Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
XxkakkitaXx
Thoth
Level 153
God Stats
0W - 1L
1,334 SR
Queue Stats
28W - 33L
1,505 Elo+
Party 1
Arachne
Arachne
felipepopotitos
Arachne
Level 159
God Stats
1W - 2L
1,848 SR
Queue Stats
36W - 40L
1,556 Elo+
Party 1
Tiamat
Tiamat
horacio_93
Tiamat
Level 136
God Stats
1W - 3L
1,635 SR
Queue Stats
66W - 51L
1,552 Elo+
Party 1
Geb
Geb
xMazapanito
Geb
Level 138
God Stats
1W - 2L
1,614 SR
Queue Stats
60W - 42L
1,558 Elo+
Party 1
Team Averages
Level 149
1,586 SR
1,534 Elo+

VS

Team Averages
Level 129
1,624 SR
1,590 Elo+
Ymir
Ymir
Awarmbody
Ymir
Level 124
God Stats
3W - 0L
1,879 SR
Queue Stats
131W - 115L
1,601 Elo+
Party 2
He Bo
He Bo
GucciMendez
He Bo
Level 156
God Stats
2W - 4L
1,502 SR
Queue Stats
123W - 100L
1,550 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sacredweasel
Ah Muzen Cab
Level 146
God Stats
7W - 2L
1,544 SR
Queue Stats
142W - 130L
1,606 Elo+
Party 2
Artemis
Artemis
iAndyy
Artemis
Level 109
God Stats
2W - 1L
1,508 SR
Queue Stats
29W - 25L
1,563 Elo+
Party 3
Ares
Ares
zyxus2015
Ares
Level 108
God Stats
4W - 0L
1,686 SR
Queue Stats
136W - 110L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 7 / 6
8,059
733
7,283
17,015
18,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 8
8,537
776
12,219
7,454
2,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 9 / 5
9,754
887
7,900
15,331
7,553
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
horacio_93
Tiamat
14
5 / 5 / 5
8,637
785
8,676
13,247
7,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 10
7,680
698
5,123
16,070
16,755
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 3 / 21
10,314
938
5,656
15,238
18,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
16 / 3 / 11
11,149
1,014
16,129
9,067
4,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Sacredweasel
Ah Muzen Cab
17
1 / 0 / 28
9,882
898
16,921
9,686
6,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Artemis
iAndyy
Artemis
14
2 / 2 / 22
9,165
833
12,435
7,795
4,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
16
5 / 4 / 24
10,327
939
13,152
17,996
24,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
136
12
Kills
30
30
Deaths
12
34
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
7
6
0.57
W
Ymir
6
3
21
5.5
W
16
3
11
7.17
W
Ah Muzen Cab
Sacredweasel
Ah Muzen Cab
1
0
28
15
L
1
3
8
1.67
L
5
9
5
0.83
L
Tiamat
horacio_93
Tiamat
5
5
5
1.5
W
Artemis
iAndyy
Artemis
2
2
22
6.5
L
0
6
10
0.83
W
Ares
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,201
Damage
64,293
69,117
Taken
59,782
53,845
Mitigated
57,977
16,784
Healing
19,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,283
290
1,449
1,776
17,015
18,901
170
7,214
9,576
15,995
0
W
Ymir
5,656
317
1,841
2,638
15,238
18,413
350
8,603
6,635
10,762
0
W
16,129
456
1,471
957
9,067
4,746
1,293
6,223
2,844
27,374
0
W
Ah Muzen Cab
Sacredweasel
Ah Muzen Cab
16,921
3,542
2,659
4,952
9,686
6,665
1,843
6,008
3,678
0
47,720
L
12,219
104
440
1,074
7,454
2,853
378
2,585
4,869
29,190
0
L
7,900
3,694
1,858
3,881
15,331
7,553
812
8,282
6,931
0
12,559
L
Tiamat
horacio_93
Tiamat
8,676
752
168
4,088
13,247
7,783
370
6,917
6,232
20,243
0
W
Artemis
iAndyy
Artemis
12,435
3,647
0
813
7,795
4,036
1,991
4,661
3,134
0
26,867
L
5,123
216
784
1,266
16,070
16,755
270
9,368
6,572
8,029
0
W
Ares
13,152
600
803
3,416
17,996
24,117
443
7,806
10,190
18,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,667
Gold Earned
50,837
115
Minions Killed
180
0
Camps Cleared
0
1,021,016
Distance Traveled
1,103,129
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,059
733
28
3
0
194,715
0
W
Ymir
10,314
938
11
1
0
209,714
0
W
He Bo
11,149
1,014
37
3
0
204,869
1
W
Ah Muzen Cab
9,882
898
89
8
0
283,670
1
L
Thoth
8,537
776
42
4
0
228,321
3
L
Arachne
9,754
887
15
1
0
212,043
0
L
Tiamat
8,637
785
20
2
0
183,557
0
W
Artemis
9,165
833
37
3
0
198,236
0
L
Geb
7,680
698
10
1
0
202,380
1
W
Ares
10,327
939
6
1
0
206,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role