Player Matchup

Bellona
Bellona
ApeFolkMan
Bellona
Level 63
God Stats
4W - 3L
1,530 SR
Queue Stats
6W - 9L
1,359 Elo+
Party 3
Sylvanus
Sylvanus
TibletFolkMan
Sylvanus
Level 134
God Stats
0W - 2L
1,360 SR
Queue Stats
28W - 24L
1,517 Elo+
Party 3
Skadi
Skadi
gregthebeast31
Skadi
Level 92
God Stats
0W - 2L
1,832 SR
Queue Stats
5W - 8L
1,301 Elo+
Party 3
Kukulkan
Kukulkan
londondakilla18-
Kukulkan
Level 25
God Stats
1W - 2L
1,332 SR
Queue Stats
1W - 3L
1,359 Elo+
Party 3
Team Averages
Level 79
1,514 SR
1,384 Elo+

VS

Team Averages
Level 123
1,490 SR
1,505 Elo+
Susano
Susano
DuskyNARPS
Susano
Level 120
God Stats
1W - 0L
1,244 SR
Queue Stats
10W - 21L
1,331 Elo+
Party 2
Artio
Artio
Mayhemxxxx
Artio
Level 134
God Stats
1W - 0L
1,312 SR
Queue Stats
19W - 27L
1,397 Elo+
Party 2
Erlang Shen
Erlang Shen
Roní
Erlang Shen
Level 151
God Stats
13W - 7L
1,660 SR
Queue Stats
112W - 83L
1,631 Elo+
Party 1
Anubis
Anubis
restr1ctt
Anubis
Level 88
God Stats
1W - 3L
1,743 SR
Queue Stats
63W - 35L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ApeFolkMan
Bellona
16
0 / 7 / 4
11,294
664
9,908
22,645
20,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
TibletFolkMan
Sylvanus
17
2 / 6 / 4
11,934
702
15,407
19,162
19,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 6 / 2
11,785
693
18,127
15,451
6,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 6 / 2
13,196
776
9,273
11,705
4,558
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DuskyNARPS
Susano
18
2 / 3 / 10
12,179
716
15,042
14,619
8,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
16
1 / 3 / 3
10,947
644
6,248
22,263
28,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Roní
Erlang Shen
20
15 / 2 / 3
14,696
864
21,455
19,184
17,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
restr1ctt
Anubis
20
7 / 2 / 9
13,680
805
17,047
13,715
6,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
10
Kills
25
25
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
ApeFolkMan
Bellona
0
7
4
0.29
W
Susano
DuskyNARPS
Susano
2
3
10
2.33
W
Artio
1
3
3
0.83
W
Erlang Shen
Roní
Erlang Shen
15
2
3
8.25
L
Sylvanus
TibletFolkMan
Sylvanus
2
6
4
0.67
L
3
6
2
0.67
L
5
6
2
1
W
Anubis
restr1ctt
Anubis
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,715
Damage
59,792
68,963
Taken
69,781
50,872
Mitigated
61,506
12,816
Healing
22,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ApeFolkMan
Bellona
9,908
2,097
1,349
1,463
22,645
20,190
355
8,591
14,054
4,543
29,658
W
Susano
DuskyNARPS
Susano
15,042
2,847
0
1,402
14,619
8,449
449
5,327
9,292
0
38,983
W
Artio
6,248
278
1,337
4,066
22,263
28,460
242
7,395
14,868
26,017
0
W
Erlang Shen
Roní
Erlang Shen
21,455
11,573
1,309
4,864
19,184
17,746
2,006
6,200
12,984
4,390
54,403
L
Sylvanus
TibletFolkMan
Sylvanus
15,407
2,671
2,168
5,085
19,162
19,798
502
8,174
10,988
34,220
5,307
L
18,127
9,425
0
2,234
15,451
6,326
695
4,840
10,611
0
50,953
L
9,273
1,476
0
517
11,705
4,558
682
4,006
7,699
56,570
0
W
Anubis
restr1ctt
Anubis
17,047
965
0
9,540
13,715
6,851
974
7,497
6,218
63,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
51,502
272
Minions Killed
259
11
Camps Cleared
13
1,112,470
Distance Traveled
1,371,595
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,294
664
39
2
1
294,697
0
W
Susano
12,179
716
64
4
6
349,933
1
W
Artio
10,947
644
34
2
1
304,016
4
W
Erlang Shen
14,696
864
45
3
4
396,106
0
L
Sylvanus
11,934
702
51
3
5
273,100
3
L
Skadi
11,785
693
80
5
1
264,275
0
L
Kukulkan
13,196
776
102
6
4
280,398
6
W
Anubis
13,680
805
116
7
2
321,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role