Player Matchup

Jing Wei
Jing Wei
Danielssf0730
Jing Wei
Level 151
God Stats
1W - 1L
1,419 SR
Queue Stats
12W - 13L
1,544 Elo+
Solo
Agni
Agni
KnightSolaire32
Agni
Level 87
God Stats
2W - 3L
1,590 SR
Queue Stats
62W - 56L
1,565 Elo+
Solo
Ymir
Ymir
KryBabyKry
Ymir
Level 143
God Stats
3W - 5L
1,592 SR
Queue Stats
218W - 224L
1,540 Elo+
Party 1
Tiamat
Tiamat
TeddyBearCarter
Tiamat
Level 147
God Stats
6W - 5L
1,596 SR
Queue Stats
210W - 212L
1,540 Elo+
Party 1
Tyr
Tyr
Vonsporl
Tyr
Level 124
God Stats
1W - 5L
1,316 SR
Queue Stats
286W - 276L
1,626 Elo+
Solo
Team Averages
Level 130
1,502 SR
1,563 Elo+

VS

Team Averages
Level 90
1,449 SR
1,557 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BeeKAGE
Cabrakan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
Dogwater00
Nu Wa
Level 52
God Stats
2W - 1L
1,496 SR
Queue Stats
39W - 29L
1,583 Elo+
Party 2
Zeus
Zeus
Jab1toyourjaw
Zeus
Level 80
God Stats
1W - 0L
1,251 SR
Queue Stats
41W - 28L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Danielssf0730
Jing Wei
15
0 / 4 / 8
8,973
641
8,713
11,393
4,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 4
9,660
690
18,569
10,048
3,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 5
10,168
726
7,263
14,155
15,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 4 / 5
9,506
679
13,753
11,177
8,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 7 / 6
8,639
617
6,386
13,956
11,854
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
11 / 1 / 7
11,901
850
12,257
14,473
6,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
 
Danzaburou
17
1 / 3 / 15
10,231
731
8,351
11,729
4,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
BeeKAGE
Cabrakan
14
0 / 4 / 15
9,159
654
3,550
15,708
14,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
17
2 / 1 / 14
9,841
703
8,572
9,858
3,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 10
10,996
785
22,537
10,142
4,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
82
10
Kills
21
21
Deaths
10
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
1
7
14.5
W
Danzaburou
 
Danzaburou
1
3
15
2.83
W
Cabrakan
BeeKAGE
Cabrakan
0
4
15
1.88
L
Jing Wei
Danielssf0730
Jing Wei
0
4
8
1
W
Nu Wa
2
1
14
9
W
7
1
10
12
L
4
3
4
2
L
3
3
5
1.83
L
2
4
5
1.13
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,684
Damage
55,267
60,729
Taken
61,910
44,793
Mitigated
34,282
19,672
Healing
24,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,257
3,975
3,217
5,678
14,473
6,479
1,331
7,875
6,254
0
35,800
W
Danzaburou
 
Danzaburou
8,351
1,182
499
2,772
11,729
4,898
1,539
7,527
3,907
0
29,196
W
Cabrakan
BeeKAGE
Cabrakan
3,550
357
2,292
2,374
15,708
14,788
207
10,704
4,698
4,165
0
L
Jing Wei
Danielssf0730
Jing Wei
8,713
3,142
1,906
1,775
11,393
4,702
1,151
7,465
3,928
0
31,953
W
Nu Wa
8,572
3,025
1,980
1,360
9,858
3,958
1,499
6,979
2,498
18,134
0
W
22,537
1,982
2,725
1,282
10,142
4,159
1,194
4,911
4,968
44,863
0
L
18,569
494
2,304
3,114
10,048
3,642
0
5,573
4,475
37,861
0
L
7,263
46
1,718
2,930
14,155
15,792
206
7,456
6,699
15,023
0
L
13,753
367
485
2,666
11,177
8,803
292
7,668
3,509
35,550
0
L
6,386
437
1,221
1,553
13,956
11,854
43
6,497
7,459
0
9,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,946
Gold Earned
52,128
164
Minions Killed
164
0
Camps Cleared
0
1,290,524
Distance Traveled
1,397,197
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,901
850
51
4
0
297,060
0
W
Danzaburou
10,231
731
36
3
0
263,956
0
W
Cabrakan
9,159
654
0
0
0
275,368
2
L
Jing Wei
8,973
641
38
3
0
254,000
3
W
Nu Wa
9,841
703
24
2
0
300,973
0
W
Zeus
10,996
785
53
4
0
259,840
1
L
Agni
9,660
690
48
3
0
271,863
1
L
Ymir
10,168
726
22
2
0
269,242
0
L
Tiamat
9,506
679
53
4
0
252,602
0
L
Tyr
8,639
617
3
0
0
242,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role