Player Matchup

Terra
Terra
DRThornTRON
Terra
Level 21
God Stats
3W - 7L
1,334 SR
Queue Stats
26W - 34L
1,262 Elo+
Party 1
Zhong Kui
Zhong Kui
PandaMan0690
Zhong Kui
Level 42
God Stats
2W - 2L
1,587 SR
Queue Stats
95W - 107L
1,336 Elo+
Party 1
Skadi
Skadi
goodbacken13
Skadi
Level 49
God Stats
4W - 7L
1,490 SR
Queue Stats
100W - 97L
1,369 Elo+
Solo
Pele
Pele
luffy_danger
Pele
Level 69
God Stats
0W - 2L
1,512 SR
Queue Stats
223W - 258L
1,308 Elo+
Party 1
Hades
Hades
sion_coldblood
Hades
Level 29
God Stats
0W - 2L
1,334 SR
Queue Stats
9W - 19L
1,304 Elo+
Party 1
Team Averages
Level 42
1,451 SR
1,316 Elo+

VS

Team Averages
Level 83
1,508 SR
1,389 Elo+
Sylvanus
Sylvanus
Darkcyde Ruckas
Sylvanus
Level 108
God Stats
14W - 8L
1,525 SR
Queue Stats
57W - 50L
1,388 Elo+
Party 2
Horus
Horus
Johnny_yorkkml14
Horus
Level 67
God Stats
5W - 5L
1,521 SR
Queue Stats
260W - 303L
1,378 Elo+
Party 3
Chiron
Chiron
Ultimo Dragon52
Chiron
Level 107
God Stats
9W - 7L
1,509 SR
Queue Stats
47W - 36L
1,407 Elo+
Party 2
Ravana
Ravana
danieldude999
Ravana
Level 66
God Stats
11W - 10L
1,474 SR
Queue Stats
123W - 151L
1,404 Elo+
Party 3
Vulcan
Vulcan
eVPocket_GiGa_NW
Vulcan
Level 69
God Stats
1W - 0L
1,509 SR
Queue Stats
88W - 103L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
10,360
414
7,762
36,247
24,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
PandaMan0690
Zhong Kui
17
6 / 7 / 5
12,094
484
29,077
26,514
16,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 7 / 2
9,091
364
6,591
14,585
3,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 10 / 0
11,544
462
14,823
26,845
10,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 13 / 0
9,387
375
6,696
19,556
7,475
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
6 / 2 / 17
13,521
541
11,756
29,915
33,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 6 / 18
12,085
483
14,909
30,216
30,593
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
14 / 0 / 12
13,272
531
31,572
19,322
8,931
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 5 / 16
12,779
511
12,904
17,714
7,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
11 / 3 / 12
13,536
541
27,139
21,274
9,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
118
15
Kills
43
44
Deaths
16
8
Assists
75
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Sylvanus
6
2
17
7.25
W
4
6
18
2.17
L
Zhong Kui
PandaMan0690
Zhong Kui
6
7
5
1.21
W
14
0
12
20
W
8
5
16
3.2
W
11
3
12
5.67
L
0
7
2
0.14
L
7
10
0
0.7
L
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,949
Damage
98,280
123,747
Taken
118,441
62,478
Mitigated
90,334
29,045
Healing
66,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,762
1,187
191
9,711
36,247
24,115
0
10,837
25,410
34,716
0
W
Sylvanus
11,756
2,886
9,578
15,466
29,915
33,155
1,601
8,549
21,366
38,768
0
W
14,909
4,228
1,857
11,557
30,216
30,593
346
12,758
17,094
13,342
44,841
L
Zhong Kui
PandaMan0690
Zhong Kui
29,077
3,693
0
10,504
26,514
16,480
2,980
9,095
17,419
88,968
10,079
W
31,572
17,521
3,099
10,793
19,322
8,931
3,861
7,221
12,101
0
110,185
W
12,904
3,679
0
3,864
17,714
7,933
1,767
8,300
9,414
0
68,083
W
27,139
10,591
0
10,100
21,274
9,722
1,006
11,312
9,962
99,588
0
L
6,591
2,024
868
1,272
14,585
3,567
0
3,793
10,792
0
38,150
L
14,823
3,861
366
5,207
26,845
10,841
101
8,941
17,904
0
74,724
L
6,696
525
108
818
19,556
7,475
972
9,962
9,594
48,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,476
Gold Earned
65,193
437
Minions Killed
453
0
Camps Cleared
0
1,912,625
Distance Traveled
2,328,130
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,360
414
41
2
0
426,253
0
W
Sylvanus
13,521
541
54
2
0
402,631
0
W
Horus
12,085
483
65
3
0
481,201
5
L
Zhong Kui
12,094
484
149
6
0
384,952
0
W
Chiron
13,272
531
119
5
0
486,105
11
W
Ravana
12,779
511
96
4
0
499,709
1
W
Vulcan
13,536
541
119
5
0
458,484
2
L
Skadi
9,091
364
67
3
0
306,315
0
L
Pele
11,544
462
99
4
0
445,950
0
L
Hades
9,387
375
81
3
0
349,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role