Player Matchup

Chronos
Chronos
Himiko_x69x_RED
Chronos
Level 140
God Stats
29W - 18L
1,575 SR
Queue Stats
254W - 268L
1,505 Elo+
Party 1
Ymir
Ymir
Lil Alpaca3126
Ymir
Level 17
God Stats
18W - 9L
1,618 SR
Queue Stats
107W - 113L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
chris17idgt
Gilgamesh
Level 29
God Stats
93W - 85L
1,532 SR
Queue Stats
131W - 130L
1,421 Elo+
Party 1
Team Averages
Level 62
1,575 SR
1,490 Elo+

VS

Team Averages
Level 69
1,401 SR
1,420 Elo+
Cupid
Cupid
Holyistic
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 151L
1,572 Elo+
Party 2
Agni
Agni
Illumniblue
Agni
Level 64
God Stats
0W - 3L
1,261 SR
Queue Stats
78W - 108L
1,302 Elo+
Solo
Cthulhu
Cthulhu
KWS x Gunz
Cthulhu
Level 38
God Stats
51W - 53L
1,442 SR
Queue Stats
52W - 59L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
10,018
716
9,703
11,580
4,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 2 / 12
9,039
646
6,137
11,148
12,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
chris17idgt
Gilgamesh
14
7 / 1 / 7
9,819
701
11,046
11,063
8,094
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Holyistic
Cupid
12
3 / 6 / 1
8,741
624
9,276
9,039
2,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 3
7,983
570
6,318
11,696
3,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
KWS x Gunz
Cthulhu
13
1 / 0 / 2
9,082
649
10,049
10,060
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
13
Kills
4
4
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Cupid
Holyistic
Cupid
3
6
1
0.58
L
0
8
3
0.19
L
Cthulhu
KWS x Gunz
Cthulhu
1
0
2
2
W
1
2
12
3.5
W
Gilgamesh
chris17idgt
Gilgamesh
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
25,643
33,791
Taken
30,795
25,359
Mitigated
17,469
5,562
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,703
3,248
0
2,984
11,580
4,697
1,663
6,032
5,548
51,367
0
L
Cupid
Holyistic
Cupid
9,276
3,456
697
980
9,039
2,917
25
5,387
3,652
0
19,184
L
6,318
332
136
949
11,696
3,141
22
4,464
7,232
28,269
0
L
Cthulhu
KWS x Gunz
Cthulhu
10,049
370
277
1,492
10,060
11,411
0
6,458
3,602
31,303
0
W
6,137
1,105
706
1,231
11,148
12,568
25
5,364
5,784
22,615
0
W
Gilgamesh
chris17idgt
Gilgamesh
11,046
1,959
0
641
11,063
8,094
0
5,407
5,656
0
16,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,876
Gold Earned
25,806
160
Minions Killed
135
8
Camps Cleared
4
802,529
Distance Traveled
689,547
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,018
716
105
8
4
283,339
4
L
Cupid
8,741
624
33
2
0
197,415
2
L
Agni
7,983
570
49
4
4
221,455
4
L
Cthulhu
9,082
649
53
4
0
270,677
2
W
Ymir
9,039
646
39
3
3
249,548
3
W
Gilgamesh
9,819
701
16
1
1
269,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role