Player Matchup

Neith
Neith
ActualMattDamon
Neith
Level 88
God Stats
58W - 54L
1,519 SR
Queue Stats
95W - 109L
1,409 Elo+
Party 2
Hera
Hera
Bhussy
Hera
Level 155
God Stats
1W - 0L
1,655 SR
Queue Stats
117W - 130L
1,420 Elo+
Party 2
Cliodhna
Cliodhna
Dragonsbane2089
Cliodhna
Level 147
God Stats
10W - 5L
1,629 SR
Queue Stats
246W - 265L
1,430 Elo+
Solo
Athena
Athena
Shane_Is_Epik
Athena
Level 86
God Stats
1W - 1L
1,804 SR
Queue Stats
1W - 3L
1,192 Elo+
Solo
Olorun
Olorun
l-GUAP-I
Olorun
Level 122
God Stats
38W - 23L
1,531 SR
Queue Stats
77W - 78L
1,440 Elo+
Solo
Team Averages
Level 120
1,628 SR
1,378 Elo+

VS

Team Averages
Level 94
1,534 SR
1,433 Elo+
Heimdallr
Heimdallr
Cuncio
Heimdallr
Level 116
God Stats
23W - 15L
1,555 SR
Queue Stats
236W - 253L
1,432 Elo+
Party 3
Thanatos
Thanatos
ElitePredator02
Thanatos
Level 67
God Stats
16W - 28L
1,360 SR
Queue Stats
97W - 129L
1,352 Elo+
Party 1
Zhong Kui
Zhong Kui
Kaerh
Zhong Kui
Level 128
God Stats
49W - 39L
1,540 SR
Queue Stats
400W - 419L
1,490 Elo+
Party 3
Hades
Hades
Mike culp Jr
Hades
Level 97
God Stats
28W - 13L
1,731 SR
Queue Stats
526W - 575L
1,490 Elo+
Party 1
Athena
Athena
get-established
Athena
Level 64
God Stats
15W - 22L
1,483 SR
Queue Stats
219W - 240L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,925
539
4,615
5,714
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Bhussy
Hera
11
7 / 1 / 2
6,635
603
9,213
5,324
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
11
3 / 1 / 4
6,404
582
4,474
7,459
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 5
6,150
559
2,332
6,942
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
l-GUAP-I
Olorun
11
0 / 1 / 2
6,298
573
3,077
5,923
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cuncio
Heimdallr
8
1 / 5 / 0
4,810
437
4,505
7,374
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
9
1 / 4 / 0
5,091
463
3,044
7,499
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Kaerh
Zhong Kui
9
0 / 1 / 0
4,862
442
3,455
8,602
5,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 1
5,766
524
4,199
6,863
3,789
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 1
5,791
526
2,069
6,457
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
6
6
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Hera
Bhussy
Hera
7
1
2
8
L
Heimdallr
Cuncio
Heimdallr
1
5
0
0.2
W
Cliodhna
3
1
4
5
L
Thanatos
1
4
0
0.25
L
Zhong Kui
Kaerh
Zhong Kui
0
1
0
0
L
2
2
1
1.25
W
2
1
5
4.5
L
2
2
1
1.25
W
Olorun
l-GUAP-I
Olorun
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,711
Damage
17,272
31,362
Taken
36,795
12,576
Mitigated
17,160
12,120
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,615
1,951
0
1,003
5,714
2,182
926
911
4,803
0
30,247
W
Hera
Bhussy
Hera
9,213
3,673
46
2,185
5,324
1,714
680
2,519
2,805
34,283
0
L
Heimdallr
Cuncio
Heimdallr
4,505
2,415
0
1,301
7,374
2,354
841
1,385
5,929
0
27,654
W
Cliodhna
4,474
168
0
3,391
7,459
2,214
203
1,530
5,929
0
29,236
L
Thanatos
3,044
572
0
4,909
7,499
2,808
0
2,013
5,424
0
25,785
L
Zhong Kui
Kaerh
Zhong Kui
3,455
228
38
2,970
8,602
5,557
0
5,327
2,865
25,474
0
L
4,199
820
113
3,230
6,863
3,789
0
2,938
3,889
27,978
0
W
2,332
778
0
1,929
6,942
4,496
0
1,729
5,213
15,660
0
L
2,069
699
0
1,925
6,457
2,652
242
1,854
4,603
11,723
0
W
Olorun
l-GUAP-I
Olorun
3,077
1,319
107
3,459
5,923
1,970
942
3,034
2,889
32,843
5,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
26,320
315
Minions Killed
235
0
Camps Cleared
0
1,032,219
Distance Traveled
963,564
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,925
539
61
6
0
217,643
0
W
Hera
6,635
603
68
6
0
197,454
3
L
Heimdallr
4,810
437
45
4
0
164,189
2
W
Cliodhna
6,404
582
66
6
0
227,458
3
L
Thanatos
5,091
463
44
4
0
212,162
1
L
Zhong Kui
4,862
442
52
5
0
187,014
0
L
Hades
5,766
524
65
6
0
183,171
3
W
Athena
6,150
559
26
2
0
217,743
2
L
Athena
5,791
526
29
3
0
217,028
0
W
Olorun
6,298
573
94
9
0
171,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role