Player Matchup

Tsukuyomi
Tsukuyomi
DaCaxz
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,742 Elo+
Solo
Guan Yu
Guan Yu
DiscountLeague
Guan Yu
Level 12
God Stats
3W - 2L
1,871 SR
Queue Stats
75W - 55L
1,796 Elo+
Party 1
Ullr
Ullr
LifelikePanda
Ullr
Level 148
God Stats
5W - 8L
1,469 SR
Queue Stats
243W - 208L
1,686 Elo+
Party 1
Eset
Eset
RyujinSama21
Eset
Level 30
God Stats
2W - 6L
1,738 SR
Queue Stats
236W - 186L
1,670 Elo+
Solo
Ra
Ra
oravnge5
Ra
Level 23
God Stats
2W - 1L
1,470 SR
Queue Stats
35W - 34L
1,596 Elo+
Solo
Team Averages
Level 46
1,609 SR
1,698 Elo+

VS

Team Averages
Level 25
1,560 SR
1,658 Elo+
Chiron
Chiron
LetsGøBrandon
Chiron
Level 24
God Stats
7W - 0L
1,754 SR
Queue Stats
62W - 59L
1,619 Elo+
Solo
Medusa
Medusa
PunishedObama
Medusa
Level 28
God Stats
6W - 4L
1,612 SR
Queue Stats
76W - 49L
1,688 Elo+
Solo
Da Ji
Da Ji
jaimes_js
Da Ji
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 77L
1,562 Elo+
Solo
Janus
Janus
percc
Janus
Level 18
God Stats
4W - 3L
1,460 SR
Queue Stats
126W - 66L
1,761 Elo+
Solo
Thor
Thor
zonork01
Thor
Level 29
God Stats
8W - 11L
1,476 SR
Queue Stats
164W - 144L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaCaxz
Tsukuyomi
13
2 / 5 / 2
8,473
403
6,775
18,593
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 7 / 3
9,447
450
14,322
22,310
21,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 5 / 0
8,943
426
1,462
10,964
2,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 7 / 1
7,865
375
6,066
12,161
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 1
9,614
458
7,137
9,736
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 3
13,132
625
15,255
16,320
6,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 0 / 2
13,523
644
6,941
9,951
4,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
jaimes_js
Da Ji
19
4 / 4 / 4
11,847
564
9,503
16,262
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
percc
Janus
20
4 / 2 / 5
13,368
637
17,533
12,301
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
5 / 2 / 8
12,552
598
10,601
17,245
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
9
Kills
25
25
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DaCaxz
Tsukuyomi
2
5
2
0.6
L
0
7
3
0.21
W
4
1
3
5.5
L
1
5
0
0.2
W
8
0
2
9
L
3
7
1
0.5
W
Da Ji
jaimes_js
Da Ji
4
4
4
1.5
L
3
1
1
3.5
W
Janus
percc
Janus
4
2
5
3.25
W
Thor
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,762
Damage
59,833
73,764
Taken
72,079
35,750
Mitigated
31,771
13,586
Healing
30,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DaCaxz
Tsukuyomi
6,775
1,585
0
3,110
18,593
5,503
0
5,249
12,847
0
44,619
L
14,322
1,333
222
3,232
22,310
21,490
0
2,970
18,958
8,200
53,006
W
15,255
6,327
481
8,820
16,320
6,807
6,029
1,837
14,435
0
99,287
L
1,462
918
0
1,182
10,964
2,778
0
1,165
9,675
0
44,722
W
6,941
2,534
0
5,769
9,951
4,302
4,015
869
9,056
0
117,631
L
6,066
107
117
716
12,161
2,782
0
3,506
8,308
23,682
0
W
Da Ji
jaimes_js
Da Ji
9,503
2,663
0
5,764
16,262
7,925
0
4,019
12,119
0
88,698
L
7,137
1,012
688
4,319
9,736
3,197
0
3,949
5,490
58,891
0
W
Janus
percc
Janus
17,533
987
0
4,307
12,301
4,579
706
5,399
6,674
111,912
0
W
Thor
10,601
1,531
0
5,539
17,245
8,158
717
3,522
12,583
0
83,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,342
Gold Earned
64,422
479
Minions Killed
819
0
Camps Cleared
0
1,619,798
Distance Traveled
2,085,462
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,473
403
95
5
0
334,970
2
L
Guan Yu
9,447
450
121
6
0
399,548
5
W
Chiron
13,132
625
177
8
0
377,845
10
L
Ullr
8,943
426
99
5
0
315,799
1
W
Medusa
13,523
644
178
8
0
417,331
5
L
Eset
7,865
375
57
3
0
272,829
5
W
Da Ji
11,847
564
129
6
0
398,512
0
L
Ra
9,614
458
107
5
0
296,652
5
W
Janus
13,368
637
215
10
0
472,706
1
W
Thor
12,552
598
120
6
0
419,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role