Player Matchup

Hercules
Hercules
H4X_The_Ultimate
Hercules
Level 115
God Stats
1W - 6L
1,213 SR
Queue Stats
24W - 38L
1,391 Elo+
Party 2
Anubis
Anubis
Itsallogre1
Anubis
Level 87
God Stats
6W - 11L
1,321 SR
Queue Stats
15W - 27L
1,255 Elo+
Party 2
Neith
Neith
MechyCornz
Neith
Level 61
God Stats
15W - 24L
1,348 SR
Queue Stats
19W - 30L
1,353 Elo+
Party 2
Team Averages
Level 88
1,294 SR
1,333 Elo+

VS

Team Averages
Level 117
1,599 SR
1,406 Elo+
Izanami
Izanami
Rodtesta
Izanami
Level 109
God Stats
2W - 0L
1,767 SR
Queue Stats
8W - 18L
1,330 Elo+
Solo
Gilgamesh
Gilgamesh
desolate_spence
Gilgamesh
Level 127
God Stats
9W - 6L
1,561 SR
Queue Stats
153W - 168L
1,422 Elo+
Party 1
Hel
Hel
warmachine9920
Hel
Level 115
God Stats
6W - 6L
1,471 SR
Queue Stats
195W - 209L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 4
7,848
654
5,200
11,402
10,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
14
6 / 4 / 6
9,241
770
8,936
9,005
4,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
4 / 5 / 7
9,042
754
9,221
8,463
3,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rodtesta
Izanami
15
6 / 4 / 9
10,218
852
10,004
10,187
3,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
desolate_spence
Gilgamesh
14
5 / 3 / 7
9,982
832
8,024
14,013
13,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 5 / 7
9,085
757
7,505
9,752
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
12
Kills
15
15
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Anubis
6
4
6
2.25
L
Neith
4
5
7
1.5
W
Izanami
Rodtesta
Izanami
6
4
9
2.63
W
Gilgamesh
desolate_spence
Gilgamesh
5
3
7
2.83
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,357
Damage
25,533
28,870
Taken
33,952
18,283
Mitigated
21,340
7,122
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,200
1,178
142
2,656
11,402
10,632
0
3,560
7,842
0
10,985
L
Anubis
8,936
175
0
2,667
9,005
4,182
0
1,792
7,213
29,603
0
L
Neith
9,221
2,985
0
1,657
8,463
3,469
0
2,357
6,106
0
30,796
W
Izanami
Rodtesta
Izanami
10,004
5,051
0
651
10,187
3,268
2,013
3,633
6,554
0
34,812
W
Gilgamesh
desolate_spence
Gilgamesh
8,024
1,228
475
1,072
14,013
13,132
644
3,809
10,204
0
24,428
W
7,505
155
2,872
2,943
9,752
4,940
0
2,230
7,522
23,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
29,285
112
Minions Killed
128
4
Camps Cleared
7
608,927
Distance Traveled
679,760
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,848
654
12
1
0
199,592
0
L
Anubis
9,241
770
49
4
2
197,638
1
L
Neith
9,042
754
51
4
2
211,697
2
W
Izanami
10,218
852
57
5
3
190,288
2
W
Gilgamesh
9,982
832
28
2
1
255,909
2
W
Hel
9,085
757
43
4
3
233,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role