Player Matchup

He Bo
He Bo
Cheese6280
He Bo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 38L
1,526 Elo+
Party 2
Ra
Ra
GUCCiB7KFACE
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 76L
1,496 Elo+
Solo
Zeus
Zeus
JvP90
Zeus
Level 156
God Stats
4W - 2L
1,631 SR
Queue Stats
82W - 77L
1,497 Elo+
Party 3
Kukulkan
Kukulkan
SussyBáka
Kukulkan
Level 78
God Stats
2W - 1L
1,708 SR
Queue Stats
62W - 43L
1,618 Elo+
Party 2
Ares
Ares
crims0nwind
Ares
Level 121
God Stats
7W - 2L
1,642 SR
Queue Stats
126W - 117L
1,432 Elo+
Party 3
Team Averages
Level 80
1,596 SR
1,514 Elo+

VS

Team Averages
Level 88
1,533 SR
1,524 Elo+
Sylvanus
Sylvanus
AGermanWord
Sylvanus
Level 129
God Stats
4W - 3L
1,620 SR
Queue Stats
356W - 315L
1,540 Elo+
Party 1
Nox
Nox
Agarpowwer
Nox
Level 20
God Stats
2W - 4L
1,310 SR
Queue Stats
144W - 154L
1,590 Elo+
Solo
Hercules
Hercules
TheYerru
Hercules
Level 160
God Stats
11W - 6L
1,612 SR
Queue Stats
307W - 308L
1,635 Elo+
Party 4
Neith
Neith
Wdoyle
Neith
Level 103
God Stats
7W - 2L
1,845 SR
Queue Stats
203W - 180L
1,335 Elo+
Party 4
Susano
Susano
camo2510
Susano
Level 28
God Stats
0W - 3L
1,276 SR
Queue Stats
129W - 134L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
1 / 5 / 19
10,115
723
10,067
9,439
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 2 / 13
11,171
798
16,756
9,423
5,067
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
JvP90
Zeus
20
15 / 3 / 10
12,645
903
27,749
13,647
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
SussyBáka
Kukulkan
17
4 / 6 / 13
10,580
756
21,386
13,356
5,500
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 7 / 14
10,217
730
6,221
21,358
19,424
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGermanWord
Sylvanus
19
4 / 4 / 15
11,966
855
10,692
23,216
39,764
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
6 / 6 / 8
10,963
783
8,573
14,659
7,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
TheYerru
Hercules
16
4 / 4 / 10
9,536
681
9,355
24,134
34,300
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Wdoyle
Neith
15
5 / 5 / 7
9,441
674
7,428
12,824
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
camo2510
Susano
17
1 / 7 / 9
9,217
658
5,159
17,029
9,980
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
69
26
Kills
20
23
Deaths
26
69
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AGermanWord
Sylvanus
4
4
15
2.88
L
6
6
8
1.67
W
He Bo
1
5
19
2.1
W
4
2
13
5.25
W
Zeus
JvP90
Zeus
15
3
10
6.67
W
Kukulkan
SussyBáka
Kukulkan
4
6
13
1.75
L
Hercules
TheYerru
Hercules
4
4
10
2.25
L
Neith
Wdoyle
Neith
5
5
7
1.7
L
Susano
camo2510
Susano
1
7
9
0.79
W
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,179
Damage
41,207
67,223
Taken
91,862
39,654
Mitigated
97,588
26,236
Healing
41,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AGermanWord
Sylvanus
10,692
1,766
7,505
8,964
23,216
39,764
402
19,544
3,317
17,941
0
L
8,573
284
3,877
3,151
14,659
7,265
515
13,714
945
26,767
0
W
He Bo
10,067
579
1,860
1,062
9,439
3,704
550
3,466
5,973
24,277
0
W
16,756
66
6,513
4,303
9,423
5,067
2,109
2,853
6,570
38,421
0
W
Zeus
JvP90
Zeus
27,749
1,497
2,755
4,634
13,647
5,959
1,244
4,072
9,575
48,616
0
W
Kukulkan
SussyBáka
Kukulkan
21,386
1,239
906
2,239
13,356
5,500
0
5,094
8,262
31,801
0
L
Hercules
TheYerru
Hercules
9,355
1,546
2,283
10,681
24,134
34,300
98
20,031
3,733
323
16,077
L
Neith
Wdoyle
Neith
7,428
2,264
457
1,906
12,824
6,279
128
11,926
838
0
26,270
L
Susano
camo2510
Susano
5,159
312
1,725
1,092
17,029
9,980
510
16,102
850
0
14,886
W
6,221
222
506
1,458
21,358
19,424
367
4,103
17,255
9,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,728
Gold Earned
51,123
157
Minions Killed
120
0
Camps Cleared
0
1,319,710
Distance Traveled
1,211,194
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,966
855
11
1
0
230,689
4
L
Nox
10,963
783
33
2
0
242,276
1
W
He Bo
10,115
723
36
3
0
266,830
4
W
Ra
11,171
798
49
4
0
295,387
1
W
Zeus
12,645
903
44
3
0
268,844
5
W
Kukulkan
10,580
756
24
2
0
247,156
2
L
Hercules
9,536
681
13
1
0
283,867
5
L
Neith
9,441
674
36
3
0
215,994
0
L
Susano
9,217
658
27
2
0
238,368
1
W
Ares
10,217
730
4
0
0
241,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role