Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Bluelighttt07
Odin
Level 29
God Stats
6W - 12L
1,559 SR
Queue Stats
58W - 63L
1,533 Elo+
Solo
Vamana
Vamana
EMI20071E
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,495 Elo+
Solo
Arachne
Arachne
ImSoPro88_
Arachne
Level 28
God Stats
10W - 12L
1,449 SR
Queue Stats
159W - 167L
1,553 Elo+
Solo
Hades
Hades
ericka84
Hades
Level 9
God Stats
3W - 4L
1,482 SR
Queue Stats
15W - 20L
1,445 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,505 Elo+

VS

Team Averages
Level 18
1,468 SR
1,529 Elo+
Danzaburou
Danzaburou
DaddiesPuppy
Danzaburou
Level 13
God Stats
20W - 18L
1,521 SR
Queue Stats
32W - 28L
1,544 Elo+
Party 1
Ares
Ares
Lego Kenobi
Ares
Level 11
God Stats
4W - 1L
1,623 SR
Queue Stats
49W - 48L
1,475 Elo+
Solo
Hera
Hera
PuppyTrainer165
Hera
Level 11
God Stats
7W - 6L
1,463 SR
Queue Stats
29W - 24L
1,564 Elo+
Party 1
Awilix
Awilix
RWBY Rose2604
Awilix
Level 28
God Stats
2W - 4L
1,407 SR
Queue Stats
120W - 105L
1,608 Elo+
Solo
Janus
Janus
SsMonaDePVC
Janus
Level 26
God Stats
2W - 1L
1,325 SR
Queue Stats
47W - 41L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 2 / 0
5,680
516
4,472
5,046
1,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
5,474
498
794
5,428
3,178
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
EMI20071E
Vamana
9
0 / 6 / 1
5,063
460
1,358
7,853
3,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
ImSoPro88_
Arachne
7
1 / 3 / 1
4,827
439
3,151
7,921
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
ericka84
Hades
5
0 / 9 / 0
4,111
374
2,737
8,250
2,367
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddiesPuppy
Danzaburou
10
5 / 1 / 4
6,397
582
3,359
7,005
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 5
5,496
500
3,017
5,255
3,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 1 / 0
6,432
585
3,638
2,919
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 0 / 4
6,898
627
6,157
4,817
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 1 / 3
7,403
673
5,646
4,308
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
20
20
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
0
0.5
L
1
0
0
1
W
Danzaburou
DaddiesPuppy
Danzaburou
5
1
4
7
L
Vamana
EMI20071E
Vamana
0
6
1
0.08
L
Arachne
ImSoPro88_
Arachne
1
3
1
0.5
W
2
0
5
4.5
W
0
1
0
0
W
7
0
4
9
W
6
1
3
7.5
L
Hades
ericka84
Hades
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,512
Damage
21,817
34,498
Taken
24,304
12,753
Mitigated
9,457
7,665
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,472
3,067
0
1,257
5,046
1,455
0
1,478
3,568
0
32,755
L
794
93
0
2,062
5,428
3,178
0
3,092
2,336
0
25,461
W
Danzaburou
DaddiesPuppy
Danzaburou
3,359
1,532
298
2,568
7,005
2,469
539
936
6,068
0
34,072
L
Vamana
EMI20071E
Vamana
1,358
259
0
986
7,853
3,354
132
3,681
3,768
0
16,115
L
Arachne
ImSoPro88_
Arachne
3,151
1,656
0
2,726
7,921
2,399
0
1,915
5,896
0
20,058
W
3,017
185
445
1,691
5,255
3,544
83
1,452
3,803
12,254
0
W
3,638
778
147
1,055
2,919
784
441
0
2,919
40,931
0
W
6,157
2,638
0
2,640
4,817
1,528
0
349
4,468
0
34,349
W
5,646
459
0
500
4,308
1,132
261
0
3,993
38,343
0
L
Hades
ericka84
Hades
2,737
391
0
634
8,250
2,367
13
1,621
6,629
12,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
32,626
212
Minions Killed
343
0
Camps Cleared
0
1,012,154
Distance Traveled
1,095,371
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,680
516
58
5
0
189,381
0
L
Odin
5,474
498
60
5
0
210,579
2
W
Danzaburou
6,397
582
70
6
0
211,888
1
L
Vamana
5,063
460
40
4
0
211,673
0
L
Arachne
4,827
439
32
3
0
232,259
4
W
Ares
5,496
500
17
2
0
199,551
4
W
Hera
6,432
585
106
10
0
203,696
1
W
Awilix
6,898
627
69
6
0
244,728
4
W
Janus
7,403
673
81
7
0
235,508
3
L
Hades
4,111
374
22
2
0
168,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role