Player Matchup

Hachiman
Hachiman
Clovermagne
Hachiman
Level 14
God Stats
7W - 0L
1,846 SR
Queue Stats
22W - 7L
1,768 Elo+
Party 1
Athena
Athena
Kovi9
Athena
Level 129
God Stats
16W - 6L
1,757 SR
Queue Stats
183W - 126L
1,754 Elo+
Party 1
Sun Wukong
Sun Wukong
SlammingBillys
Sun Wukong
Level 48
God Stats
1W - 2L
1,564 SR
Queue Stats
52W - 47L
1,644 Elo+
Solo
Nu Wa
Nu Wa
blackslank69
Nu Wa
Level 108
God Stats
2W - 0L
1,610 SR
Queue Stats
65W - 33L
1,728 Elo+
Party 1
Cliodhna
Cliodhna
w8dontgankme
Cliodhna
Level 46
God Stats
2W - 0L
1,744 SR
Queue Stats
29W - 14L
1,719 Elo+
Party 1
Team Averages
Level 69
1,704 SR
1,723 Elo+

VS

Team Averages
Level 73
1,530 SR
1,584 Elo+
Ratatoskr
Ratatoskr
Apoca01
Ratatoskr
Level 38
God Stats
131W - 112L
1,604 SR
Queue Stats
311W - 270L
1,604 Elo+
Solo
Vamana
Vamana
Benmilker
Vamana
Level 136
God Stats
9W - 16L
1,570 SR
Queue Stats
786W - 686L
1,692 Elo+
Party 2
Raijin
Raijin
Coolbling12
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 241L
1,692 Elo+
Party 2
Ares
Ares
ItzMODELOTimeFOO
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,711 Elo+
Party 2
Izanami
Izanami
NeonSplit
Izanami
Level 73
God Stats
5W - 7L
1,474 SR
Queue Stats
9W - 17L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Clovermagne
Hachiman
17
4 / 1 / 7
10,619
625
8,882
11,439
5,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Kovi9
Athena
15
3 / 0 / 19
9,743
573
7,923
13,095
13,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
SlammingBillys
Sun Wukong
17
4 / 1 / 5
10,559
621
10,385
11,994
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 8
9,898
582
8,683
8,222
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
w8dontgankme
Cliodhna
18
15 / 3 / 6
11,528
678
17,811
13,020
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Apoca01
Ratatoskr
14
3 / 4 / 1
8,175
481
5,581
11,866
3,977
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Benmilker
Vamana
16
4 / 3 / 1
9,735
573
10,664
15,981
12,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
14
1 / 8 / 4
8,948
526
5,145
13,267
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 8 / 2
6,434
378
4,982
16,696
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
NeonSplit
Izanami
14
0 / 5 / 0
7,927
466
6,605
11,603
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
28
Kills
8
8
Deaths
28
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Apoca01
Ratatoskr
3
4
1
0.88
L
Vamana
Benmilker
Vamana
4
3
1
1.5
W
Hachiman
Clovermagne
Hachiman
4
1
7
7.5
L
Raijin
1
8
4
0.38
L
0
8
2
0.13
W
Athena
Kovi9
Athena
3
0
19
12.5
L
Izanami
NeonSplit
Izanami
0
5
0
0
W
Sun Wukong
SlammingBillys
Sun Wukong
4
1
5
6.5
W
2
3
8
2
W
Cliodhna
w8dontgankme
Cliodhna
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,684
Damage
32,977
57,770
Taken
69,413
41,674
Mitigated
34,422
18,863
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Apoca01
Ratatoskr
5,581
1,323
0
3,299
11,866
3,977
0
3,268
8,411
0
48,304
L
Vamana
Benmilker
Vamana
10,664
7,554
0
5,317
15,981
12,941
0
3,594
11,667
0
65,856
W
Hachiman
Clovermagne
Hachiman
8,882
6,705
0
6,712
11,439
5,166
2,827
1,345
10,056
0
73,720
L
Raijin
5,145
324
0
826
13,267
3,324
0
2,146
11,077
48,284
0
L
4,982
500
0
1,054
16,696
10,419
0
6,617
9,980
12,622
0
W
Athena
Kovi9
Athena
7,923
3,479
82
2,542
13,095
13,556
132
2,993
10,034
25,495
0
L
Izanami
NeonSplit
Izanami
6,605
4,069
0
3,576
11,603
3,761
234
2,235
9,320
0
64,950
W
Sun Wukong
SlammingBillys
Sun Wukong
10,385
1,892
0
4,661
11,994
13,485
133
803
11,191
6,862
60,265
W
8,683
2,068
0
990
8,222
3,565
119
1,524
6,586
81,633
0
W
Cliodhna
w8dontgankme
Cliodhna
17,811
1,892
0
3,876
13,020
5,902
0
3,134
9,776
0
88,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,347
Gold Earned
41,219
565
Minions Killed
474
0
Camps Cleared
0
1,751,736
Distance Traveled
1,621,952
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,175
481
92
5
0
380,829
4
L
Vamana
9,735
573
135
8
0
347,126
2
W
Hachiman
10,619
625
134
8
0
315,395
2
L
Raijin
8,948
526
118
7
0
284,082
6
L
Ares
6,434
378
14
1
0
305,922
3
W
Athena
9,743
573
24
1
0
359,202
8
L
Izanami
7,927
466
115
7
0
303,993
6
W
Sun Wukong
10,559
621
142
8
0
354,347
1
W
Nu Wa
9,898
582
145
9
0
321,248
5
W
Cliodhna
11,528
678
120
7
0
401,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role