Player Matchup

Chiron
Chiron
Bamboothorn
Chiron
Level 59
God Stats
9W - 11L
1,464 SR
Queue Stats
95W - 120L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
CptnHaar
Jormungandr
Level 80
God Stats
1W - 0L
1,559 SR
Queue Stats
36W - 36L
1,528 Elo+
Solo
Discordia
Discordia
TheAlchemist420
Discordia
Level 27
God Stats
30W - 33L
1,525 SR
Queue Stats
160W - 189L
1,464 Elo+
Party 1
Team Averages
Level 55
1,516 SR
1,469 Elo+

VS

Team Averages
Level 72
1,488 SR
1,466 Elo+
Skadi
Skadi
 
Skadi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Didyousaythat
Sylvanus
Level 29
God Stats
6W - 10L
1,475 SR
Queue Stats
10W - 18L
1,304 Elo+
Party 2
Bastet
Bastet
LunaEclipsed0
Bastet
Level 128
God Stats
1W - 1L
1,490 SR
Queue Stats
77W - 55L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
3 / 1 / 7
8,051
732
7,908
6,055
1,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
CptnHaar
Jormungandr
12
6 / 2 / 5
8,932
812
10,780
10,540
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
TheAlchemist420
Discordia
12
2 / 1 / 9
7,848
713
8,889
4,453
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 3 / 3
7,410
674
4,681
8,489
2,800
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Didyousaythat
Sylvanus
11
2 / 3 / 1
7,093
645
3,291
12,174
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 6 / 3
7,304
664
7,620
11,365
3,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
3
0.83
W
Chiron
3
1
7
6.5
W
Jormungandr
CptnHaar
Jormungandr
6
2
5
4.25
L
Sylvanus
Didyousaythat
Sylvanus
2
3
1
0.83
L
1
6
3
0.42
W
Discordia
TheAlchemist420
Discordia
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,577
Damage
15,592
21,048
Taken
32,028
13,082
Mitigated
11,439
5,604
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,681
1,736
0
506
8,489
2,800
0
4,910
3,277
0
17,062
W
Chiron
7,908
2,904
939
2,275
6,055
1,790
521
812
5,243
0
28,009
W
Jormungandr
CptnHaar
Jormungandr
10,780
2,861
0
1,196
10,540
10,224
489
1,474
9,066
26,568
0
L
Sylvanus
Didyousaythat
Sylvanus
3,291
1,257
3,646
6,079
12,174
4,849
74
8,884
2,760
11,366
2,249
L
7,620
2,071
0
352
11,365
3,790
0
4,937
6,156
0
21,581
W
Discordia
TheAlchemist420
Discordia
8,889
416
63
1,131
4,453
1,068
45
915
3,538
24,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,831
Gold Earned
21,807
161
Minions Killed
90
6
Camps Cleared
3
588,904
Distance Traveled
593,891
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,410
674
31
3
0
197,196
2
W
Chiron
8,051
732
60
5
3
186,252
0
W
Jormungandr
8,932
812
54
5
0
172,443
3
L
Sylvanus
7,093
645
20
2
1
176,714
0
L
Bastet
7,304
664
39
4
2
219,981
3
W
Discordia
7,848
713
47
4
3
230,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role