Player Matchup

Bacchus
Bacchus
RxspectDaShot-
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,578 Elo+
Party 2
Medusa
Medusa
TrustedShot-
Medusa
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
eagleHB2016
Morgan Le Fay
Level 85
God Stats
4W - 4L
1,581 SR
Queue Stats
57W - 69L
1,333 Elo+
Solo
Team Averages
Level 63
1,527 SR
1,393 Elo+

VS

Team Averages
Level 97
1,487 SR
1,349 Elo+
Rama
Rama
AngelzOfDeath0
Rama
Level 60
God Stats
2W - 2L
1,402 SR
Queue Stats
236W - 357L
1,280 Elo+
Party 1
Eset
Eset
SkUdlZThAKloWN
Eset
Level 79
God Stats
7W - 8L
1,539 SR
Queue Stats
321W - 472L
1,297 Elo+
Party 1
Nox
Nox
goldenpass723
Nox
Level 153
God Stats
44W - 47L
1,519 SR
Queue Stats
675W - 713L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
6,598
600
2,180
8,285
5,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
3 / 4 / 3
7,218
656
5,796
8,298
2,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
eagleHB2016
Morgan Le Fay
11
4 / 5 / 3
7,497
682
7,563
7,776
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
8,071
734
5,134
8,276
2,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 4 / 7
8,113
738
6,201
7,431
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 8
8,343
758
8,759
7,225
4,174
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
12
12
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
0
3
5
0.83
W
4
4
7
1.88
L
Medusa
3
4
3
1.13
L
Morgan Le Fay
eagleHB2016
Morgan Le Fay
4
5
3
1.1
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,539
Damage
20,094
24,359
Taken
22,932
10,900
Mitigated
8,941
657
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,134
4,045
114
2,198
8,276
2,517
1,690
4,328
3,948
0
23,259
L
2,180
66
0
0
8,285
5,880
0
4,258
3,888
11,527
0
W
6,201
248
830
1,402
7,431
2,250
507
3,052
4,379
19,643
0
L
Medusa
5,796
1,893
0
0
8,298
2,624
50
5,669
2,429
0
15,581
L
Morgan Le Fay
eagleHB2016
Morgan Le Fay
7,563
1,422
75
582
7,776
2,396
0
4,616
2,910
22,336
0
W
8,759
576
348
496
7,225
4,174
568
3,034
4,191
27,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,313
Gold Earned
24,527
83
Minions Killed
124
2
Camps Cleared
6
508,150
Distance Traveled
539,395
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,071
734
56
5
2
164,296
2
L
Bacchus
6,598
600
23
2
0
170,742
0
W
Eset
8,113
738
28
3
2
180,357
5
L
Medusa
7,218
656
31
3
1
157,776
0
L
Morgan Le Fay
7,497
682
29
3
1
179,632
0
W
Nox
8,343
758
40
4
2
194,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role