Player Matchup

Bastet
Bastet
GeR_CrystaL_2-eZ
Bastet
Level 66
God Stats
1W - 1L
1,793 SR
Queue Stats
44W - 64L
1,309 Elo+
Solo
Cerberus
Cerberus
grave6655
Cerberus
Level 42
God Stats
7W - 8L
1,609 SR
Queue Stats
24W - 28L
1,343 Elo+
Party 2
Izanami
Izanami
jackattack902
Izanami
Level 25
God Stats
0W - 2L
1,511 SR
Queue Stats
9W - 17L
1,264 Elo+
Party 2
Team Averages
Level 44
1,637 SR
1,305 Elo+

VS

Team Averages
Level 13
1,456 SR
982 Elo+
Ah Muzen Cab
Ah Muzen Cab
CeeKing101
Ah Muzen Cab
Level 8
God Stats
1W - 2L
1,459 SR
Queue Stats
1W - 8L
1,077 Elo+
Party 1
Ao Kuang
Ao Kuang
Chantz101
Ao Kuang
Level 17
God Stats
1W - 1L
1,409 SR
Queue Stats
6W - 14L
983 Elo+
Party 1
Anhur
Anhur
Cryptid101
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
887 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 9
12,191
642
8,721
14,953
6,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
grave6655
Cerberus
16
5 / 10 / 6
12,253
645
13,025
31,022
21,878
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
16
7 / 7 / 7
13,514
711
16,516
16,292
5,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CeeKing101
Ah Muzen Cab
16
7 / 3 / 11
13,424
707
15,729
12,118
3,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Chantz101
Ao Kuang
19
14 / 4 / 10
14,701
774
19,980
16,266
6,037
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
16
4 / 8 / 15
12,771
672
15,111
16,384
5,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
15
Kills
25
26
Deaths
15
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CeeKing101
Ah Muzen Cab
7
3
11
4.17
W
Ao Kuang
Chantz101
Ao Kuang
14
4
10
4.75
W
Anhur
4
8
15
1.44
L
3
9
9
0.83
L
Cerberus
grave6655
Cerberus
5
10
6
0.8
L
Izanami
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,262
Damage
50,820
62,267
Taken
44,768
33,204
Mitigated
15,417
8,511
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CeeKing101
Ah Muzen Cab
15,729
6,557
0
2,692
12,118
3,878
575
4,716
7,402
0
46,312
W
Ao Kuang
Chantz101
Ao Kuang
19,980
6,968
60
5,702
16,266
6,037
934
4,665
11,601
50,422
0
W
Anhur
15,111
8,709
114
1,930
16,384
5,502
1,292
3,815
12,569
0
46,899
L
8,721
1,872
507
888
14,953
6,046
0
4,948
10,005
0
33,479
L
Cerberus
grave6655
Cerberus
13,025
1,532
115
5,664
31,022
21,878
0
12,352
18,670
49,548
0
L
Izanami
16,516
12,145
0
1,337
16,292
5,280
0
5,238
11,054
0
48,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
40,896
209
Minions Killed
221
6
Camps Cleared
6
841,820
Distance Traveled
935,640
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,424
707
69
4
0
318,422
0
W
Ao Kuang
14,701
774
65
3
4
343,418
4
W
Anhur
12,771
672
87
5
2
273,800
0
L
Bastet
12,191
642
58
3
1
294,656
2
L
Cerberus
12,253
645
70
4
2
284,468
5
L
Izanami
13,514
711
81
4
3
262,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role