Player Matchup

Kukulkan
Kukulkan
Cereaza
Kukulkan
Level 6
God Stats
3W - 2L
1,747 SR
Queue Stats
24W - 17L
1,461 Elo+
Solo
Chaac
Chaac
Conair23
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,610 Elo+
Solo
Artemis
Artemis
IIMyrrhII
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,540 Elo+
Party 1
Cerberus
Cerberus
WaifuPics
Cerberus
Level 25
God Stats
5W - 3L
1,601 SR
Queue Stats
47W - 44L
1,475 Elo+
Party 1
Pele
Pele
xNARCxSaul
Pele
Level 29
God Stats
9W - 4L
1,556 SR
Queue Stats
130W - 136L
1,505 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,518 Elo+

VS

Team Averages
Level 17
1,522 SR
1,472 Elo+
Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
HampsterHank
Cliodhna
Level 27
God Stats
30W - 47L
1,437 SR
Queue Stats
50W - 77L
1,358 Elo+
Solo
Arachne
Arachne
JackNicke1Je3
Arachne
Level 17
God Stats
11W - 8L
1,675 SR
Queue Stats
180W - 149L
1,519 Elo+
Solo
Achilles
Achilles
ZuckerBurg22
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cereaza
Kukulkan
6
0 / 0 / 0
3,387
677
375
690
159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Conair23
Chaac
6
2 / 0 / 0
3,842
768
1,924
2,331
1,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
IIMyrrhII
Artemis
6
1 / 0 / 0
3,461
692
312
314
85
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
WaifuPics
Cerberus
5
0 / 0 / 1
3,043
609
480
2,143
820
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 1 / 0
3,644
729
564
3,662
771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 0 / 0
3,349
670
166
1,701
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
 
Hachiman
2
0 / 1 / 0
2,688
538
428
951
117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
HampsterHank
Cliodhna
3
0 / 2 / 0
2,824
565
439
2,092
387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
5
1 / 0 / 0
3,470
694
1,345
3,009
622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
ZuckerBurg22
Achilles
2
0 / 0 / 0
2,711
542
290
1,371
342
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
Hachiman
 
Hachiman
0
1
0
0
W
Kukulkan
Cereaza
Kukulkan
0
0
0
0
W
Chaac
Conair23
Chaac
2
0
0
2
L
Cliodhna
HampsterHank
Cliodhna
0
2
0
0
W
Artemis
IIMyrrhII
Artemis
1
0
0
1
L
Arachne
1
0
0
1
W
Cerberus
WaifuPics
Cerberus
0
0
1
0.5
L
Achilles
ZuckerBurg22
Achilles
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,655
Damage
2,668
9,140
Taken
9,124
2,945
Mitigated
1,934
5,769
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
166
54
0
1,176
1,701
466
0
375
1,326
12,671
0
L
Hachiman
 
Hachiman
428
235
0
224
951
117
0
170
781
0
3,578
W
Kukulkan
Cereaza
Kukulkan
375
0
0
0
690
159
0
166
524
12,192
0
W
Chaac
Conair23
Chaac
1,924
361
0
1,707
2,331
1,110
0
0
2,331
0
13,880
L
Cliodhna
HampsterHank
Cliodhna
439
82
0
458
2,092
387
0
0
2,012
0
6,008
W
Artemis
IIMyrrhII
Artemis
312
216
0
134
314
85
295
0
314
0
12,283
L
Arachne
1,345
1,141
0
816
3,009
622
0
310
2,699
0
13,006
W
Cerberus
WaifuPics
Cerberus
480
71
0
1,524
2,143
820
481
0
2,143
9,224
0
L
Achilles
ZuckerBurg22
Achilles
290
101
0
490
1,371
342
0
0
1,185
0
3,587
W
564
335
0
2,404
3,662
771
0
0
3,662
0
15,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,377
Gold Earned
15,042
162
Minions Killed
82
0
Camps Cleared
0
481,412
Distance Traveled
378,112
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,349
670
26
5
0
98,525
0
L
Hachiman
2,688
538
4
1
0
47,380
0
W
Kukulkan
3,387
677
30
6
0
94,285
1
W
Chaac
3,842
768
32
6
0
101,252
3
L
Cliodhna
2,824
565
13
3
0
83,499
0
W
Artemis
3,461
692
31
6
0
101,223
2
L
Arachne
3,470
694
31
6
0
112,305
1
W
Cerberus
3,043
609
19
4
0
90,767
1
L
Achilles
2,711
542
8
2
0
36,403
0
W
Pele
3,644
729
50
10
0
93,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role