Player Matchup

Hades
Hades
Misanthrope 49
Hades
Level 87
God Stats
3W - 2L
1,835 SR
Queue Stats
67W - 80L
1,335 Elo+
Solo
King Arthur
King Arthur
MrBunny4
King Arthur
Level 33
God Stats
7W - 8L
1,574 SR
Queue Stats
7W - 11L
1,386 Elo+
Party 1
Neith
Neith
fakaauha
Neith
Level 36
God Stats
2W - 2L
1,568 SR
Queue Stats
4W - 6L
1,440 Elo+
Party 1
Team Averages
Level 52
1,659 SR
1,387 Elo+

VS

Team Averages
Level 81
1,488 SR
1,457 Elo+
Set
Set
AcVendetta18098
Set
Level 58
God Stats
2W - 10L
1,323 SR
Queue Stats
177W - 258L
1,254 Elo+
Solo
Yemoja
Yemoja
Lahnyer
Yemoja
Level 28
God Stats
5W - 3L
1,659 SR
Queue Stats
71W - 81L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
Lamarosol
Zhong Kui
Level 158
God Stats
1W - 2L
1,481 SR
Queue Stats
61W - 68L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
8,237
515
10,644
14,893
8,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
MrBunny4
King Arthur
13
2 / 5 / 0
9,148
572
14,111
18,894
17,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
fakaauha
Neith
13
0 / 5 / 1
8,741
546
11,200
15,495
6,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
10,169
636
6,525
10,413
4,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Lahnyer
Yemoja
16
3 / 0 / 10
11,579
724
8,756
18,422
19,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Lamarosol
Zhong Kui
17
10 / 0 / 5
11,759
735
26,695
21,490
30,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
16
16
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Yemoja
Lahnyer
Yemoja
3
0
10
8
W
Zhong Kui
Lamarosol
Zhong Kui
10
0
5
12.5
L
0
6
1
0.08
L
King Arthur
MrBunny4
King Arthur
2
5
0
0.4
L
Neith
fakaauha
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,955
Damage
41,976
49,282
Taken
50,325
32,339
Mitigated
54,849
8,204
Healing
25,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,525
3,027
0
1,343
10,413
4,632
456
2,693
7,720
0
25,104
W
Yemoja
Lahnyer
Yemoja
8,756
2,603
5,161
8,162
18,422
19,663
344
5,965
12,457
31,623
0
W
Zhong Kui
Lamarosol
Zhong Kui
26,695
4,648
297
10,111
21,490
30,554
1,381
5,294
16,196
77,129
0
L
10,644
809
689
2,496
14,893
8,438
0
12,641
2,252
18,623
0
L
King Arthur
MrBunny4
King Arthur
14,111
1,332
0
2,230
18,894
17,768
130
10,627
8,267
5,598
40,550
L
Neith
fakaauha
Neith
11,200
6,726
26
2,763
15,495
6,133
228
12,406
3,089
0
40,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,126
Gold Earned
33,507
167
Minions Killed
186
6
Camps Cleared
7
800,031
Distance Traveled
833,127
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,169
636
30
2
1
295,617
1
W
Yemoja
11,579
724
33
2
0
283,561
3
W
Zhong Kui
11,759
735
123
8
6
253,949
1
L
Hades
8,237
515
30
2
1
251,604
2
L
King Arthur
9,148
572
63
4
1
299,833
2
L
Neith
8,741
546
74
5
4
248,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role