Player Matchup

Achilles
Achilles
COMBATACE1
Achilles
Level 125
God Stats
1W - 1L
1,640 SR
Queue Stats
106W - 69L
1,580 Elo+
Party 3
Vulcan
Vulcan
ElVari17
Vulcan
Level 149
God Stats
1W - 2L
1,365 SR
Queue Stats
99W - 67L
1,578 Elo+
Party 3
Kukulkan
Kukulkan
Espi11
Kukulkan
Level 134
God Stats
2W - 1L
1,867 SR
Queue Stats
100W - 65L
1,582 Elo+
Party 3
Nu Wa
Nu Wa
WarBlood
Nu Wa
Level 84
God Stats
0W - 1L
1,698 SR
Queue Stats
9W - 9L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
xSecto
Ao Kuang
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 60L
1,559 Elo+
Party 3
Team Averages
Level 118
1,614 SR
1,565 Elo+

VS

Team Averages
Level 85
1,513 SR
1,443 Elo+
Cliodhna
Cliodhna
Beanbaddeh
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,495 Elo+
Party 2
Athena
Athena
Crowmatic
Athena
Level 105
God Stats
3W - 1L
1,423 SR
Queue Stats
137W - 107L
1,464 Elo+
Party 1
Osiris
Osiris
Thamiir
Osiris
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 34L
1,221 Elo+
Party 1
Bacchus
Bacchus
adam_andrade001
Bacchus
Level 149
God Stats
2W - 3L
1,608 SR
Queue Stats
68W - 65L
1,561 Elo+
Solo
Discordia
Discordia
uwutrxsh
Discordia
Level 129
God Stats
2W - 2L
1,534 SR
Queue Stats
100W - 87L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
COMBATACE1
Achilles
15
3 / 5 / 7
9,654
690
9,503
17,719
23,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
ElVari17
Vulcan
17
6 / 5 / 6
10,312
737
21,640
10,368
4,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Espi11
Kukulkan
17
2 / 4 / 6
9,635
688
11,581
9,566
3,935
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
WarBlood
Nu Wa
17
2 / 4 / 12
10,230
731
12,496
9,536
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
xSecto
Ao Kuang
15
5 / 6 / 3
9,454
675
9,429
13,705
5,034
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Beanbaddeh
Cliodhna
18
8 / 2 / 11
11,508
822
23,072
15,323
8,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Crowmatic
Athena
17
2 / 4 / 14
10,800
771
4,639
19,386
19,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Osiris
Thamiir
Osiris
17
4 / 6 / 9
10,574
755
6,610
13,129
17,985
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 3 / 12
10,963
783
11,510
22,925
23,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
uwutrxsh
Discordia
18
5 / 4 / 11
10,999
786
9,908
10,262
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
18
Kills
24
24
Deaths
19
34
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Beanbaddeh
Cliodhna
8
2
11
6.75
L
Achilles
COMBATACE1
Achilles
3
5
7
1.3
W
Athena
Crowmatic
Athena
2
4
14
2.25
L
Vulcan
ElVari17
Vulcan
6
5
6
1.8
L
Kukulkan
Espi11
Kukulkan
2
4
6
1.25
W
Osiris
Thamiir
Osiris
4
6
9
1.42
L
Nu Wa
WarBlood
Nu Wa
2
4
12
2
W
5
3
12
3.67
W
Discordia
uwutrxsh
Discordia
5
4
11
2.63
L
Ao Kuang
xSecto
Ao Kuang
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,649
Damage
55,739
60,894
Taken
81,025
39,951
Mitigated
73,907
20,438
Healing
35,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Beanbaddeh
Cliodhna
23,072
3,431
2,786
8,944
15,323
8,882
2,232
9,831
5,131
0
49,443
L
Achilles
COMBATACE1
Achilles
9,503
1,782
840
4,391
17,719
23,539
0
6,576
10,396
801
11,463
W
Athena
Crowmatic
Athena
4,639
1,331
2,721
5,602
19,386
19,146
551
12,964
6,110
13,825
0
L
Vulcan
ElVari17
Vulcan
21,640
12,815
1,530
1,548
10,368
4,298
218
5,206
4,580
37,944
0
L
Kukulkan
Espi11
Kukulkan
11,581
414
2,967
2,664
9,566
3,935
276
4,077
5,117
32,151
0
W
Osiris
Thamiir
Osiris
6,610
1,443
0
616
13,129
17,985
688
9,171
3,767
74
11,055
L
Nu Wa
WarBlood
Nu Wa
12,496
2,762
1,194
1,430
9,536
3,145
558
4,453
4,726
26,503
0
W
11,510
587
1,834
8,580
22,925
23,524
525
15,609
6,992
28,382
0
W
Discordia
uwutrxsh
Discordia
9,908
349
1,588
2,940
10,262
4,370
1,493
7,958
2,215
36,502
0
L
Ao Kuang
xSecto
Ao Kuang
9,429
2,438
251
3,623
13,705
5,034
386
4,660
8,596
11,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
54,844
132
Minions Killed
158
0
Camps Cleared
0
1,231,358
Distance Traveled
1,363,370
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,508
822
49
4
0
311,370
1
L
Achilles
9,654
690
10
1
0
257,231
3
W
Athena
10,800
771
11
1
0
260,119
0
L
Vulcan
10,312
737
41
3
0
250,055
0
L
Kukulkan
9,635
688
56
4
0
255,065
3
W
Osiris
10,574
755
8
1
0
247,653
2
L
Nu Wa
10,230
731
17
1
0
235,068
0
W
Bacchus
10,963
783
27
2
0
296,833
3
W
Discordia
10,999
786
63
5
0
247,395
1
L
Ao Kuang
9,454
675
8
1
0
233,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role