Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
SBwarmachine
Tyr
Bronze III
Level 126
God Stats
4W - 10L
1,459 SR
Queue Stats
50W - 71L
1,435 MMR
Party 3
Sylvanus
Sylvanus
Gold IV
enigma_skater
Sylvanus
Gold IV
Level 160
God Stats
0W - 1L
1,340 SR
Queue Stats
185W - 189L
1,418 MMR
Solo
Ullr
Ullr
Gold III
icZWH
Ullr
Gold III
Level 104
God Stats
3W - 2L
1,890 SR
Queue Stats
403W - 419L
1,420 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
supertormenta
Tsukuyomi
Silver V
Level 122
God Stats
1W - 2L
1,361 SR
Queue Stats
54W - 81L
1,215 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,510 SR
1,398 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,551 SR
1,470 MMR
Persephone
Persephone
Silver I
 
Persephone
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold IV
BeardedBreaux
Geb
Gold IV
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
BishopIsFaded
Hou Yi
Gold IV
Level 146
God Stats
10W - 8L
1,596 SR
Queue Stats
32W - 24L
1,507 MMR
Party 2
Ravana
Ravana
Gold IV
NemoTequila
Ravana
Gold IV
Level 126
God Stats
13W - 13L
1,538 SR
Queue Stats
624W - 636L
1,321 MMR
Solo
Bastet
Bastet
Gold IV
Wattlexp
Bastet
Gold IV
Level 81
God Stats
1W - 0L
1,621 SR
Queue Stats
86W - 81L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 0
9,305
443
10,107
12,219
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 5 / 0
8,625
411
5,929
19,428
12,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
enigma_skater
Sylvanus
12
0 / 6 / 1
8,054
384
4,491
18,964
18,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
icZWH
Ullr
17
1 / 4 / 1
9,750
464
5,783
15,833
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
supertormenta
Tsukuyomi
13
0 / 7 / 0
8,282
394
6,317
16,286
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
LokiArtioTiamatOdinFenrir

VS

Bans
SolCamazotzMorgan Le FayThanatosGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
4 / 0 / 8
12,395
590
14,144
10,931
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 13
10,861
517
7,740
21,095
18,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 0 / 7
12,190
580
12,651
11,445
4,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
18
8 / 0 / 3
12,259
584
14,617
17,775
16,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Wattlexp
Bastet
20
5 / 0 / 11
12,787
609
14,464
17,230
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
67
2
Kills
25
25
Deaths
2
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
W
Persephone
 
Persephone
4
0
8
8
W
0
2
13
3.25
W
8
0
7
11.5
W
Ravana
8
0
3
9.5
L
0
5
0
0
W
Bastet
Wattlexp
Bastet
5
0
11
10.5
L
Sylvanus
enigma_skater
Sylvanus
0
6
1
0.08
L
Ullr
icZWH
Ullr
1
4
1
0.38
L
Tsukuyomi
supertormenta
Tsukuyomi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,627
Damage
63,616
82,730
Taken
78,476
44,022
Mitigated
49,898
25,929
Healing
38,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,107
343
0
1,902
12,219
3,751
0
3,173
8,752
71,747
0
W
Persephone
 
Persephone
14,144
713
403
5,517
10,931
3,668
2,885
4,274
6,431
69,579
0
W
7,740
1,117
3,308
6,195
21,095
18,678
958
4,464
14,351
32,531
0
W
12,651
7,791
0
6,240
11,445
4,104
8,349
2,313
9,060
0
91,831
W
Ravana
14,617
2,305
0
8,841
17,775
16,817
825
2,853
14,253
7,680
61,591
L
5,929
500
0
7,006
19,428
12,266
161
4,330
15,052
0
49,094
W
Bastet
Wattlexp
Bastet
14,464
3,564
0
7,784
17,230
6,631
1,507
3,024
13,954
0
108,181
L
Sylvanus
enigma_skater
Sylvanus
4,491
1,301
2,967
6,878
18,964
18,788
0
8,474
10,182
21,792
0
L
Ullr
icZWH
Ullr
5,783
1,051
0
2,494
15,833
4,475
0
3,084
12,663
0
81,697
L
Tsukuyomi
supertormenta
Tsukuyomi
6,317
2,128
0
4,682
16,286
4,742
0
3,411
12,809
0
50,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,016
Gold Earned
60,492
521
Minions Killed
573
0
Camps Cleared
0
1,905,999
Distance Traveled
2,154,027
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,305
443
152
7
0
364,755
6
W
Persephone
12,395
590
138
7
0
418,956
5
W
Geb
10,861
517
38
2
0
396,548
7
W
Hou Yi
12,190
580
120
6
0
394,743
7
W
Ravana
12,259
584
121
6
0
453,685
8
L
Tyr
8,625
411
93
4
0
376,782
4
W
Bastet
12,787
609
156
7
0
490,095
4
L
Sylvanus
8,054
384
29
1
0
354,297
10
L
Ullr
9,750
464
146
7
0
401,623
5
L
Tsukuyomi
8,282
394
101
5
0
408,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role