Player Matchup

Chronos
Chronos
Boxrds Sb
Chronos
Level 95
God Stats
1W - 2L
1,461 SR
Queue Stats
41W - 39L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
D3LUXE SWISH
Ne Zha
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,259 Elo+
Party 1
Fenrir
Fenrir
Emmánuelður
Fenrir
Level 89
God Stats
7W - 10L
1,470 SR
Queue Stats
377W - 469L
1,342 Elo+
Solo
Ra
Ra
Lyonore
Ra
Level 69
God Stats
4W - 4L
1,423 SR
Queue Stats
155W - 190L
1,366 Elo+
Solo
Chaac
Chaac
VisblyHiddn
Chaac
Level 107
God Stats
30W - 33L
1,523 SR
Queue Stats
285W - 314L
1,389 Elo+
Solo
Team Averages
Level 96
1,475 SR
1,356 Elo+

VS

Team Averages
Level 91
1,406 SR
1,400 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AnonymusDuck
Cthulhu
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 182L
1,406 Elo+
Solo
Thanatos
Thanatos
XxGhostMasterxX1
Thanatos
Level 57
God Stats
4W - 14L
1,126 SR
Queue Stats
250W - 284L
1,345 Elo+
Solo
Ullr
Ullr
lorddrums
Ullr
Level 148
God Stats
13W - 19L
1,395 SR
Queue Stats
444W - 414L
1,352 Elo+
Solo
Freya
Freya
zReckless_89
Freya
Level 68
God Stats
25W - 28L
1,508 SR
Queue Stats
443W - 432L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Boxrds Sb
Chronos
11
2 / 1 / 1
6,260
447
5,466
6,333
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
10
0 / 1 / 4
6,226
445
3,501
7,757
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 4 / 1
6,705
479
5,040
11,031
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 7 / 1
6,095
435
3,417
8,978
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 1
6,925
495
9,553
13,648
6,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 3 / 3
7,360
526
6,896
12,524
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
AnonymusDuck
Cthulhu
11
2 / 0 / 2
6,727
481
4,534
8,892
6,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 2
7,303
522
4,477
9,447
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
12
1 / 2 / 1
6,705
479
3,319
6,291
1,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 0 / 2
8,711
622
11,877
11,002
4,995
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
16
16
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
3
3
0.83
W
Cthulhu
AnonymusDuck
Cthulhu
2
0
2
3
L
Chronos
Boxrds Sb
Chronos
2
1
1
2.5
L
Ne Zha
0
1
4
2
L
2
4
1
0.63
L
0
7
1
0.07
L
3
3
1
1.17
W
3
2
2
2
W
Ullr
1
2
1
0.75
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,977
Damage
31,103
47,747
Taken
48,156
20,852
Mitigated
24,146
16,557
Healing
23,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,896
2,345
0
4,967
12,524
7,117
580
265
12,229
0
40,442
W
Cthulhu
AnonymusDuck
Cthulhu
4,534
363
118
1,205
8,892
6,571
0
2,086
6,776
27,267
0
L
Chronos
Boxrds Sb
Chronos
5,466
1,921
200
3,655
6,333
2,106
128
1,339
4,994
27,717
3,224
L
Ne Zha
3,501
404
0
1,545
7,757
4,650
0
2,531
5,226
213
19,042
L
5,040
1,213
0
3,199
11,031
4,465
0
4,238
6,793
0
41,915
L
3,417
299
231
2,183
8,978
3,210
0
6,362
2,616
28,966
0
L
9,553
2,029
0
5,544
13,648
6,421
0
1,941
11,707
0
40,012
W
4,477
1,254
419
6,893
9,447
3,504
1,273
1,719
7,668
0
31,502
W
Ullr
3,319
1,242
0
511
6,291
1,959
659
2,055
4,236
0
39,080
W
11,877
4,121
0
9,173
11,002
4,995
639
1,867
8,805
58,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
36,806
291
Minions Killed
362
0
Camps Cleared
0
1,307,860
Distance Traveled
1,255,548
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,360
526
75
5
0
237,670
0
W
Cthulhu
6,727
481
46
3
0
269,710
2
L
Chronos
6,260
447
56
4
0
270,363
2
L
Ne Zha
6,226
445
32
2
0
276,825
1
L
Fenrir
6,705
479
73
5
0
264,169
3
L
Ra
6,095
435
58
4
0
247,781
4
L
Chaac
6,925
495
72
5
0
248,722
3
W
Thanatos
7,303
522
70
5
0
291,670
0
W
Ullr
6,705
479
83
6
0
231,031
0
W
Freya
8,711
622
88
6
0
225,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role