Player Matchup

Hera
Hera
Legionkun
Hera
Level 67
God Stats
3W - 3L
1,763 SR
Queue Stats
257W - 267L
1,499 Elo+
Party 1
Mercury
Mercury
Rabbitse
Mercury
Level 75
God Stats
32W - 23L
1,483 SR
Queue Stats
145W - 155L
1,424 Elo+
Party 1
Chiron
Chiron
Reecespieces07
Chiron
Level 56
God Stats
27W - 28L
1,445 SR
Queue Stats
106W - 125L
1,400 Elo+
Party 1
Ymir
Ymir
SnagGodXO
Ymir
Level 26
God Stats
2W - 3L
1,347 SR
Queue Stats
33W - 40L
1,388 Elo+
Party 1
Izanami
Izanami
anotherchamp
Izanami
Level 65
God Stats
29W - 20L
1,514 SR
Queue Stats
116W - 128L
1,416 Elo+
Party 1
Team Averages
Level 58
1,510 SR
1,426 Elo+

VS

Team Averages
Level 79
1,452 SR
1,421 Elo+
Ymir
Ymir
BestNooob1O
Ymir
Level 68
God Stats
37W - 35L
1,579 SR
Queue Stats
595W - 707L
1,472 Elo+
Solo
King Arthur
King Arthur
HawluchaTaquero
King Arthur
Level 122
God Stats
3W - 12L
1,325 SR
Queue Stats
476W - 517L
1,345 Elo+
Party 2
Medusa
Medusa
Heathn
Medusa
Level 37
God Stats
0W - 1L
1,610 SR
Queue Stats
52W - 60L
1,433 Elo+
Party 3
Fenrir
Fenrir
PrayedLegacy
Fenrir
Level 81
God Stats
8W - 7L
1,569 SR
Queue Stats
179W - 178L
1,437 Elo+
Party 3
Kukulkan
Kukulkan
ScizorElMorido
Kukulkan
Level 88
God Stats
0W - 2L
1,179 SR
Queue Stats
245W - 268L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
8 / 5 / 3
10,728
631
6,805
6,911
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Rabbitse
Mercury
17
8 / 2 / 10
10,807
636
17,192
12,880
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 3
9,676
569
6,183
11,495
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
1 / 3 / 9
8,249
485
4,802
10,269
7,601
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
anotherchamp
Izanami
15
5 / 6 / 4
9,615
566
10,901
10,381
2,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 7
7,561
445
5,060
17,648
15,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
HawluchaTaquero
King Arthur
14
3 / 6 / 3
8,624
507
6,410
17,561
13,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Heathn
Medusa
13
4 / 4 / 5
8,359
492
8,532
10,125
3,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
16
9 / 4 / 0
10,057
592
8,387
12,681
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
3 / 5 / 2
9,047
532
5,481
10,070
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
24
Kills
22
22
Deaths
24
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
King Arthur
HawluchaTaquero
King Arthur
3
6
3
0.75
L
Medusa
Heathn
Medusa
4
4
5
1.63
W
Hera
8
5
3
1.9
L
Fenrir
9
4
0
2.25
W
Mercury
Rabbitse
Mercury
8
2
10
6.5
W
2
6
3
0.58
L
Kukulkan
3
5
2
0.8
W
Ymir
1
3
9
1.83
W
Izanami
anotherchamp
Izanami
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,883
Damage
33,870
51,936
Taken
68,085
19,977
Mitigated
42,445
8,194
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,060
518
533
1,843
17,648
15,075
0
6,294
11,159
19,816
0
L
King Arthur
HawluchaTaquero
King Arthur
6,410
1,167
0
3,753
17,561
13,558
259
1,190
16,371
0
46,285
L
Medusa
Heathn
Medusa
8,532
3,435
0
2,518
10,125
3,617
456
645
9,460
0
49,842
W
Hera
6,805
1,885
0
390
6,911
1,970
1,952
1,268
5,479
71,591
0
L
Fenrir
8,387
1,421
0
3,618
12,681
5,990
0
1,766
10,915
0
57,747
W
Mercury
Rabbitse
Mercury
17,192
7,607
0
2,380
12,880
4,223
0
778
12,088
0
71,171
W
6,183
3,086
245
3,400
11,495
3,867
702
3,272
8,103
0
48,467
L
Kukulkan
5,481
651
0
409
10,070
4,205
287
1,497
8,573
57,175
0
W
Ymir
4,802
1,087
0
1,110
10,269
7,601
477
3,242
6,692
28,465
0
W
Izanami
anotherchamp
Izanami
10,901
7,466
0
669
10,381
2,316
1,289
1,229
8,905
0
57,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,075
Gold Earned
43,648
463
Minions Killed
420
0
Camps Cleared
0
1,605,224
Distance Traveled
1,480,596
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,561
445
36
2
0
263,724
0
L
King Arthur
8,624
507
86
5
0
304,470
0
L
Medusa
8,359
492
86
5
0
278,480
5
W
Hera
10,728
631
121
7
0
318,710
8
L
Fenrir
10,057
592
98
6
0
343,195
5
W
Mercury
10,807
636
94
6
0
384,333
1
W
Chiron
9,676
569
94
6
0
295,999
6
L
Kukulkan
9,047
532
114
7
0
290,727
0
W
Ymir
8,249
485
51
3
0
304,258
0
W
Izanami
9,615
566
103
6
0
301,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role