Player Matchup

Fenrir
Fenrir
BloodOfValhalla
Fenrir
Level 38
God Stats
1W - 4L
1,291 SR
Queue Stats
120W - 123L
1,512 Elo+
Party 1
Anubis
Anubis
DrThane
Anubis
Level 28
God Stats
63W - 49L
1,562 SR
Queue Stats
143W - 133L
1,508 Elo+
Party 1
Apollo
Apollo
Hatcherade
Apollo
Level 28
God Stats
24W - 17L
1,694 SR
Queue Stats
64W - 47L
1,626 Elo+
Party 1
Ymir
Ymir
MadDogLegend777
Ymir
Level 16
God Stats
6W - 7L
1,431 SR
Queue Stats
138W - 62L
1,613 Elo+
Solo
Ra
Ra
Mòóse
Ra
Level 8
God Stats
2W - 3L
1,564 SR
Queue Stats
7W - 8L
1,529 Elo+
Party 1
Team Averages
Level 24
1,508 SR
1,558 Elo+

VS

Team Averages
Level 19
1,704 SR
1,554 Elo+
Anubis
Anubis
Darkhunt4040
Anubis
Level 8
God Stats
7W - 2L
1,908 SR
Queue Stats
15W - 16L
1,545 Elo+
Solo
Ravana
Ravana
LoppyEggg
Ravana
Level 24
God Stats
3W - 1L
1,299 SR
Queue Stats
126W - 121L
1,551 Elo+
Solo
Cernunnos
Cernunnos
Uhgh
Cernunnos
Level 19
God Stats
10W - 7L
1,771 SR
Queue Stats
37W - 34L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
blumoe
Gilgamesh
Level 28
God Stats
1W - 0L
1,800 SR
Queue Stats
51W - 39L
1,562 Elo+
Solo
Ares
Ares
poodletoodlr
Ares
Level 16
God Stats
4W - 1L
1,739 SR
Queue Stats
43W - 31L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,685
512
5,144
13,374
3,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
DrThane
Anubis
11
3 / 7 / 0
7,087
472
9,009
11,874
4,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Hatcherade
Apollo
8
0 / 7 / 2
5,771
385
3,240
10,524
2,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
7,454
497
6,958
11,183
10,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 5 / 2
7,218
481
3,652
10,192
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 3 / 3
8,979
599
9,142
6,044
2,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
LoppyEggg
Ravana
16
5 / 1 / 2
9,371
625
5,424
5,128
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Uhgh
Cernunnos
15
10 / 2 / 6
9,459
631
9,980
11,916
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
blumoe
Gilgamesh
15
1 / 1 / 1
9,212
614
6,882
13,034
6,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 1 / 12
9,943
663
13,396
18,370
20,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
28
28
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Anubis
3
3
3
1.5
L
Anubis
DrThane
Anubis
3
7
0
0.43
L
Apollo
Hatcherade
Apollo
0
7
2
0.14
W
Ravana
LoppyEggg
Ravana
5
1
2
6
L
1
2
1
0.75
L
1
5
2
0.4
W
Cernunnos
Uhgh
Cernunnos
10
2
6
6.5
W
Gilgamesh
blumoe
Gilgamesh
1
1
1
1.5
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,003
Damage
44,824
57,147
Taken
54,492
23,587
Mitigated
34,829
11,359
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,144
2,286
0
2,971
13,374
3,700
0
4,169
9,205
0
36,407
W
Anubis
9,142
560
0
2,635
6,044
2,230
645
2,430
3,406
52,531
0
L
Anubis
DrThane
Anubis
9,009
399
0
2,197
11,874
4,799
98
6,361
5,513
30,968
0
L
Apollo
Hatcherade
Apollo
3,240
2,117
0
1,666
10,524
2,621
504
4,813
5,711
0
24,740
W
Ravana
LoppyEggg
Ravana
5,424
1,412
0
2,536
5,128
1,906
0
1,913
3,168
0
57,262
L
6,958
1,346
0
2,375
11,183
10,700
0
0
11,183
38,975
2,122
L
3,652
487
70
2,080
10,192
1,767
0
7,195
2,997
34,766
0
W
Cernunnos
Uhgh
Cernunnos
9,980
4,375
0
2,093
11,916
4,349
3,427
4,840
7,030
0
70,059
W
Gilgamesh
blumoe
Gilgamesh
6,882
1,520
0
5,240
13,034
6,085
216
6,198
6,836
0
52,523
W
13,396
1,103
535
4,634
18,370
20,259
592
3,751
14,587
33,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,215
Gold Earned
46,964
335
Minions Killed
464
0
Camps Cleared
0
1,278,022
Distance Traveled
1,422,179
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,685
512
67
4
0
230,013
1
W
Anubis
8,979
599
104
7
0
250,778
4
L
Anubis
7,087
472
46
3
0
245,650
1
L
Apollo
5,771
385
49
3
0
268,167
0
W
Ravana
9,371
625
120
8
0
330,036
4
L
Ymir
7,454
497
87
6
0
274,032
3
L
Ra
7,218
481
86
6
0
260,160
2
W
Cernunnos
9,459
631
106
7
0
254,000
0
W
Gilgamesh
9,212
614
110
7
0
284,522
2
W
Ares
9,943
663
24
2
0
302,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role