Player Matchup

Tsukuyomi
Tsukuyomi
Diolig
Tsukuyomi
Level 14
God Stats
1W - 5L
991 SR
Queue Stats
1W - 6L
1,067 Elo+
Party 4
Anhur
Anhur
Harreks
Anhur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,067 Elo+
Party 4
Nu Wa
Nu Wa
MizukiCh
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
Takhy
Yemoja
Level 18
God Stats
0W - 3L
1,164 SR
Queue Stats
1W - 5L
1,153 Elo+
Party 4
Bellona
Bellona
Tarosung
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 11
1,331 SR
1,257 Elo+

VS

Team Averages
Level 19
1,435 SR
1,401 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Cleetus27
Ganesha
Level 27
God Stats
3W - 3L
1,433 SR
Queue Stats
21W - 16L
1,500 Elo+
Party 2
Izanami
Izanami
DrDizz
Izanami
Level 25
God Stats
1W - 1L
1,241 SR
Queue Stats
43W - 69L
1,332 Elo+
Party 1
Kukulkan
Kukulkan
HamInACanSam
Kukulkan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,176 Elo+
Party 1
Pele
Pele
clerekonswitch
Pele
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Diolig
Tsukuyomi
8
2 / 3 / 0
5,091
509
1,610
6,612
1,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Anhur
Harreks
Anhur
7
0 / 1 / 1
4,372
437
1,395
3,545
607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
MizukiCh
Nu Wa
6
0 / 6 / 3
4,586
459
2,325
5,283
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Takhy
Yemoja
6
0 / 1 / 0
4,085
409
664
2,243
1,040
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Tarosung
Bellona
6
1 / 4 / 1
4,723
472
2,479
6,362
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 0 / 0
5,979
598
1,915
3,298
1,098
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Cleetus27
Ganesha
7
0 / 0 / 8
4,992
499
756
5,343
3,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
DrDizz
Izanami
9
0 / 1 / 1
5,393
539
2,107
4,359
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
HamInACanSam
Kukulkan
7
1 / 3 / 5
4,997
500
2,066
3,903
1,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
12 / 1 / 1
7,521
752
9,780
8,021
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
15
15
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
0
2
W
Ganesha
Cleetus27
Ganesha
0
0
8
4
L
Tsukuyomi
Diolig
Tsukuyomi
2
3
0
0.67
W
Izanami
DrDizz
Izanami
0
1
1
0.5
W
Kukulkan
HamInACanSam
Kukulkan
1
3
5
1.17
L
Anhur
Harreks
Anhur
0
1
1
0.5
L
Nu Wa
MizukiCh
Nu Wa
0
6
3
0.25
L
Yemoja
Takhy
Yemoja
0
1
0
0
L
Bellona
Tarosung
Bellona
1
4
1
0.38
W
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,473
Damage
16,624
24,045
Taken
24,924
7,990
Mitigated
8,896
2,011
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,915
360
0
1,307
3,298
1,098
788
284
3,014
24,582
0
W
Ganesha
Cleetus27
Ganesha
756
190
165
165
5,343
3,012
65
1,114
4,229
5,726
0
L
Tsukuyomi
Diolig
Tsukuyomi
1,610
70
41
833
6,612
1,620
0
2,219
4,393
0
22,485
W
Izanami
DrDizz
Izanami
2,107
1,317
0
1,134
4,359
1,166
0
433
3,926
0
27,835
W
Kukulkan
HamInACanSam
Kukulkan
2,066
391
0
199
3,903
1,038
865
499
3,404
13,599
0
L
Anhur
Harreks
Anhur
1,395
560
0
626
3,545
607
0
374
3,171
0
12,568
L
Nu Wa
MizukiCh
Nu Wa
2,325
280
0
150
5,283
498
238
750
4,533
13,171
0
L
Yemoja
Takhy
Yemoja
664
56
301
0
2,243
1,040
0
344
1,899
9,807
0
L
Bellona
Tarosung
Bellona
2,479
313
0
60
6,362
4,225
276
1,050
5,312
2,148
6,796
W
9,780
2,158
0
3,372
8,021
2,582
0
1,531
6,490
0
49,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,857
Gold Earned
28,882
137
Minions Killed
244
0
Camps Cleared
0
918,988
Distance Traveled
938,007
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,979
598
67
7
0
165,057
2
W
Ganesha
4,992
499
3
0
0
221,737
0
L
Tsukuyomi
5,091
509
46
5
0
182,409
1
W
Izanami
5,393
539
58
6
0
152,304
0
W
Kukulkan
4,997
500
29
3
0
178,564
0
L
Anhur
4,372
437
29
3
0
203,421
3
L
Nu Wa
4,586
459
24
2
0
175,898
1
L
Yemoja
4,085
409
27
3
0
157,542
0
L
Bellona
4,723
472
11
1
0
199,718
0
W
Pele
7,521
752
87
9
0
220,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role