Player Matchup

Horus
Horus
BigBlake
Horus
Level 125
God Stats
0W - 1L
1,672 SR
Queue Stats
7W - 2L
1,785 Elo+
Party 2
Fafnir
Fafnir
MrNoFear
Fafnir
Level 88
God Stats
0W - 1L
1,851 SR
Queue Stats
7W - 1L
1,937 Elo+
Party 2
Sol
Sol
Shivr
Sol
Level 142
God Stats
1W - 1L
1,646 SR
Queue Stats
7W - 2L
1,785 Elo+
Party 2
Loki
Loki
celainre
Loki
Level 44
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 2
Team Averages
Level 100
1,722 SR
1,828 Elo+

VS

Team Averages
Level 116
1,738 SR
1,590 Elo+
Hel
Hel
Bighostil
Hel
Level 87
God Stats
2W - 1L
1,729 SR
Queue Stats
247W - 244L
1,605 Elo+
Party 1
Neith
Neith
Kelgra
Neith
Level 120
God Stats
48W - 33L
1,660 SR
Queue Stats
186W - 173L
1,599 Elo+
Party 1
Athena
Athena
Mauchow
Athena
Level 109
God Stats
5W - 3L
1,663 SR
Queue Stats
191W - 204L
1,564 Elo+
Party 1
Achilles
Achilles
Syzgzy
Achilles
Level 149
God Stats
1W - 0L
1,901 SR
Queue Stats
33W - 32L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigBlake
Horus
13
1 / 6 / 3
8,184
682
4,884
13,176
11,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
MrNoFear
Fafnir
13
1 / 7 / 0
8,681
723
4,090
14,104
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Shivr
Sol
14
2 / 5 / 1
8,970
748
11,290
9,581
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
14
2 / 7 / 2
8,619
718
7,028
10,431
5,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 17
10,579
882
9,036
7,971
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Kelgra
Neith
18
10 / 1 / 9
11,808
984
13,289
9,510
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Mauchow
Athena
15
4 / 4 / 15
10,289
857
10,017
15,209
14,571
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Syzgzy
Achilles
16
6 / 1 / 8
10,307
859
7,863
15,632
12,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
6
Kills
25
25
Deaths
7
6
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Horus
BigBlake
Horus
1
6
3
0.42
W
5
1
17
13.5
W
Neith
Kelgra
Neith
10
1
9
14.5
W
Athena
Mauchow
Athena
4
4
15
2.88
L
Fafnir
MrNoFear
Fafnir
1
7
0
0.14
L
Sol
Shivr
Sol
2
5
1
0.5
W
Achilles
Syzgzy
Achilles
6
1
8
10
L
Loki
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,292
Damage
40,205
47,292
Taken
48,322
36,044
Mitigated
38,256
8,531
Healing
21,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BigBlake
Horus
4,884
1,645
870
2,509
13,176
11,247
0
5,936
7,240
0
20,185
W
9,036
1,310
9,104
5,681
7,971
8,023
884
3,801
4,170
32,894
0
W
Neith
Kelgra
Neith
13,289
7,890
0
2,342
9,510
3,635
5,576
1,965
7,545
0
52,290
W
Athena
Mauchow
Athena
10,017
1,903
0
894
15,209
14,571
1,087
3,250
11,959
22,717
0
L
Fafnir
MrNoFear
Fafnir
4,090
1,551
0
1,877
14,104
16,109
54
5,681
8,423
12,019
0
L
Sol
Shivr
Sol
11,290
5,007
0
2,263
9,581
3,214
531
4,798
4,783
45,054
0
W
Achilles
Syzgzy
Achilles
7,863
1,173
0
3,352
15,632
12,027
582
6,987
7,665
2,701
20,397
L
Loki
7,028
2,737
0
1,012
10,431
5,474
0
3,957
6,474
0
24,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,454
Gold Earned
42,983
159
Minions Killed
180
12
Camps Cleared
11
784,029
Distance Traveled
956,501
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,184
682
31
3
3
228,104
3
W
Hel
10,579
882
53
4
4
232,323
1
W
Neith
11,808
984
70
6
4
240,986
2
W
Athena
10,289
857
24
2
2
233,196
1
L
Fafnir
8,681
723
11
1
0
179,031
2
L
Sol
8,970
748
74
6
5
197,934
4
W
Achilles
10,307
859
33
3
1
249,996
0
L
Loki
8,619
718
43
4
4
178,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role