Player Matchup

Set
Set
ApricotParrot23
Set
Level 45
God Stats
7W - 6L
1,402 SR
Queue Stats
64W - 70L
1,383 Elo+
Solo
Scylla
Scylla
BALL BlERCE
Scylla
Level 16
God Stats
14W - 9L
1,434 SR
Queue Stats
17W - 16L
1,400 Elo+
Party 1
Mulan
Mulan
BlazingHornet13
Mulan
Level 57
God Stats
0W - 1L
1,709 SR
Queue Stats
10W - 19L
1,255 Elo+
Party 1
King Arthur
King Arthur
SissorKnight
King Arthur
Level 89
God Stats
6W - 5L
1,304 SR
Queue Stats
36W - 42L
1,348 Elo+
Party 1
Sol
Sol
TellUrGirlNo
Sol
Level 29
God Stats
8W - 6L
1,538 SR
Queue Stats
36W - 36L
1,392 Elo+
Party 1
Team Averages
Level 47
1,477 SR
1,356 Elo+

VS

Team Averages
Level 73
1,385 SR
1,406 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
CardKing52
Serqet
Level 42
God Stats
11W - 31L
1,240 SR
Queue Stats
13W - 33L
1,215 Elo+
Solo
Hera
Hera
EoP Yautja
Hera
Level 85
God Stats
3W - 4L
1,245 SR
Queue Stats
204W - 226L
1,456 Elo+
Solo
Izanami
Izanami
KillaTay9759
Izanami
Level 88
God Stats
186W - 207L
1,447 SR
Queue Stats
1,205W - 1,385L
1,461 Elo+
Solo
Chang'e
Chang'e
uhPretzel-_
Chang'e
Level 69
God Stats
1W - 0L
1,491 SR
Queue Stats
21W - 26L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
10,597
1,060
11,393
18,811
7,595
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
17
3 / 2 / 7
10,309
1,031
9,195
7,514
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 8 / 11
10,958
1,096
18,535
26,910
20,411
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
SissorKnight
King Arthur
17
1 / 9 / 12
10,326
1,033
11,942
23,888
18,017
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 4 / 10
11,461
1,146
14,988
12,447
4,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

142

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
1 / 5 / 16
9,877
988
11,187
14,334
6,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Serqet
CardKing52
Serqet
18
4 / 6 / 21
11,220
1,122
10,254
12,527
6,736
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 3 / 20
11,853
1,185
19,681
13,876
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KillaTay9759
Izanami
18
9 / 2 / 15
11,985
1,199
21,358
15,243
6,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
uhPretzel-_
Chang'e
18
10 / 3 / 17
12,786
1,279
20,850
17,323
6,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
119
19
Kills
30
30
Deaths
19
46
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
5
16
1.8
L
5
7
6
1.14
L
Scylla
3
2
7
3.25
L
4
8
11
1.19
W
Serqet
CardKing52
Serqet
4
6
21
2.42
W
6
3
20
5.33
W
Izanami
KillaTay9759
Izanami
9
2
15
8.25
L
King Arthur
SissorKnight
King Arthur
1
9
12
0.78
L
6
4
10
2.75
W
Chang'e
uhPretzel-_
Chang'e
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,053
Damage
83,330
89,570
Taken
73,303
52,961
Mitigated
34,188
7,409
Healing
23,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,187
717
3,156
1,883
14,334
6,805
0
5,508
8,826
26,309
0
L
11,393
4,404
0
460
18,811
7,595
0
12,255
6,420
0
32,484
L
Scylla
9,195
298
0
0
7,514
2,703
0
4,545
2,909
29,983
0
L
18,535
3,517
0
983
26,910
20,411
0
12,612
13,271
0
29,885
W
Serqet
CardKing52
Serqet
10,254
5,087
0
194
12,527
6,736
0
4,596
7,931
0
18,422
W
19,681
6,117
536
2,202
13,876
7,762
0
4,654
9,222
35,700
0
W
Izanami
KillaTay9759
Izanami
21,358
12,337
0
594
15,243
6,536
0
4,470
10,773
0
49,247
L
King Arthur
SissorKnight
King Arthur
11,942
1,013
0
3,568
23,888
18,017
0
13,499
10,070
0
35,982
L
14,988
5,279
0
2,398
12,447
4,235
0
7,633
4,468
37,387
0
W
Chang'e
uhPretzel-_
Chang'e
20,850
2,841
7,123
7,530
17,323
6,349
0
4,955
12,368
35,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,651
Gold Earned
57,721
197
Minions Killed
188
4
Camps Cleared
8
1,018,984
Distance Traveled
977,235
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,877
988
31
3
1
187,871
1
L
Set
10,597
1,060
41
4
3
207,342
0
L
Scylla
10,309
1,031
41
4
0
192,407
0
L
Mulan
10,958
1,096
18
2
0
202,216
0
W
Serqet
11,220
1,122
24
2
3
207,626
0
W
Hera
11,853
1,185
23
2
4
185,887
0
W
Izanami
11,985
1,199
67
7
0
192,361
0
L
King Arthur
10,326
1,033
53
5
0
213,514
0
L
Sol
11,461
1,146
44
4
1
203,505
0
W
Chang'e
12,786
1,279
43
4
0
203,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role