Player Matchup

Ra
Ra
Mtty
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,681 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReisuYT
Tsukuyomi
Level 129
God Stats
0W - 1L
1,610 SR
Queue Stats
49W - 33L
1,722 Elo+
Party 1
Danzaburou
Danzaburou
TyrantLaharl
Danzaburou
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 51L
1,256 Elo+
Party 3
Tiamat
Tiamat
VolareTTV
Tiamat
Level 109
God Stats
16W - 11L
1,696 SR
Queue Stats
245W - 212L
1,594 Elo+
Party 1
Xing Tian
Xing Tian
XoeySarang
Xing Tian
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 96L
1,362 Elo+
Party 3
Team Averages
Level 67
1,561 SR
1,523 Elo+

VS

Team Averages
Level 83
1,584 SR
1,541 Elo+
Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Brother_Nature1
Hachiman
Level 74
God Stats
12W - 32L
1,518 SR
Queue Stats
66W - 83L
1,529 Elo+
Party 2
Ra
Ra
DarthNhilius
Ra
Level 65
God Stats
15W - 11L
1,842 SR
Queue Stats
355W - 299L
1,627 Elo+
Party 2
Thanatos
Thanatos
TheNoahBoat
Thanatos
Level 33
God Stats
39W - 18L
1,478 SR
Queue Stats
294W - 297L
1,417 Elo+
Solo
Artio
Artio
fatmanastaxs
Artio
Level 126
God Stats
3W - 2L
1,580 SR
Queue Stats
255W - 216L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Mtty
Ra
5
1 / 5 / 0
3,175
635
415
3,097
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ReisuYT
Tsukuyomi
1
0 / 0 / 0
2,472
494
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
TyrantLaharl
Danzaburou
4
0 / 4 / 0
2,695
539
830
3,156
370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
VolareTTV
Tiamat
7
1 / 0 / 0
3,800
760
1,046
2,289
1,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
XoeySarang
Xing Tian
4
0 / 2 / 0
3,013
603
367
4,034
1,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
4 / 0 / 2
4,027
805
2,173
1,896
701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
6
2 / 0 / 4
3,851
770
3,265
1,646
334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
4 / 0 / 1
4,742
948
1,711
2,611
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
TheNoahBoat
Thanatos
5
1 / 1 / 0
3,546
709
265
2,117
696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,484
697
913
2,703
1,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
11
11
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
2
5
W
Hachiman
2
0
4
4
W
4
0
1
4.5
L
Ra
Mtty
Ra
1
5
0
0.2
L
Tsukuyomi
ReisuYT
Tsukuyomi
0
0
0
0
W
Thanatos
TheNoahBoat
Thanatos
1
1
0
1
L
Danzaburou
TyrantLaharl
Danzaburou
0
4
0
0
L
Tiamat
VolareTTV
Tiamat
1
0
0
1
L
Xing Tian
XoeySarang
Xing Tian
0
2
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,658
Damage
8,327
12,576
Taken
10,973
3,791
Mitigated
3,952
2,798
Healing
6,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,173
706
277
829
1,896
701
104
149
1,747
0
6,260
W
Hachiman
3,265
2,006
0
563
1,646
334
420
218
1,428
0
16,326
W
1,711
212
0
1,179
2,611
701
922
259
2,238
21,325
0
L
Ra
Mtty
Ra
415
114
0
100
3,097
948
0
1,557
1,386
6,844
0
L
Tsukuyomi
ReisuYT
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
TheNoahBoat
Thanatos
265
143
0
2,058
2,117
696
0
42
2,075
0
12,408
L
Danzaburou
TyrantLaharl
Danzaburou
830
389
0
306
3,156
370
0
0
3,156
0
5,810
L
Tiamat
VolareTTV
Tiamat
1,046
215
0
1,274
2,289
1,134
0
913
1,376
16,443
0
L
Xing Tian
XoeySarang
Xing Tian
367
165
0
1,118
4,034
1,339
0
0
4,034
4,431
0
W
913
254
0
1,255
2,703
1,520
0
1,046
1,657
10,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,155
Gold Earned
19,650
78
Minions Killed
148
0
Camps Cleared
0
397,203
Distance Traveled
512,229
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,027
805
5
1
0
115,404
2
W
Hachiman
3,851
770
41
8
0
92,437
1
W
Ra
4,742
948
42
8
0
97,274
2
L
Ra
3,175
635
17
3
0
92,084
0
L
Tsukuyomi
2,472
494
0
0
0
11,263
0
W
Thanatos
3,546
709
34
7
0
115,361
0
L
Danzaburou
2,695
539
9
2
0
104,287
3
L
Tiamat
3,800
760
40
8
0
92,681
1
L
Xing Tian
3,013
603
12
2
0
96,888
1
W
Artio
3,484
697
26
5
0
91,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role