972
0
746
15,245
5,716
0
12,471
2,774
0
17,899
W
Ao Kuang
ianinator2
Ao Kuang
16,052
4,552
0
2,225
16,434
6,018
0
13,438
2,996
26,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,903
Gold Earned
68,222
220
Minions Killed
240
4
Camps Cleared
8
1,140,097
Distance Traveled
1,268,754
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,127
1,087
52
4
0
260,115
1
L
Ymir
12,220
940
43
3
0
248,615
0
W
Cthulhu
14,059
1,081
89
7
0
289,538
0
L
Hel
11,817
909
39
3
1
255,906
0
L
Cthulhu
12,561
966
52
4
0
255,851
0
W
Danzaburou
14,116
1,086
67
5
4
257,927
0
L
Neith
10,302
792
4
0
1
122,168
0
L
Kukulkan
13,003
1,000
82
6
2
257,557
0
W
Da Ji
12,731
979
15
1
4
236,487
0
W
Ao Kuang
13,189
1,015
17
1
0
224,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role