Player Matchup

Artio
Artio
DJ-BLiTz
Artio
Level 84
God Stats
6W - 7L
1,404 SR
Queue Stats
330W - 319L
1,446 Elo+
Party 1
Izanami
Izanami
Kalligraphy-
Izanami
Level 103
God Stats
1W - 4L
1,392 SR
Queue Stats
418W - 399L
1,421 Elo+
Party 1
Ra
Ra
foREVer__6661
Ra
Level 29
God Stats
2W - 0L
1,649 SR
Queue Stats
45W - 51L
1,366 Elo+
Party 1
Team Averages
Level 72
1,482 SR
1,411 Elo+

VS

Team Averages
Level 27
1,342 SR
1,212 Elo+
Nemesis
Nemesis
Romario94
Nemesis
Level 14
God Stats
2W - 2L
1,426 SR
Queue Stats
2W - 5L
1,205 Elo+
Party 2
Kumbhakarna
Kumbhakarna
apu02
Kumbhakarna
Level 38
God Stats
37W - 39L
1,427 SR
Queue Stats
74W - 128L
1,248 Elo+
Party 2
Anubis
Anubis
apufuma02
Anubis
Level 29
God Stats
0W - 10L
1,173 SR
Queue Stats
44W - 91L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DJ-BLiTz
Artio
14
0 / 3 / 15
9,627
642
7,008
20,257
21,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Kalligraphy-
Izanami
16
12 / 2 / 3
11,375
758
19,972
10,861
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 10
10,058
671
7,933
10,468
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Romario94
Nemesis
12
3 / 6 / 3
9,679
645
5,507
14,440
5,322
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kumbhakarna
apu02
Kumbhakarna
14
3 / 1 / 6
10,441
696
6,308
17,002
16,355
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
apufuma02
Anubis
11
0 / 8 / 2
8,089
539
7,182
10,855
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
15
Kills
6
9
Deaths
15
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
DJ-BLiTz
Artio
0
3
15
2.5
W
Izanami
Kalligraphy-
Izanami
12
2
3
6.75
L
Nemesis
Romario94
Nemesis
3
6
3
0.75
L
Kumbhakarna
apu02
Kumbhakarna
3
1
6
6
L
Anubis
apufuma02
Anubis
0
8
2
0.13
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,913
Damage
18,997
41,586
Taken
42,297
30,176
Mitigated
25,475
14,843
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DJ-BLiTz
Artio
7,008
560
1,710
6,583
20,257
21,474
0
5,305
14,952
20,435
0
W
Izanami
Kalligraphy-
Izanami
19,972
12,197
0
2,325
10,861
4,952
1,761
3,342
7,519
0
71,675
L
Nemesis
Romario94
Nemesis
5,507
1,444
0
2,180
14,440
5,322
245
5,585
8,623
0
13,555
L
Kumbhakarna
apu02
Kumbhakarna
6,308
243
193
4,235
17,002
16,355
0
7,491
9,084
22,075
0
L
Anubis
apufuma02
Anubis
7,182
242
0
1,166
10,855
3,798
132
1,420
9,369
30,247
0
W
7,933
1,467
1,662
2,563
10,468
3,750
507
5,407
5,061
25,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
28,209
177
Minions Killed
95
8
Camps Cleared
2
775,322
Distance Traveled
818,469
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,627
642
21
1
1
283,832
5
W
Izanami
11,375
758
119
8
6
245,455
3
L
Nemesis
9,679
645
17
1
1
257,946
0
L
Kumbhakarna
10,441
696
29
2
0
344,274
5
L
Anubis
8,089
539
49
3
1
216,249
3
W
Ra
10,058
671
37
2
1
246,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role