Player Matchup

Bellona
Bellona
B1gPaPaR1ch1
Bellona
Level 22
God Stats
5W - 1L
1,263 SR
Queue Stats
48W - 38L
1,302 Elo+
Solo
Bastet
Bastet
NolaBoiMarQ
Bastet
Level 27
God Stats
52W - 60L
1,223 SR
Queue Stats
284W - 369L
1,318 Elo+
Party 1
Nu Wa
Nu Wa
Quartzium
Nu Wa
Level 18
God Stats
24W - 37L
1,345 SR
Queue Stats
64W - 112L
1,259 Elo+
Party 1
Nox
Nox
TMJ745
Nox
Level 29
God Stats
2W - 1L
1,469 SR
Queue Stats
195W - 255L
1,339 Elo+
Party 1
Tiamat
Tiamat
yomamas2o1
Tiamat
Level 29
God Stats
50W - 49L
1,483 SR
Queue Stats
61W - 61L
1,429 Elo+
Solo
Team Averages
Level 25
1,357 SR
1,329 Elo+

VS

Team Averages
Level 30
1,510 SR
1,372 Elo+
Agni
Agni
The-ShadowKiLL
Agni
Level 84
God Stats
2W - 2L
1,613 SR
Queue Stats
95W - 91L
1,439 Elo+
Party 2
Izanami
Izanami
blak-shadow-fire
Izanami
Level 24
God Stats
1W - 3L
1,328 SR
Queue Stats
48W - 43L
1,353 Elo+
Solo
King Arthur
King Arthur
ihx3an
King Arthur
Level 21
God Stats
1W - 3L
1,675 SR
Queue Stats
14W - 16L
1,456 Elo+
Party 2
Zeus
Zeus
temp-897336
Zeus
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 34L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
xMJ3xTv
Sun Wukong
Level 6
God Stats
2W - 4L
1,433 SR
Queue Stats
3W - 11L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B1gPaPaR1ch1
Bellona
19
13 / 4 / 13
12,825
1,166
21,762
19,320
17,018
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
19
4 / 1 / 22
11,821
1,075
14,282
10,478
4,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Quartzium
Nu Wa
19
7 / 3 / 13
11,698
1,063
12,963
12,799
5,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
TMJ745
Nox
19
4 / 2 / 28
11,716
1,065
12,765
8,719
3,726
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
yomamas2o1
Tiamat
19
16 / 1 / 14
14,093
1,281
21,409
12,230
10,241
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
10,908
992
11,557
13,464
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 8 / 7
10,677
971
14,918
18,304
4,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ihx3an
King Arthur
16
2 / 9 / 5
10,189
926
6,039
15,918
9,274
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 12 / 5
11,397
1,036
13,599
19,533
4,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xMJ3xTv
Sun Wukong
16
2 / 11 / 4
10,243
931
8,554
24,673
8,227
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
38
44
Kills
11
11
Deaths
44
90
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
B1gPaPaR1ch1
Bellona
13
4
13
4.88
W
Bastet
4
1
22
15
W
Nu Wa
Quartzium
Nu Wa
7
3
13
4.5
W
Nox
TMJ745
Nox
4
2
28
9
L
3
4
6
1.5
L
0
8
7
0.44
L
King Arthur
ihx3an
King Arthur
2
9
5
0.5
L
4
12
5
0.54
L
Sun Wukong
xMJ3xTv
Sun Wukong
2
11
4
0.36
W
Tiamat
yomamas2o1
Tiamat
16
1
14
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,181
Damage
54,667
63,546
Taken
91,892
41,237
Mitigated
29,572
11,484
Healing
3,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
B1gPaPaR1ch1
Bellona
21,762
11,394
0
3,594
19,320
17,018
0
7,565
11,437
0
32,871
W
Bastet
14,282
2,263
0
20
10,478
4,659
0
4,818
5,508
0
30,499
W
Nu Wa
Quartzium
Nu Wa
12,963
3,214
188
1,966
12,799
5,593
0
3,598
9,073
26,542
0
W
Nox
TMJ745
Nox
12,765
918
698
1,549
8,719
3,726
0
4,429
4,072
25,735
0
L
11,557
605
226
832
13,464
2,867
0
8,559
4,905
24,136
0
L
14,918
9,203
0
651
18,304
4,833
0
7,850
10,454
0
49,569
L
King Arthur
ihx3an
King Arthur
6,039
1,550
0
0
15,918
9,274
0
7,908
8,010
0
18,121
L
13,599
1,557
0
581
19,533
4,371
0
10,981
8,552
35,062
0
L
Sun Wukong
xMJ3xTv
Sun Wukong
8,554
811
0
910
24,673
8,227
0
11,839
12,834
0
22,428
W
Tiamat
yomamas2o1
Tiamat
21,409
1,459
126
3,343
12,230
10,241
0
3,728
8,300
43,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,153
Gold Earned
53,414
170
Minions Killed
185
4
Camps Cleared
5
1,041,997
Distance Traveled
864,498
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,825
1,166
21
2
1
193,296
0
W
Bastet
11,821
1,075
42
4
1
251,460
0
W
Nu Wa
11,698
1,063
21
2
0
171,550
0
W
Nox
11,716
1,065
37
3
0
203,177
0
L
Agni
10,908
992
26
2
2
194,988
0
L
Izanami
10,677
971
80
7
1
173,272
1
L
King Arthur
10,189
926
15
1
0
175,173
0
L
Zeus
11,397
1,036
49
4
2
165,272
0
L
Sun Wukong
10,243
931
15
1
0
155,793
1
W
Tiamat
14,093
1,281
49
4
2
222,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role