Player Matchup

Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GWizrd
Hera
Level 23
God Stats
2W - 5L
1,266 SR
Queue Stats
60W - 40L
1,566 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hiloshudon
Morgan Le Fay
Level 16
God Stats
8W - 16L
1,420 SR
Queue Stats
52W - 65L
1,490 Elo+
Solo
Thor
Thor
TheSpiderPrince
Thor
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 11L
1,400 Elo+
Party 1
Team Averages
Level 15
1,437 SR
1,491 Elo+

VS

Team Averages
Level 47
1,570 SR
1,584 Elo+
Ra
Ra
Gahstly
Ra
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 70L
1,644 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HentaiSimp420
Ah Muzen Cab
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
JurnitTheGreat
Baron Samedi
Level 138
God Stats
1W - 0L
1,647 SR
Queue Stats
162W - 123L
1,670 Elo+
Party 2
Geb
Geb
gvsRGSG
Geb
Level 26
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
syosetsu
Charybdis
Level 29
God Stats
34W - 35L
1,714 SR
Queue Stats
189W - 186L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 8 / 4
8,484
447
13,516
15,279
4,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
 
Ymir
13
4 / 5 / 4
8,206
432
5,892
21,683
13,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
GWizrd
Hera
16
2 / 6 / 3
9,639
507
10,588
15,064
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Hiloshudon
Morgan Le Fay
14
2 / 7 / 1
8,746
460
6,779
17,172
6,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 1
9,147
481
6,112
15,562
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 6
10,279
541
8,193
13,121
8,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
HentaiSimp420
Ah Muzen Cab
19
14 / 2 / 4
12,477
657
19,450
12,750
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
JurnitTheGreat
Baron Samedi
19
13 / 0 / 5
12,066
635
20,483
11,732
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
13
0 / 5 / 10
8,604
453
4,159
12,224
11,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
syosetsu
Charybdis
15
4 / 6 / 5
9,603
505
9,836
13,640
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
14
Kills
32
32
Deaths
15
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
8
4
0.75
L
Ymir
 
Ymir
4
5
4
1.2
L
Hera
GWizrd
Hera
2
6
3
0.58
W
1
2
6
2
W
Ah Muzen Cab
HentaiSimp420
Ah Muzen Cab
14
2
4
8
L
Morgan Le Fay
Hiloshudon
Morgan Le Fay
2
7
1
0.36
W
Baron Samedi
JurnitTheGreat
Baron Samedi
13
0
5
15.5
L
2
6
1
0.42
W
Geb
0
5
10
1
W
Charybdis
syosetsu
Charybdis
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,887
Damage
62,121
84,760
Taken
63,467
36,974
Mitigated
35,683
18,326
Healing
24,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,516
6,695
0
1,431
15,279
4,416
1,447
4,183
11,096
0
51,115
L
Ymir
 
Ymir
5,892
1,553
368
6,310
21,683
13,284
27
5,765
15,918
37,662
0
L
Hera
GWizrd
Hera
10,588
1,749
0
2,691
15,064
7,473
0
4,776
10,288
58,312
0
W
8,193
1,534
569
6,224
13,121
8,189
1,550
5,386
7,735
70,697
0
W
Ah Muzen Cab
HentaiSimp420
Ah Muzen Cab
19,450
7,397
0
5,642
12,750
5,931
3,388
5,212
7,538
0
101,598
L
Morgan Le Fay
Hiloshudon
Morgan Le Fay
6,779
229
0
3,964
17,172
6,408
321
10,031
7,141
49,906
0
W
Baron Samedi
JurnitTheGreat
Baron Samedi
20,483
2,144
413
5,606
11,732
6,223
58
5,162
6,570
90,252
0
L
6,112
1,396
0
3,562
15,562
5,393
0
8,080
7,482
0
56,064
W
Geb
4,159
743
41
1,623
12,224
11,154
0
3,852
8,372
9,415
0
W
Charybdis
syosetsu
Charybdis
9,836
4,841
0
3,901
13,640
4,186
0
3,647
9,993
0
65,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,222
Gold Earned
53,029
459
Minions Killed
578
0
Camps Cleared
0
1,584,118
Distance Traveled
1,838,109
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,484
447
92
5
0
290,558
3
L
Ymir
8,206
432
45
2
0
253,629
3
L
Hera
9,639
507
114
6
0
346,492
2
W
Ra
10,279
541
152
8
0
373,086
2
W
Ah Muzen Cab
12,477
657
151
8
0
400,081
5
L
Morgan Le Fay
8,746
460
94
5
0
335,342
11
W
Baron Samedi
12,066
635
144
8
0
345,565
10
L
Thor
9,147
481
114
6
0
358,097
8
W
Geb
8,604
453
7
0
0
382,210
0
W
Charybdis
9,603
505
124
7
0
337,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role