Player Matchup

Fenrir
Fenrir
Divine-_-Crimson
Fenrir
Level 43
God Stats
1W - 2L
1,331 SR
Queue Stats
43W - 69L
1,247 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
creeperhunter201
Morgan Le Fay
Level 58
God Stats
2W - 4L
1,502 SR
Queue Stats
71W - 109L
1,268 Elo+
Party 1
Cliodhna
Cliodhna
thedubstepmaker1
Cliodhna
Level 25
God Stats
0W - 3L
1,227 SR
Queue Stats
10W - 25L
1,193 Elo+
Party 1
Team Averages
Level 42
1,353 SR
1,236 Elo+

VS

Team Averages
Level 79
1,528 SR
1,265 Elo+
Neith
Neith
BlackRose953
Neith
Level 49
God Stats
4W - 4L
1,645 SR
Queue Stats
47W - 105L
1,250 Elo+
Solo
Ares
Ares
StormBringer2425
Ares
Level 63
God Stats
12W - 15L
1,464 SR
Queue Stats
172W - 331L
1,208 Elo+
Solo
Nox
Nox
TheGreatJacinto1
Nox
Level 126
God Stats
2W - 1L
1,477 SR
Queue Stats
430W - 617L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 1
7,626
763
6,739
8,856
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
creeperhunter201
Morgan Le Fay
9
1 / 7 / 3
6,432
643
6,101
9,234
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 3
6,547
655
3,628
6,259
2,085
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 5
8,084
808
4,248
7,214
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 9
8,358
836
5,626
8,455
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 7
8,513
851
7,527
4,299
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
14
15
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
L
6
3
1
2.17
W
3
2
9
3.75
W
5
1
7
8.5
L
Morgan Le Fay
creeperhunter201
Morgan Le Fay
1
7
3
0.36
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,468
Damage
17,401
24,349
Taken
19,968
9,453
Mitigated
10,829
1,623
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,248
1,532
59
1,085
7,214
2,923
695
2,394
4,579
0
21,548
L
6,739
1,694
0
1,229
8,856
4,219
0
4,454
4,402
0
17,996
W
5,626
482
0
2,913
8,455
6,340
237
2,553
5,706
14,477
0
W
7,527
1,287
0
1,045
4,299
1,566
972
1,537
2,680
26,753
0
L
Morgan Le Fay
creeperhunter201
Morgan Le Fay
6,101
451
0
44
9,234
3,149
0
5,470
3,764
19,465
0
L
3,628
824
0
350
6,259
2,085
0
4,023
2,236
0
6,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,605
Gold Earned
24,955
55
Minions Killed
101
2
Camps Cleared
6
438,563
Distance Traveled
515,812
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,084
808
37
4
4
168,144
2
L
Fenrir
7,626
763
29
3
2
170,550
2
W
Ares
8,358
836
15
2
0
167,992
3
W
Nox
8,513
851
49
5
2
179,676
0
L
Morgan Le Fay
6,432
643
17
2
0
142,372
2
L
Cliodhna
6,547
655
9
1
0
125,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role