Player Matchup

Ares
Ares
ColdFangz
Ares
Level 115
God Stats
10W - 14L
1,590 SR
Queue Stats
136W - 123L
1,529 Elo+
Party 2
King Arthur
King Arthur
Dereck0905
King Arthur
Level 160
God Stats
11W - 10L
1,574 SR
Queue Stats
529W - 481L
1,605 Elo+
Party 2
Raijin
Raijin
Lyuop
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 127L
1,610 Elo+
Solo
Cernunnos
Cernunnos
Marcus9852
Cernunnos
Level 156
God Stats
2W - 3L
1,537 SR
Queue Stats
213W - 197L
1,646 Elo+
Party 2
Hun Batz
Hun Batz
Thisguy07
Hun Batz
Level 152
God Stats
0W - 4L
1,567 SR
Queue Stats
164W - 142L
1,547 Elo+
Party 2
Team Averages
Level 142
1,554 SR
1,587 Elo+

VS

Team Averages
Level 116
1,734 SR
1,569 Elo+
Nox
Nox
 
Nox
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Karuzor
Hou Yi
Level 110
God Stats
31W - 19L
1,646 SR
Queue Stats
284W - 248L
1,593 Elo+
Party 1
Athena
Athena
L3thal Sn1pez
Athena
Level 126
God Stats
17W - 9L
1,762 SR
Queue Stats
440W - 398L
1,552 Elo+
Party 1
Thor
Thor
LowLifeAce
Thor
Level 68
God Stats
6W - 3L
1,884 SR
Queue Stats
378W - 289L
1,547 Elo+
Party 3
Izanami
Izanami
daddyimnot18yet
Izanami
Level 122
God Stats
5W - 0L
1,879 SR
Queue Stats
23W - 15L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 1 / 1
4,630
463
2,919
7,193
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Dereck0905
King Arthur
7
0 / 5 / 0
4,739
474
2,817
9,241
2,434
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Lyuop
Raijin
8
0 / 5 / 0
4,811
481
1,435
5,928
1,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Marcus9852
Cernunnos
8
0 / 4 / 0
4,699
470
3,610
7,625
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Thisguy07
Hun Batz
9
3 / 3 / 0
5,330
533
3,406
6,344
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 1 / 2
6,472
647
3,274
3,708
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Karuzor
Hou Yi
10
4 / 0 / 3
5,975
598
6,823
3,895
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 7
5,296
530
2,694
8,309
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
7 / 0 / 2
6,255
626
3,848
5,080
1,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 3
6,736
674
10,542
5,547
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
18
18
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
2
3
L
Ares
0
1
1
0.5
L
King Arthur
Dereck0905
King Arthur
0
5
0
0
W
Hou Yi
Karuzor
Hou Yi
4
0
3
5.5
W
0
2
7
1.75
W
7
0
2
8
L
Raijin
Lyuop
Raijin
0
5
0
0
L
Cernunnos
Marcus9852
Cernunnos
0
4
0
0
L
Hun Batz
Thisguy07
Hun Batz
3
3
0
1
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,187
Damage
27,181
36,331
Taken
26,539
11,101
Mitigated
11,053
6,848
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,274
356
0
468
3,708
1,255
276
645
3,063
36,585
0
L
Ares
2,919
172
0
1,052
7,193
3,495
0
1,182
6,011
8,997
0
L
King Arthur
Dereck0905
King Arthur
2,817
609
0
1,332
9,241
2,434
0
262
8,979
0
20,200
W
Hou Yi
Karuzor
Hou Yi
6,823
3,160
0
1,725
3,895
1,206
921
488
3,407
0
31,473
W
2,694
748
0
1,812
8,309
4,766
0
2,231
6,078
13,798
0
W
3,848
1,106
0
2,422
5,080
1,429
212
441
4,639
0
24,499
L
Raijin
Lyuop
Raijin
1,435
473
0
1,089
5,928
1,627
0
1,917
3,879
25,627
0
L
Cernunnos
Marcus9852
Cernunnos
3,610
1,581
0
1,833
7,625
1,792
0
780
6,845
0
29,509
L
Hun Batz
Thisguy07
Hun Batz
3,406
673
0
1,542
6,344
1,753
0
1,599
4,649
0
23,410
W
10,542
7,384
0
1,497
5,547
2,397
1,329
609
4,938
0
48,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,209
Gold Earned
30,734
236
Minions Killed
301
0
Camps Cleared
0
939,145
Distance Traveled
993,996
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,472
647
90
9
0
190,262
4
L
Ares
4,630
463
18
2
0
204,979
1
L
King Arthur
4,739
474
45
5
0
189,329
2
W
Hou Yi
5,975
598
58
6
0
174,145
4
W
Athena
5,296
530
23
2
0
213,399
5
W
Thor
6,255
626
48
5
0
222,876
2
L
Raijin
4,811
481
63
6
0
165,522
2
L
Cernunnos
4,699
470
61
6
0
162,356
2
L
Hun Batz
5,330
533
49
5
0
216,959
2
W
Izanami
6,736
674
82
8
0
193,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role