Player Matchup

Scylla
Scylla
ForreShure
Scylla
Level 25
God Stats
28W - 19L
1,500 SR
Queue Stats
169W - 145L
1,418 Elo+
Solo
Yemoja
Yemoja
MrPenguinWaffles
Yemoja
Level 18
God Stats
40W - 63L
1,461 SR
Queue Stats
97W - 144L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
SsMonaDePVC
Gilgamesh
Level 26
God Stats
3W - 2L
1,685 SR
Queue Stats
47W - 41L
1,464 Elo+
Solo
Izanami
Izanami
ericka84
Izanami
Level 9
God Stats
2W - 4L
1,524 SR
Queue Stats
15W - 20L
1,431 Elo+
Solo
Fenrir
Fenrir
recklezz12
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,448 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,422 Elo+

VS

Team Averages
Level 39
1,538 SR
1,426 Elo+
Ares
Ares
 
Ares
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Lil Murkage
Ra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 241L
1,343 Elo+
Solo
Set
Set
VANLUEX1
Set
Level 123
God Stats
27W - 19L
1,560 SR
Queue Stats
142W - 139L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
Vanloonikbeatz
Zhong Kui
Level 8
God Stats
15W - 13L
1,562 SR
Queue Stats
39W - 37L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
YisusLiii
Sun Wukong
Level 29
God Stats
8W - 7L
1,567 SR
Queue Stats
62W - 63L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ForreShure
Scylla
13
0 / 2 / 0
7,170
512
3,345
8,077
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 2 / 0
5,283
377
1,677
9,044
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
SsMonaDePVC
Gilgamesh
11
0 / 3 / 0
6,601
472
4,248
7,260
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
ericka84
Izanami
9
0 / 7 / 0
5,634
402
2,846
7,867
2,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
recklezz12
Fenrir
7
0 / 6 / 0
5,296
378
1,699
8,419
2,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
7 / 0 / 3
8,823
630
6,009
7,601
5,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 0 / 4
8,234
588
7,291
6,696
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 0 / 3
9,150
654
4,076
9,795
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Vanloonikbeatz
Zhong Kui
14
2 / 0 / 1
8,323
595
5,115
7,725
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
YisusLiii
Sun Wukong
11
1 / 0 / 2
7,305
522
2,323
6,777
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
20
20
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
0
3
8.5
L
Scylla
ForreShure
Scylla
0
2
0
0
W
4
0
4
6
L
0
2
0
0
L
Gilgamesh
SsMonaDePVC
Gilgamesh
0
3
0
0
W
6
0
3
7.5
W
Zhong Kui
Vanloonikbeatz
Zhong Kui
2
0
1
2.5
W
Sun Wukong
YisusLiii
Sun Wukong
1
0
2
2
L
Izanami
ericka84
Izanami
0
7
0
0
L
Fenrir
recklezz12
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,815
Damage
24,814
40,667
Taken
38,594
16,946
Mitigated
22,462
7,316
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,009
262
1,500
1,879
7,601
5,650
619
418
7,165
31,779
0
L
Scylla
ForreShure
Scylla
3,345
434
0
1,936
8,077
2,749
0
4,050
4,027
45,437
0
W
7,291
1,233
845
2,589
6,696
2,346
1,622
882
5,814
42,314
0
L
1,677
391
393
2,215
9,044
5,069
72
5,838
2,752
12,307
0
L
Gilgamesh
SsMonaDePVC
Gilgamesh
4,248
1,547
0
1,612
7,260
4,820
0
1,309
5,670
0
37,103
W
4,076
1,729
0
4,032
9,795
3,941
3,240
380
9,415
0
66,083
W
Zhong Kui
Vanloonikbeatz
Zhong Kui
5,115
1,131
0
4,432
7,725
5,492
2,436
2,819
4,632
43,593
6,824
W
Sun Wukong
YisusLiii
Sun Wukong
2,323
365
0
2,761
6,777
5,033
0
336
6,401
0
30,467
L
Izanami
ericka84
Izanami
2,846
885
0
0
7,867
2,021
880
4,895
2,664
0
31,345
L
Fenrir
recklezz12
Fenrir
1,699
451
0
1,160
8,419
2,287
0
1,188
7,150
0
18,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
41,835
286
Minions Killed
407
0
Camps Cleared
0
1,163,917
Distance Traveled
1,299,271
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,823
630
59
4
0
255,107
3
L
Scylla
7,170
512
100
7
0
248,925
4
W
Ra
8,234
588
77
6
0
258,362
1
L
Yemoja
5,283
377
18
1
0
202,143
0
L
Gilgamesh
6,601
472
79
6
0
275,386
4
W
Set
9,150
654
112
8
0
277,392
0
W
Zhong Kui
8,323
595
93
7
0
247,726
0
W
Sun Wukong
7,305
522
66
5
0
260,684
2
L
Izanami
5,634
402
56
4
0
198,806
0
L
Fenrir
5,296
378
33
2
0
238,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role