Player Matchup

Ganesha
Ganesha
Grim_AngeI
Ganesha
Level 129
God Stats
26W - 28L
1,539 SR
Queue Stats
403W - 428L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
Shojikina_Tsuki
Heimdallr
Level 158
God Stats
15W - 16L
1,678 SR
Queue Stats
454W - 502L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
TheGreatDreamer-
Gilgamesh
Level 86
God Stats
9W - 13L
1,590 SR
Queue Stats
148W - 165L
1,599 Elo+
Party 1
Hera
Hera
ZenoGhost_
Hera
Level 123
God Stats
3W - 2L
1,937 SR
Queue Stats
346W - 362L
1,577 Elo+
Party 1
Thanatos
Thanatos
hawkeye132450
Thanatos
Level 106
God Stats
6W - 1L
1,722 SR
Queue Stats
266W - 296L
1,547 Elo+
Party 1
Team Averages
Level 120
1,693 SR
1,579 Elo+

VS

Team Averages
Level 138
1,599 SR
1,594 Elo+
Pele
Pele
Alabamafan159
Pele
Level 126
God Stats
5W - 0L
1,638 SR
Queue Stats
44W - 36L
1,631 Elo+
Party 2
Ra
Ra
KidSlymm
Ra
Level 145
God Stats
18W - 11L
1,705 SR
Queue Stats
631W - 651L
1,606 Elo+
Solo
Neith
Neith
Lucid Blinx
Neith
Level 149
God Stats
1W - 1L
1,553 SR
Queue Stats
234W - 212L
1,571 Elo+
Party 2
Amaterasu
Amaterasu
TheMorrigana
Amaterasu
Level 146
God Stats
40W - 21L
1,599 SR
Queue Stats
389W - 344L
1,594 Elo+
Solo
Artio
Artio
Wurlis
Artio
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
86W - 80L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Grim_AngeI
Ganesha
11
0 / 2 / 3
6,475
498
4,479
9,603
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Shojikina_Tsuki
Heimdallr
11
1 / 5 / 0
6,266
482
6,539
11,040
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
12
1 / 4 / 0
6,949
535
2,993
7,246
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 2
6,871
529
4,049
6,316
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
hawkeye132450
Thanatos
11
2 / 5 / 0
6,431
495
2,549
10,269
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 6
8,703
669
10,175
11,331
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 0 / 4
8,851
681
3,909
4,932
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
4 / 0 / 5
8,124
625
7,425
8,670
2,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TheMorrigana
Amaterasu
14
3 / 1 / 2
8,785
676
3,126
5,304
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Wurlis
Artio
10
1 / 2 / 7
6,629
510
5,536
10,792
6,309
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
19
19
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Ganesha
Grim_AngeI
Ganesha
0
2
3
0.75
W
3
0
4
5
W
4
0
5
6.5
L
Heimdallr
Shojikina_Tsuki
Heimdallr
1
5
0
0.2
L
Gilgamesh
1
4
0
0.25
W
Amaterasu
TheMorrigana
Amaterasu
3
1
2
4
W
Artio
Wurlis
Artio
1
2
7
2.25
L
1
3
2
0.67
L
Thanatos
hawkeye132450
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,609
Damage
30,171
44,474
Taken
41,029
18,625
Mitigated
18,575
14,866
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,175
2,958
0
1,377
11,331
3,330
343
2,507
8,824
0
55,437
L
Ganesha
Grim_AngeI
Ganesha
4,479
275
0
1,704
9,603
6,862
0
3,307
6,244
23,173
0
W
3,909
483
1,024
2,105
4,932
1,875
490
1,573
3,359
61,747
0
W
7,425
3,059
0
2,801
8,670
2,644
648
1,314
7,356
0
52,905
L
Heimdallr
Shojikina_Tsuki
Heimdallr
6,539
2,886
0
3,312
11,040
3,478
0
3,230
7,770
0
44,497
L
Gilgamesh
2,993
877
0
1,962
7,246
4,502
0
775
6,455
0
39,073
W
Amaterasu
TheMorrigana
Amaterasu
3,126
1,395
0
2,384
5,304
4,417
324
0
5,304
3,522
51,412
W
Artio
Wurlis
Artio
5,536
913
524
4,293
10,792
6,309
39
3,202
7,590
22,829
0
L
4,049
908
0
2,193
6,316
1,269
0
1,103
5,153
51,736
0
L
Thanatos
hawkeye132450
Thanatos
2,549
560
0
5,695
10,269
2,514
0
1,044
9,163
0
29,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
41,092
364
Minions Killed
466
0
Camps Cleared
0
1,274,038
Distance Traveled
1,317,554
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,703
669
87
7
0
289,678
1
L
Ganesha
6,475
498
15
1
0
261,017
6
W
Ra
8,851
681
133
10
0
270,849
5
W
Neith
8,124
625
100
8
0
262,493
3
L
Heimdallr
6,266
482
94
7
0
214,167
2
L
Gilgamesh
6,949
535
85
7
0
266,788
1
W
Amaterasu
8,785
676
107
8
0
245,345
3
W
Artio
6,629
510
39
3
0
249,189
3
L
Hera
6,871
529
110
8
0
261,509
4
L
Thanatos
6,431
495
60
5
0
270,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role